initial commit, lordsawar source, slightly modified
[lordsawar] / dat / army / default / default.lwa.in
1 <armyset version="">
2         <d_id>1</d_id>
3         <_d_name>Default</_d_name>
4         <d_copyright>Copyright (C) 2007, 2009 Ben Asselstine</d_copyright>
5         <d_license>Licensed under the GPL Version 3 or later at your option.</d_license>
6         <d_tilesize>40</d_tilesize>
7         <d_stackship>stackship</d_stackship>
8         <d_plantedstandard>plantedstandard</d_plantedstandard>
9         <d_bag>items</d_bag>
10         <armyproto>
11                 <_d_name>Scouts</_d_name>
12                 <d_image_white>scouts</d_image_white>
13                 <d_image_green>scouts</d_image_green>
14                 <d_image_yellow>scouts</d_image_yellow>
15                 <d_image_light_blue>scouts</d_image_light_blue>
16                 <d_image_red>scouts</d_image_red>
17                 <d_image_dark_blue>scouts</d_image_dark_blue>
18                 <d_image_orange>scouts</d_image_orange>
19                 <d_image_black>scouts</d_image_black>
20                 <d_image_neutral>scouts</d_image_neutral>
21                 <_d_description></_d_description>
22                 <d_production>1</d_production>
23                 <d_new_production_cost>10</d_new_production_cost>
24                 <d_production_cost>2</d_production_cost>
25                 <d_upkeep>2</d_upkeep>
26                 <d_awardable>false</d_awardable>
27                 <d_defends_ruins>false</d_defends_ruins>
28                 <d_move_bonus> Tile::FOREST Tile::HILLS</d_move_bonus>
29                 <d_army_bonus></d_army_bonus>
30                 <d_max_moves>16</d_max_moves>
31                 <d_gender>Hero::NONE</d_gender>
32                 <d_strength>1</d_strength>
33                 <d_sight>1</d_sight>
34                 <d_expvalue>1</d_expvalue>
35         </armyproto>
36         <armyproto>
37                 <_d_name>Light Inf.</_d_name>
38                 <d_image_white>lightinf</d_image_white>
39                 <d_image_green>lightinf</d_image_green>
40                 <d_image_yellow>lightinf</d_image_yellow>
41                 <d_image_light_blue>lightinf</d_image_light_blue>
42                 <d_image_red>lightinf</d_image_red>
43                 <d_image_dark_blue>lightinf</d_image_dark_blue>
44                 <d_image_orange>lightinf</d_image_orange>
45                 <d_image_black>lightinf</d_image_black>
46                 <d_image_neutral>lightinf</d_image_neutral>
47                 <_d_description></_d_description>
48                 <d_production>1</d_production>
49                 <d_new_production_cost>50</d_new_production_cost>
50                 <d_production_cost>3</d_production_cost>
51                 <d_upkeep>3</d_upkeep>
52                 <d_awardable>false</d_awardable>
53                 <d_defends_ruins>false</d_defends_ruins>
54                 <d_move_bonus></d_move_bonus>
55                 <d_army_bonus></d_army_bonus>
56                 <d_max_moves>12</d_max_moves>
57                 <d_gender>Hero::NONE</d_gender>
58                 <d_strength>2</d_strength>
59                 <d_sight>1</d_sight>
60                 <d_expvalue>1</d_expvalue>
61         </armyproto>
62         <armyproto>
63                 <_d_name>Orcish Mob</_d_name>
64                 <d_image_white>orcishmob</d_image_white>
65                 <d_image_green>orcishmob</d_image_green>
66                 <d_image_yellow>orcishmob</d_image_yellow>
67                 <d_image_light_blue>orcishmob</d_image_light_blue>
68                 <d_image_red>orcishmob</d_image_red>
69                 <d_image_dark_blue>orcishmob</d_image_dark_blue>
70                 <d_image_orange>orcishmob</d_image_orange>
71                 <d_image_black>orcishmob</d_image_black>
72                 <d_image_neutral>orcishmob</d_image_neutral>
73                 <_d_description></_d_description>
74                 <d_production>2</d_production>
75                 <d_new_production_cost>100</d_new_production_cost>
76                 <d_production_cost>4</d_production_cost>
77                 <d_upkeep>4</d_upkeep>
78                 <d_awardable>false</d_awardable>
79                 <d_defends_ruins>false</d_defends_ruins>
80                 <d_move_bonus> Tile::FOREST Tile::HILLS</d_move_bonus>
81                 <d_army_bonus></d_army_bonus>
82                 <d_max_moves>12</d_max_moves>
83                 <d_gender>Hero::NONE</d_gender>
84                 <d_strength>2</d_strength>
85                 <d_sight>1</d_sight>
86                 <d_expvalue>1</d_expvalue>
87         </armyproto>
88         <armyproto>
89                 <_d_name>Heavy Inf.</_d_name>
90                 <d_image_white>heavyinf</d_image_white>
91                 <d_image_green>heavyinf</d_image_green>
92                 <d_image_yellow>heavyinf</d_image_yellow>
93                 <d_image_light_blue>heavyinf</d_image_light_blue>
94                 <d_image_red>heavyinf</d_image_red>
95                 <d_image_dark_blue>heavyinf</d_image_dark_blue>
96                 <d_image_orange>heavyinf</d_image_orange>
97                 <d_image_black>heavyinf</d_image_black>
98                 <d_image_neutral>heavyinf</d_image_neutral>
99                 <_d_description></_d_description>
100                 <d_production>2</d_production>
101                 <d_new_production_cost>300</d_new_production_cost>
102                 <d_production_cost>5</d_production_cost>
103                 <d_upkeep>5</d_upkeep>
104                 <d_awardable>false</d_awardable>
105                 <d_defends_ruins>false</d_defends_ruins>
106                 <d_move_bonus></d_move_bonus>
107                 <d_army_bonus></d_army_bonus>
108                 <d_max_moves>8</d_max_moves>
109                 <d_gender>Hero::NONE</d_gender>
110                 <d_strength>3</d_strength>
111                 <d_sight>1</d_sight>
112                 <d_expvalue>1</d_expvalue>
113         </armyproto>
114         <armyproto>
115                 <_d_name>Pikemen</_d_name>
116                 <d_image_white>pikeman</d_image_white>
117                 <d_image_green>pikeman</d_image_green>
118                 <d_image_yellow>pikeman</d_image_yellow>
119                 <d_image_light_blue>pikeman</d_image_light_blue>
120                 <d_image_red>pikeman</d_image_red>
121                 <d_image_dark_blue>pikeman</d_image_dark_blue>
122                 <d_image_orange>pikeman</d_image_orange>
123                 <d_image_black>pikeman</d_image_black>
124                 <d_image_neutral>pikeman</d_image_neutral>
125                 <_d_description></_d_description>
126                 <d_production>3</d_production>
127                 <d_new_production_cost>400</d_new_production_cost>
128                 <d_production_cost>5</d_production_cost>
129                 <d_upkeep>5</d_upkeep>
130                 <d_awardable>false</d_awardable>
131                 <d_defends_ruins>false</d_defends_ruins>
132                 <d_move_bonus></d_move_bonus>
133                 <d_army_bonus> ArmyBase::ADD1STRINOPEN</d_army_bonus>
134                 <d_max_moves>8</d_max_moves>
135                 <d_gender>Hero::NONE</d_gender>
136                 <d_strength>4</d_strength>
137                 <d_sight>1</d_sight>
138                 <d_expvalue>1</d_expvalue>
139         </armyproto>
140         <armyproto>
141                 <_d_name>Archers</_d_name>
142                 <d_image_white>archers</d_image_white>
143                 <d_image_green>archers</d_image_green>
144                 <d_image_yellow>archers</d_image_yellow>
145                 <d_image_light_blue>archers</d_image_light_blue>
146                 <d_image_red>archers</d_image_red>
147                 <d_image_dark_blue>archers</d_image_dark_blue>
148                 <d_image_orange>archers</d_image_orange>
149                 <d_image_black>archers</d_image_black>
150                 <d_image_neutral>archers</d_image_neutral>
151                 <_d_description></_d_description>
152                 <d_production>2</d_production>
153                 <d_new_production_cost>400</d_new_production_cost>
154                 <d_production_cost>7</d_production_cost>
155                 <d_upkeep>7</d_upkeep>
156                 <d_awardable>false</d_awardable>
157                 <d_defends_ruins>false</d_defends_ruins>
158                 <d_move_bonus> Tile::FOREST</d_move_bonus>
159                 <d_army_bonus> ArmyBase::ADD1STRINFOREST</d_army_bonus>
160                 <d_max_moves>12</d_max_moves>
161                 <d_gender>Hero::NONE</d_gender>
162                 <d_strength>3</d_strength>
163                 <d_sight>1</d_sight>
164                 <d_expvalue>1</d_expvalue>
165         </armyproto>
166         <armyproto>
167                 <_d_name>Dwarves</_d_name>
168                 <d_image_white>dwarves</d_image_white>
169                 <d_image_green>dwarves</d_image_green>
170                 <d_image_yellow>dwarves</d_image_yellow>
171                 <d_image_light_blue>dwarves</d_image_light_blue>
172                 <d_image_red>dwarves</d_image_red>
173                 <d_image_dark_blue>dwarves</d_image_dark_blue>
174                 <d_image_orange>dwarves</d_image_orange>
175                 <d_image_black>dwarves</d_image_black>
176                 <d_image_neutral>dwarves</d_image_neutral>
177                 <_d_description></_d_description>
178                 <d_production>2</d_production>
179                 <d_new_production_cost>400</d_new_production_cost>
180                 <d_production_cost>7</d_production_cost>
181                 <d_upkeep>7</d_upkeep>
182                 <d_awardable>false</d_awardable>
183                 <d_defends_ruins>false</d_defends_ruins>
184                 <d_move_bonus> Tile::HILLS</d_move_bonus>
185                 <d_army_bonus> ArmyBase::ADD1STRINHILLS</d_army_bonus>
186                 <d_max_moves>8</d_max_moves>
187                 <d_gender>Hero::NONE</d_gender>
188                 <d_strength>3</d_strength>
189                 <d_sight>1</d_sight>
190                 <d_expvalue>1</d_expvalue>
191         </armyproto>
192         <armyproto>
193                 <_d_name>Minotaurs</_d_name>
194                 <d_image_white>minotaurs</d_image_white>
195                 <d_image_green>minotaurs</d_image_green>
196                 <d_image_yellow>minotaurs</d_image_yellow>
197                 <d_image_light_blue>minotaurs</d_image_light_blue>
198                 <d_image_red>minotaurs</d_image_red>
199                 <d_image_dark_blue>minotaurs</d_image_dark_blue>
200                 <d_image_orange>minotaurs</d_image_orange>
201                 <d_image_black>minotaurs</d_image_black>
202                 <d_image_neutral>minotaurs</d_image_neutral>
203                 <_d_description></_d_description>
204                 <d_production>2</d_production>
205                 <d_new_production_cost>800</d_new_production_cost>
206                 <d_production_cost>10</d_production_cost>
207                 <d_upkeep>10</d_upkeep>
208                 <d_awardable>false</d_awardable>
209                 <d_defends_ruins>false</d_defends_ruins>
210                 <d_move_bonus></d_move_bonus>
211                 <d_army_bonus> ArmyBase::ADD1STRINCITY</d_army_bonus>
212                 <d_max_moves>12</d_max_moves>
213                 <d_gender>Hero::NONE</d_gender>
214                 <d_strength>5</d_strength>
215                 <d_sight>1</d_sight>
216                 <d_expvalue>1</d_expvalue>
217         </armyproto>
218         <armyproto>
219                 <_d_name>Giants</_d_name>
220                 <d_image_white>giants</d_image_white>
221                 <d_image_green>giants</d_image_green>
222                 <d_image_yellow>giants</d_image_yellow>
223                 <d_image_light_blue>giants</d_image_light_blue>
224                 <d_image_red>giants</d_image_red>
225                 <d_image_dark_blue>giants</d_image_dark_blue>
226                 <d_image_orange>giants</d_image_orange>
227                 <d_image_black>giants</d_image_black>
228                 <d_image_neutral>giants</d_image_neutral>
229                 <_d_description></_d_description>
230                 <d_production>2</d_production>
231                 <d_new_production_cost>800</d_new_production_cost>
232                 <d_production_cost>10</d_production_cost>
233                 <d_upkeep>10</d_upkeep>
234                 <d_awardable>false</d_awardable>
235                 <d_defends_ruins>false</d_defends_ruins>
236                 <d_move_bonus> Tile::HILLS</d_move_bonus>
237                 <d_army_bonus></d_army_bonus>
238                 <d_max_moves>16</d_max_moves>
239                 <d_gender>Hero::NONE</d_gender>
240                 <d_strength>5</d_strength>
241                 <d_sight>1</d_sight>
242                 <d_expvalue>1</d_expvalue>
243         </armyproto>
244         <armyproto>
245                 <_d_name>Spiders</_d_name>
246                 <d_image_white>spiders</d_image_white>
247                 <d_image_green>spiders</d_image_green>
248                 <d_image_yellow>spiders</d_image_yellow>
249                 <d_image_light_blue>spiders</d_image_light_blue>
250                 <d_image_red>spiders</d_image_red>
251                 <d_image_dark_blue>spiders</d_image_dark_blue>
252                 <d_image_orange>spiders</d_image_orange>
253                 <d_image_black>spiders</d_image_black>
254                 <d_image_neutral>spiders</d_image_neutral>
255                 <_d_description></_d_description>
256                 <d_production>2</d_production>
257                 <d_new_production_cost>1000</d_new_production_cost>
258                 <d_production_cost>12</d_production_cost>
259                 <d_upkeep>12</d_upkeep>
260                 <d_awardable>false</d_awardable>
261                 <d_defends_ruins>false</d_defends_ruins>
262                 <d_move_bonus></d_move_bonus>
263                 <d_army_bonus> ArmyBase::ADD2STRINCITY</d_army_bonus>
264                 <d_max_moves>12</d_max_moves>
265                 <d_gender>Hero::NONE</d_gender>
266                 <d_strength>5</d_strength>
267                 <d_sight>1</d_sight>
268                 <d_expvalue>1</d_expvalue>
269         </armyproto>
270         <armyproto>
271                 <_d_name>Light Cav.</_d_name>
272                 <d_image_white>lightcav</d_image_white>
273                 <d_image_green>lightcav</d_image_green>
274                 <d_image_yellow>lightcav</d_image_yellow>
275                 <d_image_light_blue>lightcav</d_image_light_blue>
276                 <d_image_red>lightcav</d_image_red>
277                 <d_image_dark_blue>lightcav</d_image_dark_blue>
278                 <d_image_orange>lightcav</d_image_orange>
279                 <d_image_black>lightcav</d_image_black>
280                 <d_image_neutral>lightcav</d_image_neutral>
281                 <_d_description></_d_description>
282                 <d_production>2</d_production>
283                 <d_production_cost>6</d_production_cost>
284                 <d_new_production_cost>300</d_new_production_cost>
285                 <d_upkeep>6</d_upkeep>
286                 <d_awardable>false</d_awardable>
287                 <d_defends_ruins>false</d_defends_ruins>
288                 <d_move_bonus></d_move_bonus>
289                 <d_army_bonus> ArmyBase::ADD1STRINOPEN</d_army_bonus>
290                 <d_max_moves>20</d_max_moves>
291                 <d_gender>Hero::NONE</d_gender>
292                 <d_strength>2</d_strength>
293                 <d_sight>1</d_sight>
294                 <d_expvalue>1</d_expvalue>
295         </armyproto>
296         <armyproto>
297                 <_d_name>Wolfriders</_d_name>
298                 <d_image_white>wolfriders</d_image_white>
299                 <d_image_green>wolfriders</d_image_green>
300                 <d_image_yellow>wolfriders</d_image_yellow>
301                 <d_image_light_blue>wolfriders</d_image_light_blue>
302                 <d_image_red>wolfriders</d_image_red>
303                 <d_image_dark_blue>wolfriders</d_image_dark_blue>
304                 <d_image_orange>wolfriders</d_image_orange>
305                 <d_image_black>wolfriders</d_image_black>
306                 <d_image_neutral>wolfriders</d_image_neutral>
307                 <_d_description></_d_description>
308                 <d_production>2</d_production>
309                 <d_new_production_cost>500</d_new_production_cost>
310                 <d_production_cost>8</d_production_cost>
311                 <d_upkeep>8</d_upkeep>
312                 <d_awardable>false</d_awardable>
313                 <d_defends_ruins>false</d_defends_ruins>
314                 <d_move_bonus></d_move_bonus>
315                 <d_army_bonus> ArmyBase::ADD1STACKINHILLS</d_army_bonus>
316                 <d_max_moves>16</d_max_moves>
317                 <d_gender>Hero::NONE</d_gender>
318                 <d_strength>4</d_strength>
319                 <d_sight>1</d_sight>
320                 <d_expvalue>1</d_expvalue>
321         </armyproto>
322         <armyproto>
323                 <_d_name>Heavy Cav.</_d_name>
324                 <d_image_white>heavycav</d_image_white>
325                 <d_image_green>heavycav</d_image_green>
326                 <d_image_yellow>heavycav</d_image_yellow>
327                 <d_image_light_blue>heavycav</d_image_light_blue>
328                 <d_image_red>heavycav</d_image_red>
329                 <d_image_dark_blue>heavycav</d_image_dark_blue>
330                 <d_image_orange>heavycav</d_image_orange>
331                 <d_image_black>heavycav</d_image_black>
332                 <d_image_neutral>heavycav</d_image_neutral>
333                 <_d_description></_d_description>
334                 <d_production>3</d_production>
335                 <d_new_production_cost>500</d_new_production_cost>
336                 <d_production_cost>8</d_production_cost>
337                 <d_upkeep>8</d_upkeep>
338                 <d_awardable>false</d_awardable>
339                 <d_defends_ruins>false</d_defends_ruins>
340                 <d_move_bonus></d_move_bonus>
341                 <d_army_bonus> ArmyBase::ADD2STRINOPEN</d_army_bonus>
342                 <d_max_moves>16</d_max_moves>
343                 <d_gender>Hero::NONE</d_gender>
344                 <d_strength>4</d_strength>
345                 <d_sight>1</d_sight>
346                 <d_expvalue>1</d_expvalue>
347         </armyproto>
348         <armyproto>
349                 <_d_name>Catapults</_d_name>
350                 <d_image_white>catapults</d_image_white>
351                 <d_image_green>catapults</d_image_green>
352                 <d_image_yellow>catapults</d_image_yellow>
353                 <d_image_light_blue>catapults</d_image_light_blue>
354                 <d_image_red>catapults</d_image_red>
355                 <d_image_dark_blue>catapults</d_image_dark_blue>
356                 <d_image_orange>catapults</d_image_orange>
357                 <d_image_black>catapults</d_image_black>
358                 <d_image_neutral>catapults</d_image_neutral>
359                 <_d_description></_d_description>
360                 <d_production>4</d_production>
361                 <d_new_production_cost>500</d_new_production_cost>
362                 <d_production_cost>16</d_production_cost>
363                 <d_upkeep>16</d_upkeep>
364                 <d_awardable>false</d_awardable>
365                 <d_defends_ruins>false</d_defends_ruins>
366                 <d_move_bonus></d_move_bonus>
367                 <d_army_bonus> ArmyBase::SUBALLCITYBONUS</d_army_bonus>
368                 <d_max_moves>16</d_max_moves>
369                 <d_gender>Hero::NONE</d_gender>
370                 <d_strength>2</d_strength>
371                 <d_sight>1</d_sight>
372                 <d_expvalue>1</d_expvalue>
373         </armyproto>
374         <armyproto>
375                 <_d_name>Elephants</_d_name>
376                 <d_image_white>elephants</d_image_white>
377                 <d_image_green>elephants</d_image_green>
378                 <d_image_yellow>elephants</d_image_yellow>
379                 <d_image_light_blue>elephants</d_image_light_blue>
380                 <d_image_red>elephants</d_image_red>
381                 <d_image_dark_blue>elephants</d_image_dark_blue>
382                 <d_image_orange>elephants</d_image_orange>
383                 <d_image_black>elephants</d_image_black>
384                 <d_image_neutral>elephants</d_image_neutral>
385                 <_d_description></_d_description>
386                 <d_production>4</d_production>
387                 <d_new_production_cost>1500</d_new_production_cost>
388                 <d_production_cost>15</d_production_cost>
389                 <d_upkeep>15</d_upkeep>
390                 <d_awardable>false</d_awardable>
391                 <d_defends_ruins>false</d_defends_ruins>
392                 <d_move_bonus></d_move_bonus>
393                 <d_army_bonus> ArmyBase::SUB1ENEMYSTACK</d_army_bonus>
394                 <d_max_moves>16</d_max_moves>
395                 <d_gender>Hero::NONE</d_gender>
396                 <d_strength>8</d_strength>
397                 <d_sight>1</d_sight>
398                 <d_expvalue>1</d_expvalue>
399         </armyproto>
400         <armyproto>
401                 <_d_name>Giant Bats</_d_name>
402                 <d_image_white>giantbats</d_image_white>
403                 <d_image_green>giantbats</d_image_green>
404                 <d_image_yellow>giantbats</d_image_yellow>
405                 <d_image_light_blue>giantbats</d_image_light_blue>
406                 <d_image_red>giantbats</d_image_red>
407                 <d_image_dark_blue>giantbats</d_image_dark_blue>
408                 <d_image_orange>giantbats</d_image_orange>
409                 <d_image_black>giantbats</d_image_black>
410                 <d_image_neutral>giantbats</d_image_neutral>
411                 <_d_description></_d_description>
412                 <d_production>1</d_production>
413                 <d_new_production_cost>30</d_new_production_cost>
414                 <d_production_cost>5</d_production_cost>
415                 <d_upkeep>5</d_upkeep>
416                 <d_awardable>false</d_awardable>
417                 <d_defends_ruins>false</d_defends_ruins>
418                 <d_move_bonus> Tile::WATER Tile::FOREST Tile::HILLS Tile::MOUNTAIN Tile::SWAMP</d_move_bonus>
419                 <d_army_bonus></d_army_bonus>
420                 <d_max_moves>16</d_max_moves>
421                 <d_gender>Hero::NONE</d_gender>
422                 <d_strength>1</d_strength>
423                 <d_sight>1</d_sight>
424                 <d_expvalue>1</d_expvalue>
425         </armyproto>
426         <armyproto>
427                 <_d_name>Pegasi</_d_name>
428                 <d_image_white>pegasi</d_image_white>
429                 <d_image_green>pegasi</d_image_green>
430                 <d_image_yellow>pegasi</d_image_yellow>
431                 <d_image_light_blue>pegasi</d_image_light_blue>
432                 <d_image_red>pegasi</d_image_red>
433                 <d_image_dark_blue>pegasi</d_image_dark_blue>
434                 <d_image_orange>pegasi</d_image_orange>
435                 <d_image_black>pegasi</d_image_black>
436                 <d_image_neutral>pegasi</d_image_neutral>
437                 <_d_description></_d_description>
438                 <d_production>3</d_production>
439                 <d_new_production_cost>1000</d_new_production_cost>
440                 <d_production_cost>12</d_production_cost>
441                 <d_upkeep>12</d_upkeep>
442                 <d_awardable>false</d_awardable>
443                 <d_defends_ruins>false</d_defends_ruins>
444                 <d_move_bonus> Tile::WATER Tile::FOREST Tile::HILLS Tile::MOUNTAIN Tile::SWAMP</d_move_bonus>
445                 <d_army_bonus> ArmyBase::ADD1STACK</d_army_bonus>
446                 <d_max_moves>20</d_max_moves>
447                 <d_gender>Hero::NONE</d_gender>
448                 <d_strength>5</d_strength>
449                 <d_sight>1</d_sight>
450                 <d_expvalue>1</d_expvalue>
451         </armyproto>
452         <armyproto>
453                 <_d_name>Griffins</_d_name>
454                 <d_image_white>griffins</d_image_white>
455                 <d_image_green>griffins</d_image_green>
456                 <d_image_yellow>griffins</d_image_yellow>
457                 <d_image_light_blue>griffins</d_image_light_blue>
458                 <d_image_red>griffins</d_image_red>
459                 <d_image_dark_blue>griffins</d_image_dark_blue>
460                 <d_image_orange>griffins</d_image_orange>
461                 <d_image_black>griffins</d_image_black>
462                 <d_image_neutral>griffins</d_image_neutral>
463                 <_d_description></_d_description>
464                 <d_production>3</d_production>
465                 <d_new_production_cost>1500</d_new_production_cost>
466                 <d_production_cost>15</d_production_cost>
467                 <d_upkeep>15</d_upkeep>
468                 <d_awardable>false</d_awardable>
469                 <d_defends_ruins>false</d_defends_ruins>
470                 <d_move_bonus> Tile::WATER Tile::FOREST Tile::HILLS Tile::MOUNTAIN Tile::SWAMP</d_move_bonus>
471                 <d_army_bonus> ArmyBase::ADD2STRINCITY</d_army_bonus>
472                 <d_max_moves>20</d_max_moves>
473                 <d_gender>Hero::NONE</d_gender>
474                 <d_strength>6</d_strength>
475                 <d_sight>1</d_sight>
476                 <d_expvalue>1</d_expvalue>
477         </armyproto>
478         <armyproto>
479                 <_d_name>Giant Worms</_d_name>
480                 <d_image_white>giantworms</d_image_white>
481                 <d_image_green>giantworms</d_image_green>
482                 <d_image_yellow>giantworms</d_image_yellow>
483                 <d_image_light_blue>giantworms</d_image_light_blue>
484                 <d_image_red>giantworms</d_image_red>
485                 <d_image_dark_blue>giantworms</d_image_dark_blue>
486                 <d_image_orange>giantworms</d_image_orange>
487                 <d_image_black>giantworms</d_image_black>
488                 <d_image_neutral>giantworms</d_image_neutral>
489                 <_d_description></_d_description>
490                 <d_production>4</d_production>
491                 <d_new_production_cost>0</d_new_production_cost>
492                 <d_production_cost>12</d_production_cost>
493                 <d_upkeep>5</d_upkeep>
494                 <d_awardable>true</d_awardable>
495                 <d_defends_ruins>true</d_defends_ruins>
496                 <d_move_bonus></d_move_bonus>
497                 <d_army_bonus> ArmyBase::ADD1STACK</d_army_bonus>
498                 <d_max_moves>12</d_max_moves>
499                 <d_gender>Hero::NONE</d_gender>
500                 <d_strength>7</d_strength>
501                 <d_sight>1</d_sight>
502                 <d_expvalue>10</d_expvalue>
503         </armyproto>
504         <armyproto>
505                 <_d_name>Ghosts</_d_name>
506                 <d_image_white>ghosts</d_image_white>
507                 <d_image_green>ghosts</d_image_green>
508                 <d_image_yellow>ghosts</d_image_yellow>
509                 <d_image_light_blue>ghosts</d_image_light_blue>
510                 <d_image_red>ghosts</d_image_red>
511                 <d_image_dark_blue>ghosts</d_image_dark_blue>
512                 <d_image_orange>ghosts</d_image_orange>
513                 <d_image_black>ghosts</d_image_black>
514                 <d_image_neutral>ghosts</d_image_neutral>
515                 <_d_description></_d_description>
516                 <d_production>4</d_production>
517                 <d_new_production_cost>0</d_new_production_cost>
518                 <d_production_cost>12</d_production_cost>
519                 <d_upkeep>5</d_upkeep>
520                 <d_awardable>true</d_awardable>
521                 <d_defends_ruins>true</d_defends_ruins>
522                 <d_move_bonus></d_move_bonus>
523                 <d_army_bonus> ArmyBase::ADD1STACK</d_army_bonus>
524                 <d_max_moves>16</d_max_moves>
525                 <d_gender>Hero::NONE</d_gender>
526                 <d_strength>7</d_strength>
527                 <d_sight>1</d_sight>
528                 <d_expvalue>10</d_expvalue>
529         </armyproto>
530         <armyproto>
531                 <_d_name>Wizards</_d_name>
532                 <d_image_white>wizards</d_image_white>
533                 <d_image_green>wizards</d_image_green>
534                 <d_image_yellow>wizards</d_image_yellow>
535                 <d_image_light_blue>wizards</d_image_light_blue>
536                 <d_image_red>wizards</d_image_red>
537                 <d_image_dark_blue>wizards</d_image_dark_blue>
538                 <d_image_orange>wizards</d_image_orange>
539                 <d_image_black>wizards</d_image_black>
540                 <d_image_neutral>wizards</d_image_neutral>
541                 <_d_description></_d_description>
542                 <d_production>4</d_production>
543                 <d_new_production_cost>0</d_new_production_cost>
544                 <d_production_cost>12</d_production_cost>
545                 <d_upkeep>5</d_upkeep>
546                 <d_awardable>true</d_awardable>
547                 <d_defends_ruins>true</d_defends_ruins>
548                 <d_move_bonus></d_move_bonus>
549                 <d_army_bonus> ArmyBase::ADD1STACK</d_army_bonus>
550                 <d_max_moves>50</d_max_moves>
551                 <d_gender>Hero::NONE</d_gender>
552                 <d_strength>6</d_strength>
553                 <d_sight>1</d_sight>
554                 <d_expvalue>10</d_expvalue>
555         </armyproto>
556         <armyproto>
557                 <_d_name>Unicorns</_d_name>
558                 <d_image_white>unicorns</d_image_white>
559                 <d_image_green>unicorns</d_image_green>
560                 <d_image_yellow>unicorns</d_image_yellow>
561                 <d_image_light_blue>unicorns</d_image_light_blue>
562                 <d_image_red>unicorns</d_image_red>
563                 <d_image_dark_blue>unicorns</d_image_dark_blue>
564                 <d_image_orange>unicorns</d_image_orange>
565                 <d_image_black>unicorns</d_image_black>
566                 <d_image_neutral>unicorns</d_image_neutral>
567                 <_d_description></_d_description>
568                 <d_production>4</d_production>
569                 <d_new_production_cost>1500</d_new_production_cost>
570                 <d_production_cost>15</d_production_cost>
571                 <d_upkeep>15</d_upkeep>
572                 <d_awardable>false</d_awardable>
573                 <d_defends_ruins>false</d_defends_ruins>
574                 <d_move_bonus></d_move_bonus>
575                 <d_army_bonus> ArmyBase::ADD1STACK</d_army_bonus>
576                 <d_max_moves>16</d_max_moves>
577                 <d_gender>Hero::NONE</d_gender>
578                 <d_strength>7</d_strength>
579                 <d_sight>1</d_sight>
580                 <d_expvalue>1</d_expvalue>
581         </armyproto>
582         <armyproto>
583                 <_d_name>Elementals</_d_name>
584                 <d_image_white>elementals</d_image_white>
585                 <d_image_green>elementals</d_image_green>
586                 <d_image_yellow>elementals</d_image_yellow>
587                 <d_image_light_blue>elementals</d_image_light_blue>
588                 <d_image_red>elementals</d_image_red>
589                 <d_image_dark_blue>elementals</d_image_dark_blue>
590                 <d_image_orange>elementals</d_image_orange>
591                 <d_image_black>elementals</d_image_black>
592                 <d_image_neutral>elementals</d_image_neutral>
593                 <_d_description></_d_description>
594                 <d_production>4</d_production>
595                 <d_new_production_cost>0</d_new_production_cost>
596                 <d_production_cost>15</d_production_cost>
597                 <d_upkeep>5</d_upkeep>
598                 <d_awardable>true</d_awardable>
599                 <d_defends_ruins>true</d_defends_ruins>
600                 <d_move_bonus></d_move_bonus>
601                 <d_army_bonus> ArmyBase::ADD1STACK</d_army_bonus>
602                 <d_max_moves>12</d_max_moves>
603                 <d_gender>Hero::NONE</d_gender>
604                 <d_strength>8</d_strength>
605                 <d_sight>1</d_sight>
606                 <d_expvalue>10</d_expvalue>
607         </armyproto>
608         <armyproto>
609                 <_d_name>Devils</_d_name>
610                 <d_image_white>devils</d_image_white>
611                 <d_image_green>devils</d_image_green>
612                 <d_image_yellow>devils</d_image_yellow>
613                 <d_image_light_blue>devils</d_image_light_blue>
614                 <d_image_red>devils</d_image_red>
615                 <d_image_dark_blue>devils</d_image_dark_blue>
616                 <d_image_orange>devils</d_image_orange>
617                 <d_image_black>devils</d_image_black>
618                 <d_image_neutral>devils</d_image_neutral>
619                 <_d_description></_d_description>
620                 <d_production>4</d_production>
621                 <d_new_production_cost>0</d_new_production_cost>
622                 <d_production_cost>15</d_production_cost>
623                 <d_upkeep>5</d_upkeep>
624                 <d_awardable>true</d_awardable>
625                 <d_defends_ruins>true</d_defends_ruins>
626                 <d_move_bonus></d_move_bonus>
627                 <d_army_bonus> ArmyBase::ADD1STACK ArmyBase::SUBALLHEROBONUS</d_army_bonus>
628                 <d_max_moves>16</d_max_moves>
629                 <d_gender>Hero::NONE</d_gender>
630                 <d_strength>8</d_strength>
631                 <d_sight>1</d_sight>
632                 <d_expvalue>10</d_expvalue>
633         </armyproto>
634         <armyproto>
635                 <_d_name>Demons</_d_name>
636                 <d_image_white>daemons</d_image_white>
637                 <d_image_green>daemons</d_image_green>
638                 <d_image_yellow>daemons</d_image_yellow>
639                 <d_image_light_blue>daemons</d_image_light_blue>
640                 <d_image_red>daemons</d_image_red>
641                 <d_image_dark_blue>daemons</d_image_dark_blue>
642                 <d_image_orange>daemons</d_image_orange>
643                 <d_image_black>daemons</d_image_black>
644                 <d_image_neutral>daemons</d_image_neutral>
645                 <_d_description></_d_description>
646                 <d_production>4</d_production>
647                 <d_new_production_cost>0</d_new_production_cost>
648                 <d_production_cost>15</d_production_cost>
649                 <d_upkeep>5</d_upkeep>
650                 <d_awardable>true</d_awardable>
651                 <d_defends_ruins>true</d_defends_ruins>
652                 <d_move_bonus></d_move_bonus>
653                 <d_army_bonus> ArmyBase::ADD1STACK</d_army_bonus>
654                 <d_max_moves>20</d_max_moves>
655                 <d_gender>Hero::NONE</d_gender>
656                 <d_strength>7</d_strength>
657                 <d_sight>1</d_sight>
658                 <d_expvalue>10</d_expvalue>
659         </armyproto>
660         <armyproto>
661                 <_d_name>Archons</_d_name>
662                 <d_image_white>archons</d_image_white>
663                 <d_image_green>archons</d_image_green>
664                 <d_image_yellow>archons</d_image_yellow>
665                 <d_image_light_blue>archons</d_image_light_blue>
666                 <d_image_red>archons</d_image_red>
667                 <d_image_dark_blue>archons</d_image_dark_blue>
668                 <d_image_orange>archons</d_image_orange>
669                 <d_image_black>archons</d_image_black>
670                 <d_image_neutral>archons</d_image_neutral>
671                 <_d_description></_d_description>
672                 <d_production>4</d_production>
673                 <d_new_production_cost>0</d_new_production_cost>
674                 <d_production_cost>20</d_production_cost>
675                 <d_upkeep>5</d_upkeep>
676                 <d_awardable>true</d_awardable>
677                 <d_defends_ruins>true</d_defends_ruins>
678                 <d_move_bonus> Tile::WATER Tile::FOREST Tile::HILLS Tile::MOUNTAIN Tile::SWAMP</d_move_bonus>
679                 <d_army_bonus> ArmyBase::ADD1STACK ArmyBase::FORTIFY</d_army_bonus>
680                 <d_max_moves>16</d_max_moves>
681                 <d_gender>Hero::NONE</d_gender>
682                 <d_strength>8</d_strength>
683                 <d_sight>1</d_sight>
684                 <d_expvalue>10</d_expvalue>
685         </armyproto>
686         <armyproto>
687                 <_d_name>Dragons</_d_name>
688                 <d_image_white>dragons</d_image_white>
689                 <d_image_green>dragons</d_image_green>
690                 <d_image_yellow>dragons</d_image_yellow>
691                 <d_image_light_blue>dragons</d_image_light_blue>
692                 <d_image_red>dragons</d_image_red>
693                 <d_image_dark_blue>dragons</d_image_dark_blue>
694                 <d_image_orange>dragons</d_image_orange>
695                 <d_image_black>dragons</d_image_black>
696                 <d_image_neutral>dragons</d_image_neutral>
697                 <_d_description></_d_description>
698                 <d_production>4</d_production>
699                 <d_new_production_cost>0</d_new_production_cost>
700                 <d_production_cost>20</d_production_cost>
701                 <d_upkeep>5</d_upkeep>
702                 <d_awardable>true</d_awardable>
703                 <d_defends_ruins>true</d_defends_ruins>
704                 <d_move_bonus> Tile::WATER Tile::FOREST Tile::HILLS Tile::MOUNTAIN Tile::SWAMP</d_move_bonus>
705                 <d_army_bonus> ArmyBase::SUBALLNONHEROBONUS</d_army_bonus>
706                 <d_max_moves>22</d_max_moves>
707                 <d_gender>Hero::NONE</d_gender>
708                 <d_strength>9</d_strength>
709                 <d_sight>1</d_sight>
710                 <d_expvalue>10</d_expvalue>
711         </armyproto>
712         <armyproto>
713                 <_d_name>hero</_d_name>
714                 <d_image_white>hero</d_image_white>
715                 <d_image_green>hero</d_image_green>
716                 <d_image_yellow>hero</d_image_yellow>
717                 <d_image_light_blue>hero</d_image_light_blue>
718                 <d_image_red>hero</d_image_red>
719                 <d_image_dark_blue>hero</d_image_dark_blue>
720                 <d_image_orange>hero</d_image_orange>
721                 <d_image_black>hero</d_image_black>
722                 <d_image_neutral>hero</d_image_neutral>
723                 <_d_description></_d_description>
724                 <d_production>0</d_production>
725                 <d_new_production_cost>0</d_new_production_cost>
726                 <d_production_cost>0</d_production_cost>
727                 <d_upkeep>0</d_upkeep>
728                 <d_awardable>false</d_awardable>
729                 <d_defends_ruins>false</d_defends_ruins>
730                 <d_move_bonus></d_move_bonus>
731                 <d_army_bonus> ArmyBase::ADD1STRINFOREST</d_army_bonus>
732                 <d_max_moves>14</d_max_moves>
733                 <d_gender>Hero::MALE</d_gender>
734                 <d_strength>5</d_strength>
735                 <d_sight>1</d_sight>
736                 <d_expvalue>10</d_expvalue>
737         </armyproto>
738 </armyset>