1 // Copyright (C) 2007, 2008, 2009 Ben Asselstine
3 // This program is free software; you can redistribute it and/or modify
4 // it under the terms of the GNU General Public License as published by
5 // the Free Software Foundation; either version 3 of the License, or
6 // (at your option) any later version.
8 // This program is distributed in the hope that it will be useful,
9 // but WITHOUT ANY WARRANTY; without even the implied warranty of
10 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 // GNU Library General Public License for more details.
13 // You should have received a copy of the GNU General Public License
14 // along with this program; if not, write to the Free Software
15 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
20 #include "gui/image-helpers.h"
23 #include "playerlist.h"
24 #include "GraphicsCache.h"
26 HeroMap::HeroMap(City *c)
31 void HeroMap::after_draw()
33 GraphicsCache *gc = GraphicsCache::getInstance();
34 OverviewMap::after_draw();
36 // draw the hero picture over top of the host city
37 Vector<int> start = city->getPos();
39 start = mapToSurface(start);
41 start += Vector<int>(int(pixels_per_tile/2), int(pixels_per_tile/2));
43 PixMask *heropic = gc->getSmallHeroPic(true);
44 heropic->blit_centered(surface, start);
45 map_changed.emit(surface);