#include "unitselector.h"
#include "buttonselector.h"
#include "settings.h"
+#include "buttonbox.h"
UnitSelector::UnitSelector(QWidget* parent): QDialog(parent)
{
layout->addWidget(selector_, Qt::AlignLeft);
- QPushButton* button = new QPushButton(tr("Save"));
- connect(button, SIGNAL(clicked(bool)), this, SLOT(saveUnit()));
- QDialogButtonBox* buttons = new QDialogButtonBox;
- buttons->setCenterButtons(false);
- buttons->addButton(button, QDialogButtonBox::AcceptRole);
+ ButtonBox* buttons = new ButtonBox;
+ buttons->addButton(tr("Save"), this, SLOT(saveUnit()));
layout->addWidget(buttons);