1 // Copyright (C) 2009, Ben Asselstine
3 // This program is free software; you can redistribute it and/or modify
4 // it under the terms of the GNU General Public License as published by
5 // the Free Software Foundation; either version 3 of the License, or
6 // (at your option) any later version.
8 // This program is distributed in the hope that it will be useful,
9 // but WITHOUT ANY WARRANTY; without even the implied warranty of
10 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 // GNU Library General Public License for more details.
13 // You should have received a copy of the GNU General Public License
14 // along with this program; if not, write to the Free Software
15 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
24 #include <sigc++/trackable.h>
26 #include "xmlhelper.h"
29 //! A list of names for ruins, temples and cities available to the game.
31 * This class holds all of the possible names in the game for ruins, temples,
35 class NameList : public std::vector<std::string>, public sigc::trackable
39 //! Default Constructor.
41 * Loads all names it can find in the given file, and
42 * makes a new NameList object from what it finds.
44 NameList(std::string filename, std::string item_tag);
46 std::string popRandomName();
53 //! Callback for loading names into the NameList.
54 bool load(std::string tag, XML_Helper *helper);
56 std::string d_item_tag;