class Rectangle : public GraphicsElement
{
public:
- enum Attribute {XPOS, YPOS, WIDTH, HEIGHT, COLOR, ATTRIBUTE_COUNT};
+ enum Attribute {XPOS, YPOS, ZPOS, WIDTH, HEIGHT, COLOR, ATTRIBUTE_COUNT};
Rectangle(Reader* reader);
virtual bool setAttribute(QString const& name, QString const& value);
virtual void addToScene(GraphicsScene* scene);