initial commit, lordsawar source, slightly modified
[lordsawar] / dat / army / bigdefault / bigdefault.lwa
1 <?xml version="1.0" encoding="UTF-8"?>
2 <armyset version="">
3         <d_id>2</d_id>
4         <d_name>Default</d_name>
5         <d_name xml:lang="da">Standard</d_name>
6         <d_copyright>Copyright (C) 2007, 2009 Ben Asselstine</d_copyright>
7         <d_license>Licensed under the GPL Version 3 or later at your option.</d_license>
8         <d_tilesize>80</d_tilesize>
9         <d_stackship>stackship</d_stackship>
10         <d_plantedstandard>plantedstandard</d_plantedstandard>
11         <d_bag>items</d_bag>
12         <armyproto>
13                 <d_name>Scouts</d_name>
14                 <d_image_white>scouts</d_image_white>
15                 <d_image_green>scouts</d_image_green>
16                 <d_image_yellow>scouts</d_image_yellow>
17                 <d_image_light_blue>scouts</d_image_light_blue>
18                 <d_image_red>scouts</d_image_red>
19                 <d_image_dark_blue>scouts</d_image_dark_blue>
20                 <d_image_orange>scouts</d_image_orange>
21                 <d_image_black>scouts</d_image_black>
22                 <d_image_neutral>scouts</d_image_neutral>
23                 <d_description/>
24                 <d_production>1</d_production>
25                 <d_new_production_cost>10</d_new_production_cost>
26                 <d_production_cost>2</d_production_cost>
27                 <d_upkeep>2</d_upkeep>
28                 <d_awardable>false</d_awardable>
29                 <d_defends_ruins>false</d_defends_ruins>
30                 <d_move_bonus> Tile::FOREST Tile::HILLS</d_move_bonus>
31                 <d_army_bonus/>
32                 <d_max_moves>16</d_max_moves>
33                 <d_gender>Hero::NONE</d_gender>
34                 <d_strength>1</d_strength>
35                 <d_sight>1</d_sight>
36                 <d_expvalue>1</d_expvalue>
37         </armyproto>
38         <armyproto>
39                 <d_name>Light Inf.</d_name>
40                 <d_image_white>lightinf</d_image_white>
41                 <d_image_green>lightinf</d_image_green>
42                 <d_image_yellow>lightinf</d_image_yellow>
43                 <d_image_light_blue>lightinf</d_image_light_blue>
44                 <d_image_red>lightinf</d_image_red>
45                 <d_image_dark_blue>lightinf</d_image_dark_blue>
46                 <d_image_orange>lightinf</d_image_orange>
47                 <d_image_black>lightinf</d_image_black>
48                 <d_image_neutral>lightinf</d_image_neutral>
49                 <d_description/>
50                 <d_production>1</d_production>
51                 <d_new_production_cost>50</d_new_production_cost>
52                 <d_production_cost>3</d_production_cost>
53                 <d_upkeep>3</d_upkeep>
54                 <d_awardable>false</d_awardable>
55                 <d_defends_ruins>false</d_defends_ruins>
56                 <d_move_bonus/>
57                 <d_army_bonus/>
58                 <d_max_moves>12</d_max_moves>
59                 <d_gender>Hero::NONE</d_gender>
60                 <d_strength>2</d_strength>
61                 <d_sight>1</d_sight>
62                 <d_expvalue>1</d_expvalue>
63         </armyproto>
64         <armyproto>
65                 <d_name>Orcish Mob</d_name>
66                 <d_image_white>orcishmob</d_image_white>
67                 <d_image_green>orcishmob</d_image_green>
68                 <d_image_yellow>orcishmob</d_image_yellow>
69                 <d_image_light_blue>orcishmob</d_image_light_blue>
70                 <d_image_red>orcishmob</d_image_red>
71                 <d_image_dark_blue>orcishmob</d_image_dark_blue>
72                 <d_image_orange>orcishmob</d_image_orange>
73                 <d_image_black>orcishmob</d_image_black>
74                 <d_image_neutral>orcishmob</d_image_neutral>
75                 <d_description/>
76                 <d_production>2</d_production>
77                 <d_new_production_cost>100</d_new_production_cost>
78                 <d_production_cost>4</d_production_cost>
79                 <d_upkeep>4</d_upkeep>
80                 <d_awardable>false</d_awardable>
81                 <d_defends_ruins>false</d_defends_ruins>
82                 <d_move_bonus> Tile::FOREST Tile::HILLS</d_move_bonus>
83                 <d_army_bonus/>
84                 <d_max_moves>12</d_max_moves>
85                 <d_gender>Hero::NONE</d_gender>
86                 <d_strength>2</d_strength>
87                 <d_sight>1</d_sight>
88                 <d_expvalue>1</d_expvalue>
89         </armyproto>
90         <armyproto>
91                 <d_name>Heavy Inf.</d_name>
92                 <d_image_white>heavyinf</d_image_white>
93                 <d_image_green>heavyinf</d_image_green>
94                 <d_image_yellow>heavyinf</d_image_yellow>
95                 <d_image_light_blue>heavyinf</d_image_light_blue>
96                 <d_image_red>heavyinf</d_image_red>
97                 <d_image_dark_blue>heavyinf</d_image_dark_blue>
98                 <d_image_orange>heavyinf</d_image_orange>
99                 <d_image_black>heavyinf</d_image_black>
100                 <d_image_neutral>heavyinf</d_image_neutral>
101                 <d_description/>
102                 <d_production>2</d_production>
103                 <d_new_production_cost>300</d_new_production_cost>
104                 <d_production_cost>5</d_production_cost>
105                 <d_upkeep>5</d_upkeep>
106                 <d_awardable>false</d_awardable>
107                 <d_defends_ruins>false</d_defends_ruins>
108                 <d_move_bonus/>
109                 <d_army_bonus/>
110                 <d_max_moves>8</d_max_moves>
111                 <d_gender>Hero::NONE</d_gender>
112                 <d_strength>3</d_strength>
113                 <d_sight>1</d_sight>
114                 <d_expvalue>1</d_expvalue>
115         </armyproto>
116         <armyproto>
117                 <d_name>Pikemen</d_name>
118                 <d_image_white>pikeman</d_image_white>
119                 <d_image_green>pikeman</d_image_green>
120                 <d_image_yellow>pikeman</d_image_yellow>
121                 <d_image_light_blue>pikeman</d_image_light_blue>
122                 <d_image_red>pikeman</d_image_red>
123                 <d_image_dark_blue>pikeman</d_image_dark_blue>
124                 <d_image_orange>pikeman</d_image_orange>
125                 <d_image_black>pikeman</d_image_black>
126                 <d_image_neutral>pikeman</d_image_neutral>
127                 <d_description/>
128                 <d_production>3</d_production>
129                 <d_new_production_cost>400</d_new_production_cost>
130                 <d_production_cost>5</d_production_cost>
131                 <d_upkeep>5</d_upkeep>
132                 <d_awardable>false</d_awardable>
133                 <d_defends_ruins>false</d_defends_ruins>
134                 <d_move_bonus/>
135                 <d_army_bonus> ArmyBase::ADD1STRINOPEN</d_army_bonus>
136                 <d_max_moves>8</d_max_moves>
137                 <d_gender>Hero::NONE</d_gender>
138                 <d_strength>4</d_strength>
139                 <d_sight>1</d_sight>
140                 <d_expvalue>1</d_expvalue>
141         </armyproto>
142         <armyproto>
143                 <d_name>Archers</d_name>
144                 <d_image_white>archers</d_image_white>
145                 <d_image_green>archers</d_image_green>
146                 <d_image_yellow>archers</d_image_yellow>
147                 <d_image_light_blue>archers</d_image_light_blue>
148                 <d_image_red>archers</d_image_red>
149                 <d_image_dark_blue>archers</d_image_dark_blue>
150                 <d_image_orange>archers</d_image_orange>
151                 <d_image_black>archers</d_image_black>
152                 <d_image_neutral>archers</d_image_neutral>
153                 <d_description/>
154                 <d_production>2</d_production>
155                 <d_new_production_cost>400</d_new_production_cost>
156                 <d_production_cost>7</d_production_cost>
157                 <d_upkeep>7</d_upkeep>
158                 <d_awardable>false</d_awardable>
159                 <d_defends_ruins>false</d_defends_ruins>
160                 <d_move_bonus> Tile::FOREST</d_move_bonus>
161                 <d_army_bonus> ArmyBase::ADD1STRINFOREST</d_army_bonus>
162                 <d_max_moves>12</d_max_moves>
163                 <d_gender>Hero::NONE</d_gender>
164                 <d_strength>3</d_strength>
165                 <d_sight>1</d_sight>
166                 <d_expvalue>1</d_expvalue>
167         </armyproto>
168         <armyproto>
169                 <d_name>Dwarves</d_name>
170                 <d_image_white>dwarves</d_image_white>
171                 <d_image_green>dwarves</d_image_green>
172                 <d_image_yellow>dwarves</d_image_yellow>
173                 <d_image_light_blue>dwarves</d_image_light_blue>
174                 <d_image_red>dwarves</d_image_red>
175                 <d_image_dark_blue>dwarves</d_image_dark_blue>
176                 <d_image_orange>dwarves</d_image_orange>
177                 <d_image_black>dwarves</d_image_black>
178                 <d_image_neutral>dwarves</d_image_neutral>
179                 <d_description/>
180                 <d_production>2</d_production>
181                 <d_new_production_cost>400</d_new_production_cost>
182                 <d_production_cost>7</d_production_cost>
183                 <d_upkeep>7</d_upkeep>
184                 <d_awardable>false</d_awardable>
185                 <d_defends_ruins>false</d_defends_ruins>
186                 <d_move_bonus> Tile::HILLS</d_move_bonus>
187                 <d_army_bonus> ArmyBase::ADD1STRINHILLS</d_army_bonus>
188                 <d_max_moves>8</d_max_moves>
189                 <d_gender>Hero::NONE</d_gender>
190                 <d_strength>3</d_strength>
191                 <d_sight>1</d_sight>
192                 <d_expvalue>1</d_expvalue>
193         </armyproto>
194         <armyproto>
195                 <d_name>Minotaurs</d_name>
196                 <d_image_white>minotaurs</d_image_white>
197                 <d_image_green>minotaurs</d_image_green>
198                 <d_image_yellow>minotaurs</d_image_yellow>
199                 <d_image_light_blue>minotaurs</d_image_light_blue>
200                 <d_image_red>minotaurs</d_image_red>
201                 <d_image_dark_blue>minotaurs</d_image_dark_blue>
202                 <d_image_orange>minotaurs</d_image_orange>
203                 <d_image_black>minotaurs</d_image_black>
204                 <d_image_neutral>minotaurs</d_image_neutral>
205                 <d_description/>
206                 <d_production>2</d_production>
207                 <d_new_production_cost>800</d_new_production_cost>
208                 <d_production_cost>10</d_production_cost>
209                 <d_upkeep>10</d_upkeep>
210                 <d_awardable>false</d_awardable>
211                 <d_defends_ruins>false</d_defends_ruins>
212                 <d_move_bonus/>
213                 <d_army_bonus> ArmyBase::ADD1STRINCITY</d_army_bonus>
214                 <d_max_moves>12</d_max_moves>
215                 <d_gender>Hero::NONE</d_gender>
216                 <d_strength>5</d_strength>
217                 <d_sight>1</d_sight>
218                 <d_expvalue>1</d_expvalue>
219         </armyproto>
220         <armyproto>
221                 <d_name>Giants</d_name>
222                 <d_image_white>giants</d_image_white>
223                 <d_image_green>giants</d_image_green>
224                 <d_image_yellow>giants</d_image_yellow>
225                 <d_image_light_blue>giants</d_image_light_blue>
226                 <d_image_red>giants</d_image_red>
227                 <d_image_dark_blue>giants</d_image_dark_blue>
228                 <d_image_orange>giants</d_image_orange>
229                 <d_image_black>giants</d_image_black>
230                 <d_image_neutral>giants</d_image_neutral>
231                 <d_description/>
232                 <d_production>2</d_production>
233                 <d_new_production_cost>800</d_new_production_cost>
234                 <d_production_cost>10</d_production_cost>
235                 <d_upkeep>10</d_upkeep>
236                 <d_awardable>false</d_awardable>
237                 <d_defends_ruins>false</d_defends_ruins>
238                 <d_move_bonus> Tile::HILLS</d_move_bonus>
239                 <d_army_bonus/>
240                 <d_max_moves>16</d_max_moves>
241                 <d_gender>Hero::NONE</d_gender>
242                 <d_strength>5</d_strength>
243                 <d_sight>1</d_sight>
244                 <d_expvalue>1</d_expvalue>
245         </armyproto>
246         <armyproto>
247                 <d_name>Spiders</d_name>
248                 <d_image_white>spiders</d_image_white>
249                 <d_image_green>spiders</d_image_green>
250                 <d_image_yellow>spiders</d_image_yellow>
251                 <d_image_light_blue>spiders</d_image_light_blue>
252                 <d_image_red>spiders</d_image_red>
253                 <d_image_dark_blue>spiders</d_image_dark_blue>
254                 <d_image_orange>spiders</d_image_orange>
255                 <d_image_black>spiders</d_image_black>
256                 <d_image_neutral>spiders</d_image_neutral>
257                 <d_description/>
258                 <d_production>2</d_production>
259                 <d_new_production_cost>1000</d_new_production_cost>
260                 <d_production_cost>12</d_production_cost>
261                 <d_upkeep>12</d_upkeep>
262                 <d_awardable>false</d_awardable>
263                 <d_defends_ruins>false</d_defends_ruins>
264                 <d_move_bonus/>
265                 <d_army_bonus> ArmyBase::ADD2STRINCITY</d_army_bonus>
266                 <d_max_moves>12</d_max_moves>
267                 <d_gender>Hero::NONE</d_gender>
268                 <d_strength>5</d_strength>
269                 <d_sight>1</d_sight>
270                 <d_expvalue>1</d_expvalue>
271         </armyproto>
272         <armyproto>
273                 <d_name>Light Cav.</d_name>
274                 <d_image_white>lightcav</d_image_white>
275                 <d_image_green>lightcav</d_image_green>
276                 <d_image_yellow>lightcav</d_image_yellow>
277                 <d_image_light_blue>lightcav</d_image_light_blue>
278                 <d_image_red>lightcav</d_image_red>
279                 <d_image_dark_blue>lightcav</d_image_dark_blue>
280                 <d_image_orange>lightcav</d_image_orange>
281                 <d_image_black>lightcav</d_image_black>
282                 <d_image_neutral>lightcav</d_image_neutral>
283                 <d_description/>
284                 <d_production>2</d_production>
285                 <d_production_cost>6</d_production_cost>
286                 <d_new_production_cost>300</d_new_production_cost>
287                 <d_upkeep>6</d_upkeep>
288                 <d_awardable>false</d_awardable>
289                 <d_defends_ruins>false</d_defends_ruins>
290                 <d_move_bonus/>
291                 <d_army_bonus> ArmyBase::ADD1STRINOPEN</d_army_bonus>
292                 <d_max_moves>20</d_max_moves>
293                 <d_gender>Hero::NONE</d_gender>
294                 <d_strength>2</d_strength>
295                 <d_sight>1</d_sight>
296                 <d_expvalue>1</d_expvalue>
297         </armyproto>
298         <armyproto>
299                 <d_name>Wolfriders</d_name>
300                 <d_image_white>wolfriders</d_image_white>
301                 <d_image_green>wolfriders</d_image_green>
302                 <d_image_yellow>wolfriders</d_image_yellow>
303                 <d_image_light_blue>wolfriders</d_image_light_blue>
304                 <d_image_red>wolfriders</d_image_red>
305                 <d_image_dark_blue>wolfriders</d_image_dark_blue>
306                 <d_image_orange>wolfriders</d_image_orange>
307                 <d_image_black>wolfriders</d_image_black>
308                 <d_image_neutral>wolfriders</d_image_neutral>
309                 <d_description/>
310                 <d_production>2</d_production>
311                 <d_new_production_cost>500</d_new_production_cost>
312                 <d_production_cost>8</d_production_cost>
313                 <d_upkeep>8</d_upkeep>
314                 <d_awardable>false</d_awardable>
315                 <d_defends_ruins>false</d_defends_ruins>
316                 <d_move_bonus/>
317                 <d_army_bonus> ArmyBase::ADD1STACKINHILLS</d_army_bonus>
318                 <d_max_moves>16</d_max_moves>
319                 <d_gender>Hero::NONE</d_gender>
320                 <d_strength>4</d_strength>
321                 <d_sight>1</d_sight>
322                 <d_expvalue>1</d_expvalue>
323         </armyproto>
324         <armyproto>
325                 <d_name>Heavy Cav.</d_name>
326                 <d_image_white>heavycav</d_image_white>
327                 <d_image_green>heavycav</d_image_green>
328                 <d_image_yellow>heavycav</d_image_yellow>
329                 <d_image_light_blue>heavycav</d_image_light_blue>
330                 <d_image_red>heavycav</d_image_red>
331                 <d_image_dark_blue>heavycav</d_image_dark_blue>
332                 <d_image_orange>heavycav</d_image_orange>
333                 <d_image_black>heavycav</d_image_black>
334                 <d_image_neutral>heavycav</d_image_neutral>
335                 <d_description/>
336                 <d_production>3</d_production>
337                 <d_new_production_cost>500</d_new_production_cost>
338                 <d_production_cost>8</d_production_cost>
339                 <d_upkeep>8</d_upkeep>
340                 <d_awardable>false</d_awardable>
341                 <d_defends_ruins>false</d_defends_ruins>
342                 <d_move_bonus/>
343                 <d_army_bonus> ArmyBase::ADD2STRINOPEN</d_army_bonus>
344                 <d_max_moves>16</d_max_moves>
345                 <d_gender>Hero::NONE</d_gender>
346                 <d_strength>4</d_strength>
347                 <d_sight>1</d_sight>
348                 <d_expvalue>1</d_expvalue>
349         </armyproto>
350         <armyproto>
351                 <d_name>Catapults</d_name>
352                 <d_image_white>catapults</d_image_white>
353                 <d_image_green>catapults</d_image_green>
354                 <d_image_yellow>catapults</d_image_yellow>
355                 <d_image_light_blue>catapults</d_image_light_blue>
356                 <d_image_red>catapults</d_image_red>
357                 <d_image_dark_blue>catapults</d_image_dark_blue>
358                 <d_image_orange>catapults</d_image_orange>
359                 <d_image_black>catapults</d_image_black>
360                 <d_image_neutral>catapults</d_image_neutral>
361                 <d_description/>
362                 <d_production>4</d_production>
363                 <d_new_production_cost>500</d_new_production_cost>
364                 <d_production_cost>16</d_production_cost>
365                 <d_upkeep>16</d_upkeep>
366                 <d_awardable>false</d_awardable>
367                 <d_defends_ruins>false</d_defends_ruins>
368                 <d_move_bonus/>
369                 <d_army_bonus> ArmyBase::SUBALLCITYBONUS</d_army_bonus>
370                 <d_max_moves>16</d_max_moves>
371                 <d_gender>Hero::NONE</d_gender>
372                 <d_strength>2</d_strength>
373                 <d_sight>1</d_sight>
374                 <d_expvalue>1</d_expvalue>
375         </armyproto>
376         <armyproto>
377                 <d_name>Elephants</d_name>
378                 <d_image_white>elephants</d_image_white>
379                 <d_image_green>elephants</d_image_green>
380                 <d_image_yellow>elephants</d_image_yellow>
381                 <d_image_light_blue>elephants</d_image_light_blue>
382                 <d_image_red>elephants</d_image_red>
383                 <d_image_dark_blue>elephants</d_image_dark_blue>
384                 <d_image_orange>elephants</d_image_orange>
385                 <d_image_black>elephants</d_image_black>
386                 <d_image_neutral>elephants</d_image_neutral>
387                 <d_description/>
388                 <d_production>4</d_production>
389                 <d_new_production_cost>1500</d_new_production_cost>
390                 <d_production_cost>15</d_production_cost>
391                 <d_upkeep>15</d_upkeep>
392                 <d_awardable>false</d_awardable>
393                 <d_defends_ruins>false</d_defends_ruins>
394                 <d_move_bonus/>
395                 <d_army_bonus> ArmyBase::SUB1ENEMYSTACK</d_army_bonus>
396                 <d_max_moves>16</d_max_moves>
397                 <d_gender>Hero::NONE</d_gender>
398                 <d_strength>8</d_strength>
399                 <d_sight>1</d_sight>
400                 <d_expvalue>1</d_expvalue>
401         </armyproto>
402         <armyproto>
403                 <d_name>Giant Bats</d_name>
404                 <d_image_white>giantbats</d_image_white>
405                 <d_image_green>giantbats</d_image_green>
406                 <d_image_yellow>giantbats</d_image_yellow>
407                 <d_image_light_blue>giantbats</d_image_light_blue>
408                 <d_image_red>giantbats</d_image_red>
409                 <d_image_dark_blue>giantbats</d_image_dark_blue>
410                 <d_image_orange>giantbats</d_image_orange>
411                 <d_image_black>giantbats</d_image_black>
412                 <d_image_neutral>giantbats</d_image_neutral>
413                 <d_description/>
414                 <d_production>1</d_production>
415                 <d_new_production_cost>30</d_new_production_cost>
416                 <d_production_cost>5</d_production_cost>
417                 <d_upkeep>5</d_upkeep>
418                 <d_awardable>false</d_awardable>
419                 <d_defends_ruins>false</d_defends_ruins>
420                 <d_move_bonus> Tile::WATER Tile::FOREST Tile::HILLS Tile::MOUNTAIN Tile::SWAMP</d_move_bonus>
421                 <d_army_bonus/>
422                 <d_max_moves>16</d_max_moves>
423                 <d_gender>Hero::NONE</d_gender>
424                 <d_strength>1</d_strength>
425                 <d_sight>1</d_sight>
426                 <d_expvalue>1</d_expvalue>
427         </armyproto>
428         <armyproto>
429                 <d_name>Pegasi</d_name>
430                 <d_image_white>pegasi</d_image_white>
431                 <d_image_green>pegasi</d_image_green>
432                 <d_image_yellow>pegasi</d_image_yellow>
433                 <d_image_light_blue>pegasi</d_image_light_blue>
434                 <d_image_red>pegasi</d_image_red>
435                 <d_image_dark_blue>pegasi</d_image_dark_blue>
436                 <d_image_orange>pegasi</d_image_orange>
437                 <d_image_black>pegasi</d_image_black>
438                 <d_image_neutral>pegasi</d_image_neutral>
439                 <d_description/>
440                 <d_production>3</d_production>
441                 <d_new_production_cost>1000</d_new_production_cost>
442                 <d_production_cost>12</d_production_cost>
443                 <d_upkeep>12</d_upkeep>
444                 <d_awardable>false</d_awardable>
445                 <d_defends_ruins>false</d_defends_ruins>
446                 <d_move_bonus> Tile::WATER Tile::FOREST Tile::HILLS Tile::MOUNTAIN Tile::SWAMP</d_move_bonus>
447                 <d_army_bonus> ArmyBase::ADD1STACK</d_army_bonus>
448                 <d_max_moves>20</d_max_moves>
449                 <d_gender>Hero::NONE</d_gender>
450                 <d_strength>5</d_strength>
451                 <d_sight>1</d_sight>
452                 <d_expvalue>1</d_expvalue>
453         </armyproto>
454         <armyproto>
455                 <d_name>Griffins</d_name>
456                 <d_image_white>griffins</d_image_white>
457                 <d_image_green>griffins</d_image_green>
458                 <d_image_yellow>griffins</d_image_yellow>
459                 <d_image_light_blue>griffins</d_image_light_blue>
460                 <d_image_red>griffins</d_image_red>
461                 <d_image_dark_blue>griffins</d_image_dark_blue>
462                 <d_image_orange>griffins</d_image_orange>
463                 <d_image_black>griffins</d_image_black>
464                 <d_image_neutral>griffins</d_image_neutral>
465                 <d_description/>
466                 <d_production>3</d_production>
467                 <d_new_production_cost>1500</d_new_production_cost>
468                 <d_production_cost>15</d_production_cost>
469                 <d_upkeep>15</d_upkeep>
470                 <d_awardable>false</d_awardable>
471                 <d_defends_ruins>false</d_defends_ruins>
472                 <d_move_bonus> Tile::WATER Tile::FOREST Tile::HILLS Tile::MOUNTAIN Tile::SWAMP</d_move_bonus>
473                 <d_army_bonus> ArmyBase::ADD2STRINCITY</d_army_bonus>
474                 <d_max_moves>20</d_max_moves>
475                 <d_gender>Hero::NONE</d_gender>
476                 <d_strength>6</d_strength>
477                 <d_sight>1</d_sight>
478                 <d_expvalue>1</d_expvalue>
479         </armyproto>
480         <armyproto>
481                 <d_name>Giant Worms</d_name>
482                 <d_image_white>giantworms</d_image_white>
483                 <d_image_green>giantworms</d_image_green>
484                 <d_image_yellow>giantworms</d_image_yellow>
485                 <d_image_light_blue>giantworms</d_image_light_blue>
486                 <d_image_red>giantworms</d_image_red>
487                 <d_image_dark_blue>giantworms</d_image_dark_blue>
488                 <d_image_orange>giantworms</d_image_orange>
489                 <d_image_black>giantworms</d_image_black>
490                 <d_image_neutral>giantworms</d_image_neutral>
491                 <d_description/>
492                 <d_production>4</d_production>
493                 <d_new_production_cost>0</d_new_production_cost>
494                 <d_production_cost>12</d_production_cost>
495                 <d_upkeep>5</d_upkeep>
496                 <d_awardable>true</d_awardable>
497                 <d_defends_ruins>true</d_defends_ruins>
498                 <d_move_bonus/>
499                 <d_army_bonus> ArmyBase::ADD1STACK</d_army_bonus>
500                 <d_max_moves>12</d_max_moves>
501                 <d_gender>Hero::NONE</d_gender>
502                 <d_strength>7</d_strength>
503                 <d_sight>1</d_sight>
504                 <d_expvalue>10</d_expvalue>
505         </armyproto>
506         <armyproto>
507                 <d_name>Ghosts</d_name>
508                 <d_image_white>ghosts</d_image_white>
509                 <d_image_green>ghosts</d_image_green>
510                 <d_image_yellow>ghosts</d_image_yellow>
511                 <d_image_light_blue>ghosts</d_image_light_blue>
512                 <d_image_red>ghosts</d_image_red>
513                 <d_image_dark_blue>ghosts</d_image_dark_blue>
514                 <d_image_orange>ghosts</d_image_orange>
515                 <d_image_black>ghosts</d_image_black>
516                 <d_image_neutral>ghosts</d_image_neutral>
517                 <d_description/>
518                 <d_production>4</d_production>
519                 <d_new_production_cost>0</d_new_production_cost>
520                 <d_production_cost>12</d_production_cost>
521                 <d_upkeep>5</d_upkeep>
522                 <d_awardable>true</d_awardable>
523                 <d_defends_ruins>true</d_defends_ruins>
524                 <d_move_bonus/>
525                 <d_army_bonus> ArmyBase::ADD1STACK</d_army_bonus>
526                 <d_max_moves>16</d_max_moves>
527                 <d_gender>Hero::NONE</d_gender>
528                 <d_strength>7</d_strength>
529                 <d_sight>1</d_sight>
530                 <d_expvalue>10</d_expvalue>
531         </armyproto>
532         <armyproto>
533                 <d_name>Wizards</d_name>
534                 <d_image_white>wizards</d_image_white>
535                 <d_image_green>wizards</d_image_green>
536                 <d_image_yellow>wizards</d_image_yellow>
537                 <d_image_light_blue>wizards</d_image_light_blue>
538                 <d_image_red>wizards</d_image_red>
539                 <d_image_dark_blue>wizards</d_image_dark_blue>
540                 <d_image_orange>wizards</d_image_orange>
541                 <d_image_black>wizards</d_image_black>
542                 <d_image_neutral>wizards</d_image_neutral>
543                 <d_description/>
544                 <d_production>4</d_production>
545                 <d_new_production_cost>0</d_new_production_cost>
546                 <d_production_cost>12</d_production_cost>
547                 <d_upkeep>5</d_upkeep>
548                 <d_awardable>true</d_awardable>
549                 <d_defends_ruins>true</d_defends_ruins>
550                 <d_move_bonus/>
551                 <d_army_bonus> ArmyBase::ADD1STACK</d_army_bonus>
552                 <d_max_moves>50</d_max_moves>
553                 <d_gender>Hero::NONE</d_gender>
554                 <d_strength>6</d_strength>
555                 <d_sight>1</d_sight>
556                 <d_expvalue>10</d_expvalue>
557         </armyproto>
558         <armyproto>
559                 <d_name>Unicorns</d_name>
560                 <d_image_white>unicorns</d_image_white>
561                 <d_image_green>unicorns</d_image_green>
562                 <d_image_yellow>unicorns</d_image_yellow>
563                 <d_image_light_blue>unicorns</d_image_light_blue>
564                 <d_image_red>unicorns</d_image_red>
565                 <d_image_dark_blue>unicorns</d_image_dark_blue>
566                 <d_image_orange>unicorns</d_image_orange>
567                 <d_image_black>unicorns</d_image_black>
568                 <d_image_neutral>unicorns</d_image_neutral>
569                 <d_description/>
570                 <d_production>4</d_production>
571                 <d_new_production_cost>1500</d_new_production_cost>
572                 <d_production_cost>15</d_production_cost>
573                 <d_upkeep>15</d_upkeep>
574                 <d_awardable>false</d_awardable>
575                 <d_defends_ruins>false</d_defends_ruins>
576                 <d_move_bonus/>
577                 <d_army_bonus> ArmyBase::ADD1STACK</d_army_bonus>
578                 <d_max_moves>16</d_max_moves>
579                 <d_gender>Hero::NONE</d_gender>
580                 <d_strength>7</d_strength>
581                 <d_sight>1</d_sight>
582                 <d_expvalue>1</d_expvalue>
583         </armyproto>
584         <armyproto>
585                 <d_name>Elementals</d_name>
586                 <d_image_white>elementals</d_image_white>
587                 <d_image_green>elementals</d_image_green>
588                 <d_image_yellow>elementals</d_image_yellow>
589                 <d_image_light_blue>elementals</d_image_light_blue>
590                 <d_image_red>elementals</d_image_red>
591                 <d_image_dark_blue>elementals</d_image_dark_blue>
592                 <d_image_orange>elementals</d_image_orange>
593                 <d_image_black>elementals</d_image_black>
594                 <d_image_neutral>elementals</d_image_neutral>
595                 <d_description/>
596                 <d_production>4</d_production>
597                 <d_new_production_cost>0</d_new_production_cost>
598                 <d_production_cost>15</d_production_cost>
599                 <d_upkeep>5</d_upkeep>
600                 <d_awardable>true</d_awardable>
601                 <d_defends_ruins>true</d_defends_ruins>
602                 <d_move_bonus/>
603                 <d_army_bonus> ArmyBase::ADD1STACK</d_army_bonus>
604                 <d_max_moves>12</d_max_moves>
605                 <d_gender>Hero::NONE</d_gender>
606                 <d_strength>8</d_strength>
607                 <d_sight>1</d_sight>
608                 <d_expvalue>10</d_expvalue>
609         </armyproto>
610         <armyproto>
611                 <d_name>Devils</d_name>
612                 <d_image_white>devils</d_image_white>
613                 <d_image_green>devils</d_image_green>
614                 <d_image_yellow>devils</d_image_yellow>
615                 <d_image_light_blue>devils</d_image_light_blue>
616                 <d_image_red>devils</d_image_red>
617                 <d_image_dark_blue>devils</d_image_dark_blue>
618                 <d_image_orange>devils</d_image_orange>
619                 <d_image_black>devils</d_image_black>
620                 <d_image_neutral>devils</d_image_neutral>
621                 <d_description/>
622                 <d_production>4</d_production>
623                 <d_new_production_cost>0</d_new_production_cost>
624                 <d_production_cost>15</d_production_cost>
625                 <d_upkeep>5</d_upkeep>
626                 <d_awardable>true</d_awardable>
627                 <d_defends_ruins>true</d_defends_ruins>
628                 <d_move_bonus/>
629                 <d_army_bonus> ArmyBase::ADD1STACK ArmyBase::SUBALLHEROBONUS</d_army_bonus>
630                 <d_max_moves>16</d_max_moves>
631                 <d_gender>Hero::NONE</d_gender>
632                 <d_strength>8</d_strength>
633                 <d_sight>1</d_sight>
634                 <d_expvalue>10</d_expvalue>
635         </armyproto>
636         <armyproto>
637                 <d_name>Demons</d_name>
638                 <d_image_white>daemons</d_image_white>
639                 <d_image_green>daemons</d_image_green>
640                 <d_image_yellow>daemons</d_image_yellow>
641                 <d_image_light_blue>daemons</d_image_light_blue>
642                 <d_image_red>daemons</d_image_red>
643                 <d_image_dark_blue>daemons</d_image_dark_blue>
644                 <d_image_orange>daemons</d_image_orange>
645                 <d_image_black>daemons</d_image_black>
646                 <d_image_neutral>daemons</d_image_neutral>
647                 <d_description/>
648                 <d_production>4</d_production>
649                 <d_new_production_cost>0</d_new_production_cost>
650                 <d_production_cost>15</d_production_cost>
651                 <d_upkeep>5</d_upkeep>
652                 <d_awardable>true</d_awardable>
653                 <d_defends_ruins>true</d_defends_ruins>
654                 <d_move_bonus/>
655                 <d_army_bonus> ArmyBase::ADD1STACK</d_army_bonus>
656                 <d_max_moves>20</d_max_moves>
657                 <d_gender>Hero::NONE</d_gender>
658                 <d_strength>7</d_strength>
659                 <d_sight>1</d_sight>
660                 <d_expvalue>10</d_expvalue>
661         </armyproto>
662         <armyproto>
663                 <d_name>Archons</d_name>
664                 <d_image_white>archons</d_image_white>
665                 <d_image_green>archons</d_image_green>
666                 <d_image_yellow>archons</d_image_yellow>
667                 <d_image_light_blue>archons</d_image_light_blue>
668                 <d_image_red>archons</d_image_red>
669                 <d_image_dark_blue>archons</d_image_dark_blue>
670                 <d_image_orange>archons</d_image_orange>
671                 <d_image_black>archons</d_image_black>
672                 <d_image_neutral>archons</d_image_neutral>
673                 <d_description/>
674                 <d_production>4</d_production>
675                 <d_new_production_cost>0</d_new_production_cost>
676                 <d_production_cost>20</d_production_cost>
677                 <d_upkeep>5</d_upkeep>
678                 <d_awardable>true</d_awardable>
679                 <d_defends_ruins>true</d_defends_ruins>
680                 <d_move_bonus> Tile::WATER Tile::FOREST Tile::HILLS Tile::MOUNTAIN Tile::SWAMP</d_move_bonus>
681                 <d_army_bonus> ArmyBase::ADD1STACK ArmyBase::FORTIFY</d_army_bonus>
682                 <d_max_moves>16</d_max_moves>
683                 <d_gender>Hero::NONE</d_gender>
684                 <d_strength>8</d_strength>
685                 <d_sight>1</d_sight>
686                 <d_expvalue>10</d_expvalue>
687         </armyproto>
688         <armyproto>
689                 <d_name>Dragons</d_name>
690                 <d_image_white>dragons</d_image_white>
691                 <d_image_green>dragons</d_image_green>
692                 <d_image_yellow>dragons</d_image_yellow>
693                 <d_image_light_blue>dragons</d_image_light_blue>
694                 <d_image_red>dragons</d_image_red>
695                 <d_image_dark_blue>dragons</d_image_dark_blue>
696                 <d_image_orange>dragons</d_image_orange>
697                 <d_image_black>dragons</d_image_black>
698                 <d_image_neutral>dragons</d_image_neutral>
699                 <d_description/>
700                 <d_production>4</d_production>
701                 <d_new_production_cost>0</d_new_production_cost>
702                 <d_production_cost>20</d_production_cost>
703                 <d_upkeep>5</d_upkeep>
704                 <d_awardable>true</d_awardable>
705                 <d_defends_ruins>true</d_defends_ruins>
706                 <d_move_bonus> Tile::WATER Tile::FOREST Tile::HILLS Tile::MOUNTAIN Tile::SWAMP</d_move_bonus>
707                 <d_army_bonus> ArmyBase::SUBALLNONHEROBONUS</d_army_bonus>
708                 <d_max_moves>22</d_max_moves>
709                 <d_gender>Hero::NONE</d_gender>
710                 <d_strength>9</d_strength>
711                 <d_sight>1</d_sight>
712                 <d_expvalue>10</d_expvalue>
713         </armyproto>
714         <armyproto>
715                 <d_name>hero</d_name>
716                 <d_image_white>hero</d_image_white>
717                 <d_image_green>hero</d_image_green>
718                 <d_image_yellow>hero</d_image_yellow>
719                 <d_image_light_blue>hero</d_image_light_blue>
720                 <d_image_red>hero</d_image_red>
721                 <d_image_dark_blue>hero</d_image_dark_blue>
722                 <d_image_orange>hero</d_image_orange>
723                 <d_image_black>hero</d_image_black>
724                 <d_image_neutral>hero</d_image_neutral>
725                 <d_description/>
726                 <d_production>0</d_production>
727                 <d_new_production_cost>0</d_new_production_cost>
728                 <d_production_cost>0</d_production_cost>
729                 <d_upkeep>0</d_upkeep>
730                 <d_awardable>false</d_awardable>
731                 <d_defends_ruins>false</d_defends_ruins>
732                 <d_move_bonus/>
733                 <d_army_bonus> ArmyBase::ADD1STRINFOREST</d_army_bonus>
734                 <d_max_moves>14</d_max_moves>
735                 <d_gender>Hero::MALE</d_gender>
736                 <d_strength>5</d_strength>
737                 <d_sight>1</d_sight>
738                 <d_expvalue>10</d_expvalue>
739         </armyproto>
740 </armyset>