1 // Copyright (C) 2007, 2008 Ben Asselstine
3 // This program is free software; you can redistribute it and/or modify
4 // it under the terms of the GNU General Public License as published by
5 // the Free Software Foundation; either version 3 of the License, or
6 // (at your option) any later version.
8 // This program is distributed in the hope that it will be useful,
9 // but WITHOUT ANY WARRANTY; without even the implied warranty of
10 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 // GNU Library General Public License for more details.
13 // You should have received a copy of the GNU General Public License
14 // along with this program; if not, write to the Free Software
15 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
21 std::string Port::d_tag = "port";
23 Port::Port(Vector<int> pos)
26 //mark the location on the game map as occupied by a port
27 GameMap::getInstance()->getTile(getPos())->setBuilding(Maptile::PORT);
30 Port::Port(XML_Helper* helper)
33 //mark the location on the game map as occupied by a port
34 GameMap::getInstance()->getTile(getPos())->setBuilding(Maptile::PORT);
37 Port::Port(const Port& s)
42 Port::Port(const Port& s, Vector<int> pos)
51 bool Port::save(XML_Helper* helper) const
55 retval &= helper->openTag(Port::d_tag);
56 retval &= helper->saveData("id", d_id);
57 retval &= helper->saveData("x", getPos().x);
58 retval &= helper->saveData("y", getPos().y);
59 retval &= helper->closeTag();