1 <?xml version="1.0" encoding="UTF-8"?>
4 <d_name>Default</d_name>
5 <d_name xml:lang="da">Standard</d_name>
6 <d_copyright>Copyright (C) 2007, 2009 Ben Asselstine</d_copyright>
7 <d_license>Licensed under the GPL Version 3 or later at your option.</d_license>
8 <d_tilesize>80</d_tilesize>
9 <d_stackship>stackship</d_stackship>
10 <d_plantedstandard>plantedstandard</d_plantedstandard>
13 <d_name>Scouts</d_name>
14 <d_image_white>scouts</d_image_white>
15 <d_image_green>scouts</d_image_green>
16 <d_image_yellow>scouts</d_image_yellow>
17 <d_image_light_blue>scouts</d_image_light_blue>
18 <d_image_red>scouts</d_image_red>
19 <d_image_dark_blue>scouts</d_image_dark_blue>
20 <d_image_orange>scouts</d_image_orange>
21 <d_image_black>scouts</d_image_black>
22 <d_image_neutral>scouts</d_image_neutral>
24 <d_production>1</d_production>
25 <d_new_production_cost>10</d_new_production_cost>
26 <d_production_cost>2</d_production_cost>
27 <d_upkeep>2</d_upkeep>
28 <d_awardable>false</d_awardable>
29 <d_defends_ruins>false</d_defends_ruins>
30 <d_move_bonus> Tile::FOREST Tile::HILLS</d_move_bonus>
32 <d_max_moves>16</d_max_moves>
33 <d_gender>Hero::NONE</d_gender>
34 <d_strength>1</d_strength>
36 <d_expvalue>1</d_expvalue>
39 <d_name>Light Inf.</d_name>
40 <d_image_white>lightinf</d_image_white>
41 <d_image_green>lightinf</d_image_green>
42 <d_image_yellow>lightinf</d_image_yellow>
43 <d_image_light_blue>lightinf</d_image_light_blue>
44 <d_image_red>lightinf</d_image_red>
45 <d_image_dark_blue>lightinf</d_image_dark_blue>
46 <d_image_orange>lightinf</d_image_orange>
47 <d_image_black>lightinf</d_image_black>
48 <d_image_neutral>lightinf</d_image_neutral>
50 <d_production>1</d_production>
51 <d_new_production_cost>50</d_new_production_cost>
52 <d_production_cost>3</d_production_cost>
53 <d_upkeep>3</d_upkeep>
54 <d_awardable>false</d_awardable>
55 <d_defends_ruins>false</d_defends_ruins>
58 <d_max_moves>12</d_max_moves>
59 <d_gender>Hero::NONE</d_gender>
60 <d_strength>2</d_strength>
62 <d_expvalue>1</d_expvalue>
65 <d_name>Orcish Mob</d_name>
66 <d_image_white>orcishmob</d_image_white>
67 <d_image_green>orcishmob</d_image_green>
68 <d_image_yellow>orcishmob</d_image_yellow>
69 <d_image_light_blue>orcishmob</d_image_light_blue>
70 <d_image_red>orcishmob</d_image_red>
71 <d_image_dark_blue>orcishmob</d_image_dark_blue>
72 <d_image_orange>orcishmob</d_image_orange>
73 <d_image_black>orcishmob</d_image_black>
74 <d_image_neutral>orcishmob</d_image_neutral>
76 <d_production>2</d_production>
77 <d_new_production_cost>100</d_new_production_cost>
78 <d_production_cost>4</d_production_cost>
79 <d_upkeep>4</d_upkeep>
80 <d_awardable>false</d_awardable>
81 <d_defends_ruins>false</d_defends_ruins>
82 <d_move_bonus> Tile::FOREST Tile::HILLS</d_move_bonus>
84 <d_max_moves>12</d_max_moves>
85 <d_gender>Hero::NONE</d_gender>
86 <d_strength>2</d_strength>
88 <d_expvalue>1</d_expvalue>
91 <d_name>Heavy Inf.</d_name>
92 <d_image_white>heavyinf</d_image_white>
93 <d_image_green>heavyinf</d_image_green>
94 <d_image_yellow>heavyinf</d_image_yellow>
95 <d_image_light_blue>heavyinf</d_image_light_blue>
96 <d_image_red>heavyinf</d_image_red>
97 <d_image_dark_blue>heavyinf</d_image_dark_blue>
98 <d_image_orange>heavyinf</d_image_orange>
99 <d_image_black>heavyinf</d_image_black>
100 <d_image_neutral>heavyinf</d_image_neutral>
102 <d_production>2</d_production>
103 <d_new_production_cost>300</d_new_production_cost>
104 <d_production_cost>5</d_production_cost>
105 <d_upkeep>5</d_upkeep>
106 <d_awardable>false</d_awardable>
107 <d_defends_ruins>false</d_defends_ruins>
110 <d_max_moves>8</d_max_moves>
111 <d_gender>Hero::NONE</d_gender>
112 <d_strength>3</d_strength>
114 <d_expvalue>1</d_expvalue>
117 <d_name>Pikemen</d_name>
118 <d_image_white>pikeman</d_image_white>
119 <d_image_green>pikeman</d_image_green>
120 <d_image_yellow>pikeman</d_image_yellow>
121 <d_image_light_blue>pikeman</d_image_light_blue>
122 <d_image_red>pikeman</d_image_red>
123 <d_image_dark_blue>pikeman</d_image_dark_blue>
124 <d_image_orange>pikeman</d_image_orange>
125 <d_image_black>pikeman</d_image_black>
126 <d_image_neutral>pikeman</d_image_neutral>
128 <d_production>3</d_production>
129 <d_new_production_cost>400</d_new_production_cost>
130 <d_production_cost>5</d_production_cost>
131 <d_upkeep>5</d_upkeep>
132 <d_awardable>false</d_awardable>
133 <d_defends_ruins>false</d_defends_ruins>
135 <d_army_bonus> ArmyBase::ADD1STRINOPEN</d_army_bonus>
136 <d_max_moves>8</d_max_moves>
137 <d_gender>Hero::NONE</d_gender>
138 <d_strength>4</d_strength>
140 <d_expvalue>1</d_expvalue>
143 <d_name>Archers</d_name>
144 <d_image_white>archers</d_image_white>
145 <d_image_green>archers</d_image_green>
146 <d_image_yellow>archers</d_image_yellow>
147 <d_image_light_blue>archers</d_image_light_blue>
148 <d_image_red>archers</d_image_red>
149 <d_image_dark_blue>archers</d_image_dark_blue>
150 <d_image_orange>archers</d_image_orange>
151 <d_image_black>archers</d_image_black>
152 <d_image_neutral>archers</d_image_neutral>
154 <d_production>2</d_production>
155 <d_new_production_cost>400</d_new_production_cost>
156 <d_production_cost>7</d_production_cost>
157 <d_upkeep>7</d_upkeep>
158 <d_awardable>false</d_awardable>
159 <d_defends_ruins>false</d_defends_ruins>
160 <d_move_bonus> Tile::FOREST</d_move_bonus>
161 <d_army_bonus> ArmyBase::ADD1STRINFOREST</d_army_bonus>
162 <d_max_moves>12</d_max_moves>
163 <d_gender>Hero::NONE</d_gender>
164 <d_strength>3</d_strength>
166 <d_expvalue>1</d_expvalue>
169 <d_name>Dwarves</d_name>
170 <d_image_white>dwarves</d_image_white>
171 <d_image_green>dwarves</d_image_green>
172 <d_image_yellow>dwarves</d_image_yellow>
173 <d_image_light_blue>dwarves</d_image_light_blue>
174 <d_image_red>dwarves</d_image_red>
175 <d_image_dark_blue>dwarves</d_image_dark_blue>
176 <d_image_orange>dwarves</d_image_orange>
177 <d_image_black>dwarves</d_image_black>
178 <d_image_neutral>dwarves</d_image_neutral>
180 <d_production>2</d_production>
181 <d_new_production_cost>400</d_new_production_cost>
182 <d_production_cost>7</d_production_cost>
183 <d_upkeep>7</d_upkeep>
184 <d_awardable>false</d_awardable>
185 <d_defends_ruins>false</d_defends_ruins>
186 <d_move_bonus> Tile::HILLS</d_move_bonus>
187 <d_army_bonus> ArmyBase::ADD1STRINHILLS</d_army_bonus>
188 <d_max_moves>8</d_max_moves>
189 <d_gender>Hero::NONE</d_gender>
190 <d_strength>3</d_strength>
192 <d_expvalue>1</d_expvalue>
195 <d_name>Minotaurs</d_name>
196 <d_image_white>minotaurs</d_image_white>
197 <d_image_green>minotaurs</d_image_green>
198 <d_image_yellow>minotaurs</d_image_yellow>
199 <d_image_light_blue>minotaurs</d_image_light_blue>
200 <d_image_red>minotaurs</d_image_red>
201 <d_image_dark_blue>minotaurs</d_image_dark_blue>
202 <d_image_orange>minotaurs</d_image_orange>
203 <d_image_black>minotaurs</d_image_black>
204 <d_image_neutral>minotaurs</d_image_neutral>
206 <d_production>2</d_production>
207 <d_new_production_cost>800</d_new_production_cost>
208 <d_production_cost>10</d_production_cost>
209 <d_upkeep>10</d_upkeep>
210 <d_awardable>false</d_awardable>
211 <d_defends_ruins>false</d_defends_ruins>
213 <d_army_bonus> ArmyBase::ADD1STRINCITY</d_army_bonus>
214 <d_max_moves>12</d_max_moves>
215 <d_gender>Hero::NONE</d_gender>
216 <d_strength>5</d_strength>
218 <d_expvalue>1</d_expvalue>
221 <d_name>Giants</d_name>
222 <d_image_white>giants</d_image_white>
223 <d_image_green>giants</d_image_green>
224 <d_image_yellow>giants</d_image_yellow>
225 <d_image_light_blue>giants</d_image_light_blue>
226 <d_image_red>giants</d_image_red>
227 <d_image_dark_blue>giants</d_image_dark_blue>
228 <d_image_orange>giants</d_image_orange>
229 <d_image_black>giants</d_image_black>
230 <d_image_neutral>giants</d_image_neutral>
232 <d_production>2</d_production>
233 <d_new_production_cost>800</d_new_production_cost>
234 <d_production_cost>10</d_production_cost>
235 <d_upkeep>10</d_upkeep>
236 <d_awardable>false</d_awardable>
237 <d_defends_ruins>false</d_defends_ruins>
238 <d_move_bonus> Tile::HILLS</d_move_bonus>
240 <d_max_moves>16</d_max_moves>
241 <d_gender>Hero::NONE</d_gender>
242 <d_strength>5</d_strength>
244 <d_expvalue>1</d_expvalue>
247 <d_name>Spiders</d_name>
248 <d_image_white>spiders</d_image_white>
249 <d_image_green>spiders</d_image_green>
250 <d_image_yellow>spiders</d_image_yellow>
251 <d_image_light_blue>spiders</d_image_light_blue>
252 <d_image_red>spiders</d_image_red>
253 <d_image_dark_blue>spiders</d_image_dark_blue>
254 <d_image_orange>spiders</d_image_orange>
255 <d_image_black>spiders</d_image_black>
256 <d_image_neutral>spiders</d_image_neutral>
258 <d_production>2</d_production>
259 <d_new_production_cost>1000</d_new_production_cost>
260 <d_production_cost>12</d_production_cost>
261 <d_upkeep>12</d_upkeep>
262 <d_awardable>false</d_awardable>
263 <d_defends_ruins>false</d_defends_ruins>
265 <d_army_bonus> ArmyBase::ADD2STRINCITY</d_army_bonus>
266 <d_max_moves>12</d_max_moves>
267 <d_gender>Hero::NONE</d_gender>
268 <d_strength>5</d_strength>
270 <d_expvalue>1</d_expvalue>
273 <d_name>Light Cav.</d_name>
274 <d_image_white>lightcav</d_image_white>
275 <d_image_green>lightcav</d_image_green>
276 <d_image_yellow>lightcav</d_image_yellow>
277 <d_image_light_blue>lightcav</d_image_light_blue>
278 <d_image_red>lightcav</d_image_red>
279 <d_image_dark_blue>lightcav</d_image_dark_blue>
280 <d_image_orange>lightcav</d_image_orange>
281 <d_image_black>lightcav</d_image_black>
282 <d_image_neutral>lightcav</d_image_neutral>
284 <d_production>2</d_production>
285 <d_production_cost>6</d_production_cost>
286 <d_new_production_cost>300</d_new_production_cost>
287 <d_upkeep>6</d_upkeep>
288 <d_awardable>false</d_awardable>
289 <d_defends_ruins>false</d_defends_ruins>
291 <d_army_bonus> ArmyBase::ADD1STRINOPEN</d_army_bonus>
292 <d_max_moves>20</d_max_moves>
293 <d_gender>Hero::NONE</d_gender>
294 <d_strength>2</d_strength>
296 <d_expvalue>1</d_expvalue>
299 <d_name>Wolfriders</d_name>
300 <d_image_white>wolfriders</d_image_white>
301 <d_image_green>wolfriders</d_image_green>
302 <d_image_yellow>wolfriders</d_image_yellow>
303 <d_image_light_blue>wolfriders</d_image_light_blue>
304 <d_image_red>wolfriders</d_image_red>
305 <d_image_dark_blue>wolfriders</d_image_dark_blue>
306 <d_image_orange>wolfriders</d_image_orange>
307 <d_image_black>wolfriders</d_image_black>
308 <d_image_neutral>wolfriders</d_image_neutral>
310 <d_production>2</d_production>
311 <d_new_production_cost>500</d_new_production_cost>
312 <d_production_cost>8</d_production_cost>
313 <d_upkeep>8</d_upkeep>
314 <d_awardable>false</d_awardable>
315 <d_defends_ruins>false</d_defends_ruins>
317 <d_army_bonus> ArmyBase::ADD1STACKINHILLS</d_army_bonus>
318 <d_max_moves>16</d_max_moves>
319 <d_gender>Hero::NONE</d_gender>
320 <d_strength>4</d_strength>
322 <d_expvalue>1</d_expvalue>
325 <d_name>Heavy Cav.</d_name>
326 <d_image_white>heavycav</d_image_white>
327 <d_image_green>heavycav</d_image_green>
328 <d_image_yellow>heavycav</d_image_yellow>
329 <d_image_light_blue>heavycav</d_image_light_blue>
330 <d_image_red>heavycav</d_image_red>
331 <d_image_dark_blue>heavycav</d_image_dark_blue>
332 <d_image_orange>heavycav</d_image_orange>
333 <d_image_black>heavycav</d_image_black>
334 <d_image_neutral>heavycav</d_image_neutral>
336 <d_production>3</d_production>
337 <d_new_production_cost>500</d_new_production_cost>
338 <d_production_cost>8</d_production_cost>
339 <d_upkeep>8</d_upkeep>
340 <d_awardable>false</d_awardable>
341 <d_defends_ruins>false</d_defends_ruins>
343 <d_army_bonus> ArmyBase::ADD2STRINOPEN</d_army_bonus>
344 <d_max_moves>16</d_max_moves>
345 <d_gender>Hero::NONE</d_gender>
346 <d_strength>4</d_strength>
348 <d_expvalue>1</d_expvalue>
351 <d_name>Catapults</d_name>
352 <d_image_white>catapults</d_image_white>
353 <d_image_green>catapults</d_image_green>
354 <d_image_yellow>catapults</d_image_yellow>
355 <d_image_light_blue>catapults</d_image_light_blue>
356 <d_image_red>catapults</d_image_red>
357 <d_image_dark_blue>catapults</d_image_dark_blue>
358 <d_image_orange>catapults</d_image_orange>
359 <d_image_black>catapults</d_image_black>
360 <d_image_neutral>catapults</d_image_neutral>
362 <d_production>4</d_production>
363 <d_new_production_cost>500</d_new_production_cost>
364 <d_production_cost>16</d_production_cost>
365 <d_upkeep>16</d_upkeep>
366 <d_awardable>false</d_awardable>
367 <d_defends_ruins>false</d_defends_ruins>
369 <d_army_bonus> ArmyBase::SUBALLCITYBONUS</d_army_bonus>
370 <d_max_moves>16</d_max_moves>
371 <d_gender>Hero::NONE</d_gender>
372 <d_strength>2</d_strength>
374 <d_expvalue>1</d_expvalue>
377 <d_name>Elephants</d_name>
378 <d_image_white>elephants</d_image_white>
379 <d_image_green>elephants</d_image_green>
380 <d_image_yellow>elephants</d_image_yellow>
381 <d_image_light_blue>elephants</d_image_light_blue>
382 <d_image_red>elephants</d_image_red>
383 <d_image_dark_blue>elephants</d_image_dark_blue>
384 <d_image_orange>elephants</d_image_orange>
385 <d_image_black>elephants</d_image_black>
386 <d_image_neutral>elephants</d_image_neutral>
388 <d_production>4</d_production>
389 <d_new_production_cost>1500</d_new_production_cost>
390 <d_production_cost>15</d_production_cost>
391 <d_upkeep>15</d_upkeep>
392 <d_awardable>false</d_awardable>
393 <d_defends_ruins>false</d_defends_ruins>
395 <d_army_bonus> ArmyBase::SUB1ENEMYSTACK</d_army_bonus>
396 <d_max_moves>16</d_max_moves>
397 <d_gender>Hero::NONE</d_gender>
398 <d_strength>8</d_strength>
400 <d_expvalue>1</d_expvalue>
403 <d_name>Giant Bats</d_name>
404 <d_image_white>giantbats</d_image_white>
405 <d_image_green>giantbats</d_image_green>
406 <d_image_yellow>giantbats</d_image_yellow>
407 <d_image_light_blue>giantbats</d_image_light_blue>
408 <d_image_red>giantbats</d_image_red>
409 <d_image_dark_blue>giantbats</d_image_dark_blue>
410 <d_image_orange>giantbats</d_image_orange>
411 <d_image_black>giantbats</d_image_black>
412 <d_image_neutral>giantbats</d_image_neutral>
414 <d_production>1</d_production>
415 <d_new_production_cost>30</d_new_production_cost>
416 <d_production_cost>5</d_production_cost>
417 <d_upkeep>5</d_upkeep>
418 <d_awardable>false</d_awardable>
419 <d_defends_ruins>false</d_defends_ruins>
420 <d_move_bonus> Tile::WATER Tile::FOREST Tile::HILLS Tile::MOUNTAIN Tile::SWAMP</d_move_bonus>
422 <d_max_moves>16</d_max_moves>
423 <d_gender>Hero::NONE</d_gender>
424 <d_strength>1</d_strength>
426 <d_expvalue>1</d_expvalue>
429 <d_name>Pegasi</d_name>
430 <d_image_white>pegasi</d_image_white>
431 <d_image_green>pegasi</d_image_green>
432 <d_image_yellow>pegasi</d_image_yellow>
433 <d_image_light_blue>pegasi</d_image_light_blue>
434 <d_image_red>pegasi</d_image_red>
435 <d_image_dark_blue>pegasi</d_image_dark_blue>
436 <d_image_orange>pegasi</d_image_orange>
437 <d_image_black>pegasi</d_image_black>
438 <d_image_neutral>pegasi</d_image_neutral>
440 <d_production>3</d_production>
441 <d_new_production_cost>1000</d_new_production_cost>
442 <d_production_cost>12</d_production_cost>
443 <d_upkeep>12</d_upkeep>
444 <d_awardable>false</d_awardable>
445 <d_defends_ruins>false</d_defends_ruins>
446 <d_move_bonus> Tile::WATER Tile::FOREST Tile::HILLS Tile::MOUNTAIN Tile::SWAMP</d_move_bonus>
447 <d_army_bonus> ArmyBase::ADD1STACK</d_army_bonus>
448 <d_max_moves>20</d_max_moves>
449 <d_gender>Hero::NONE</d_gender>
450 <d_strength>5</d_strength>
452 <d_expvalue>1</d_expvalue>
455 <d_name>Griffins</d_name>
456 <d_image_white>griffins</d_image_white>
457 <d_image_green>griffins</d_image_green>
458 <d_image_yellow>griffins</d_image_yellow>
459 <d_image_light_blue>griffins</d_image_light_blue>
460 <d_image_red>griffins</d_image_red>
461 <d_image_dark_blue>griffins</d_image_dark_blue>
462 <d_image_orange>griffins</d_image_orange>
463 <d_image_black>griffins</d_image_black>
464 <d_image_neutral>griffins</d_image_neutral>
466 <d_production>3</d_production>
467 <d_new_production_cost>1500</d_new_production_cost>
468 <d_production_cost>15</d_production_cost>
469 <d_upkeep>15</d_upkeep>
470 <d_awardable>false</d_awardable>
471 <d_defends_ruins>false</d_defends_ruins>
472 <d_move_bonus> Tile::WATER Tile::FOREST Tile::HILLS Tile::MOUNTAIN Tile::SWAMP</d_move_bonus>
473 <d_army_bonus> ArmyBase::ADD2STRINCITY</d_army_bonus>
474 <d_max_moves>20</d_max_moves>
475 <d_gender>Hero::NONE</d_gender>
476 <d_strength>6</d_strength>
478 <d_expvalue>1</d_expvalue>
481 <d_name>Giant Worms</d_name>
482 <d_image_white>giantworms</d_image_white>
483 <d_image_green>giantworms</d_image_green>
484 <d_image_yellow>giantworms</d_image_yellow>
485 <d_image_light_blue>giantworms</d_image_light_blue>
486 <d_image_red>giantworms</d_image_red>
487 <d_image_dark_blue>giantworms</d_image_dark_blue>
488 <d_image_orange>giantworms</d_image_orange>
489 <d_image_black>giantworms</d_image_black>
490 <d_image_neutral>giantworms</d_image_neutral>
492 <d_production>4</d_production>
493 <d_new_production_cost>0</d_new_production_cost>
494 <d_production_cost>12</d_production_cost>
495 <d_upkeep>5</d_upkeep>
496 <d_awardable>true</d_awardable>
497 <d_defends_ruins>true</d_defends_ruins>
499 <d_army_bonus> ArmyBase::ADD1STACK</d_army_bonus>
500 <d_max_moves>12</d_max_moves>
501 <d_gender>Hero::NONE</d_gender>
502 <d_strength>7</d_strength>
504 <d_expvalue>10</d_expvalue>
507 <d_name>Ghosts</d_name>
508 <d_image_white>ghosts</d_image_white>
509 <d_image_green>ghosts</d_image_green>
510 <d_image_yellow>ghosts</d_image_yellow>
511 <d_image_light_blue>ghosts</d_image_light_blue>
512 <d_image_red>ghosts</d_image_red>
513 <d_image_dark_blue>ghosts</d_image_dark_blue>
514 <d_image_orange>ghosts</d_image_orange>
515 <d_image_black>ghosts</d_image_black>
516 <d_image_neutral>ghosts</d_image_neutral>
518 <d_production>4</d_production>
519 <d_new_production_cost>0</d_new_production_cost>
520 <d_production_cost>12</d_production_cost>
521 <d_upkeep>5</d_upkeep>
522 <d_awardable>true</d_awardable>
523 <d_defends_ruins>true</d_defends_ruins>
525 <d_army_bonus> ArmyBase::ADD1STACK</d_army_bonus>
526 <d_max_moves>16</d_max_moves>
527 <d_gender>Hero::NONE</d_gender>
528 <d_strength>7</d_strength>
530 <d_expvalue>10</d_expvalue>
533 <d_name>Wizards</d_name>
534 <d_image_white>wizards</d_image_white>
535 <d_image_green>wizards</d_image_green>
536 <d_image_yellow>wizards</d_image_yellow>
537 <d_image_light_blue>wizards</d_image_light_blue>
538 <d_image_red>wizards</d_image_red>
539 <d_image_dark_blue>wizards</d_image_dark_blue>
540 <d_image_orange>wizards</d_image_orange>
541 <d_image_black>wizards</d_image_black>
542 <d_image_neutral>wizards</d_image_neutral>
544 <d_production>4</d_production>
545 <d_new_production_cost>0</d_new_production_cost>
546 <d_production_cost>12</d_production_cost>
547 <d_upkeep>5</d_upkeep>
548 <d_awardable>true</d_awardable>
549 <d_defends_ruins>true</d_defends_ruins>
551 <d_army_bonus> ArmyBase::ADD1STACK</d_army_bonus>
552 <d_max_moves>50</d_max_moves>
553 <d_gender>Hero::NONE</d_gender>
554 <d_strength>6</d_strength>
556 <d_expvalue>10</d_expvalue>
559 <d_name>Unicorns</d_name>
560 <d_image_white>unicorns</d_image_white>
561 <d_image_green>unicorns</d_image_green>
562 <d_image_yellow>unicorns</d_image_yellow>
563 <d_image_light_blue>unicorns</d_image_light_blue>
564 <d_image_red>unicorns</d_image_red>
565 <d_image_dark_blue>unicorns</d_image_dark_blue>
566 <d_image_orange>unicorns</d_image_orange>
567 <d_image_black>unicorns</d_image_black>
568 <d_image_neutral>unicorns</d_image_neutral>
570 <d_production>4</d_production>
571 <d_new_production_cost>1500</d_new_production_cost>
572 <d_production_cost>15</d_production_cost>
573 <d_upkeep>15</d_upkeep>
574 <d_awardable>false</d_awardable>
575 <d_defends_ruins>false</d_defends_ruins>
577 <d_army_bonus> ArmyBase::ADD1STACK</d_army_bonus>
578 <d_max_moves>16</d_max_moves>
579 <d_gender>Hero::NONE</d_gender>
580 <d_strength>7</d_strength>
582 <d_expvalue>1</d_expvalue>
585 <d_name>Elementals</d_name>
586 <d_image_white>elementals</d_image_white>
587 <d_image_green>elementals</d_image_green>
588 <d_image_yellow>elementals</d_image_yellow>
589 <d_image_light_blue>elementals</d_image_light_blue>
590 <d_image_red>elementals</d_image_red>
591 <d_image_dark_blue>elementals</d_image_dark_blue>
592 <d_image_orange>elementals</d_image_orange>
593 <d_image_black>elementals</d_image_black>
594 <d_image_neutral>elementals</d_image_neutral>
596 <d_production>4</d_production>
597 <d_new_production_cost>0</d_new_production_cost>
598 <d_production_cost>15</d_production_cost>
599 <d_upkeep>5</d_upkeep>
600 <d_awardable>true</d_awardable>
601 <d_defends_ruins>true</d_defends_ruins>
603 <d_army_bonus> ArmyBase::ADD1STACK</d_army_bonus>
604 <d_max_moves>12</d_max_moves>
605 <d_gender>Hero::NONE</d_gender>
606 <d_strength>8</d_strength>
608 <d_expvalue>10</d_expvalue>
611 <d_name>Devils</d_name>
612 <d_image_white>devils</d_image_white>
613 <d_image_green>devils</d_image_green>
614 <d_image_yellow>devils</d_image_yellow>
615 <d_image_light_blue>devils</d_image_light_blue>
616 <d_image_red>devils</d_image_red>
617 <d_image_dark_blue>devils</d_image_dark_blue>
618 <d_image_orange>devils</d_image_orange>
619 <d_image_black>devils</d_image_black>
620 <d_image_neutral>devils</d_image_neutral>
622 <d_production>4</d_production>
623 <d_new_production_cost>0</d_new_production_cost>
624 <d_production_cost>15</d_production_cost>
625 <d_upkeep>5</d_upkeep>
626 <d_awardable>true</d_awardable>
627 <d_defends_ruins>true</d_defends_ruins>
629 <d_army_bonus> ArmyBase::ADD1STACK ArmyBase::SUBALLHEROBONUS</d_army_bonus>
630 <d_max_moves>16</d_max_moves>
631 <d_gender>Hero::NONE</d_gender>
632 <d_strength>8</d_strength>
634 <d_expvalue>10</d_expvalue>
637 <d_name>Demons</d_name>
638 <d_image_white>daemons</d_image_white>
639 <d_image_green>daemons</d_image_green>
640 <d_image_yellow>daemons</d_image_yellow>
641 <d_image_light_blue>daemons</d_image_light_blue>
642 <d_image_red>daemons</d_image_red>
643 <d_image_dark_blue>daemons</d_image_dark_blue>
644 <d_image_orange>daemons</d_image_orange>
645 <d_image_black>daemons</d_image_black>
646 <d_image_neutral>daemons</d_image_neutral>
648 <d_production>4</d_production>
649 <d_new_production_cost>0</d_new_production_cost>
650 <d_production_cost>15</d_production_cost>
651 <d_upkeep>5</d_upkeep>
652 <d_awardable>true</d_awardable>
653 <d_defends_ruins>true</d_defends_ruins>
655 <d_army_bonus> ArmyBase::ADD1STACK</d_army_bonus>
656 <d_max_moves>20</d_max_moves>
657 <d_gender>Hero::NONE</d_gender>
658 <d_strength>7</d_strength>
660 <d_expvalue>10</d_expvalue>
663 <d_name>Archons</d_name>
664 <d_image_white>archons</d_image_white>
665 <d_image_green>archons</d_image_green>
666 <d_image_yellow>archons</d_image_yellow>
667 <d_image_light_blue>archons</d_image_light_blue>
668 <d_image_red>archons</d_image_red>
669 <d_image_dark_blue>archons</d_image_dark_blue>
670 <d_image_orange>archons</d_image_orange>
671 <d_image_black>archons</d_image_black>
672 <d_image_neutral>archons</d_image_neutral>
674 <d_production>4</d_production>
675 <d_new_production_cost>0</d_new_production_cost>
676 <d_production_cost>20</d_production_cost>
677 <d_upkeep>5</d_upkeep>
678 <d_awardable>true</d_awardable>
679 <d_defends_ruins>true</d_defends_ruins>
680 <d_move_bonus> Tile::WATER Tile::FOREST Tile::HILLS Tile::MOUNTAIN Tile::SWAMP</d_move_bonus>
681 <d_army_bonus> ArmyBase::ADD1STACK ArmyBase::FORTIFY</d_army_bonus>
682 <d_max_moves>16</d_max_moves>
683 <d_gender>Hero::NONE</d_gender>
684 <d_strength>8</d_strength>
686 <d_expvalue>10</d_expvalue>
689 <d_name>Dragons</d_name>
690 <d_image_white>dragons</d_image_white>
691 <d_image_green>dragons</d_image_green>
692 <d_image_yellow>dragons</d_image_yellow>
693 <d_image_light_blue>dragons</d_image_light_blue>
694 <d_image_red>dragons</d_image_red>
695 <d_image_dark_blue>dragons</d_image_dark_blue>
696 <d_image_orange>dragons</d_image_orange>
697 <d_image_black>dragons</d_image_black>
698 <d_image_neutral>dragons</d_image_neutral>
700 <d_production>4</d_production>
701 <d_new_production_cost>0</d_new_production_cost>
702 <d_production_cost>20</d_production_cost>
703 <d_upkeep>5</d_upkeep>
704 <d_awardable>true</d_awardable>
705 <d_defends_ruins>true</d_defends_ruins>
706 <d_move_bonus> Tile::WATER Tile::FOREST Tile::HILLS Tile::MOUNTAIN Tile::SWAMP</d_move_bonus>
707 <d_army_bonus> ArmyBase::SUBALLNONHEROBONUS</d_army_bonus>
708 <d_max_moves>22</d_max_moves>
709 <d_gender>Hero::NONE</d_gender>
710 <d_strength>9</d_strength>
712 <d_expvalue>10</d_expvalue>
715 <d_name>hero</d_name>
716 <d_image_white>hero</d_image_white>
717 <d_image_green>hero</d_image_green>
718 <d_image_yellow>hero</d_image_yellow>
719 <d_image_light_blue>hero</d_image_light_blue>
720 <d_image_red>hero</d_image_red>
721 <d_image_dark_blue>hero</d_image_dark_blue>
722 <d_image_orange>hero</d_image_orange>
723 <d_image_black>hero</d_image_black>
724 <d_image_neutral>hero</d_image_neutral>
726 <d_production>0</d_production>
727 <d_new_production_cost>0</d_new_production_cost>
728 <d_production_cost>0</d_production_cost>
729 <d_upkeep>0</d_upkeep>
730 <d_awardable>false</d_awardable>
731 <d_defends_ruins>false</d_defends_ruins>
733 <d_army_bonus> ArmyBase::ADD1STRINFOREST</d_army_bonus>
734 <d_max_moves>14</d_max_moves>
735 <d_gender>Hero::MALE</d_gender>
736 <d_strength>5</d_strength>
738 <d_expvalue>10</d_expvalue>