X-Git-Url: http://git.maemo.org/git/?p=mafwsubrenderer;a=blobdiff_plain;f=gst-plugins-base-subtitles0.10%2Fgst%2Fvideoscale%2Fvs_image.c;fp=gst-plugins-base-subtitles0.10%2Fgst%2Fvideoscale%2Fvs_image.c;h=c28b0d8ff3e8a1afa56ee2f2c2f507f8658fbce6;hp=0000000000000000000000000000000000000000;hb=57ba96e291a055f69dbfd4ae9f1ae2390e36986e;hpb=be2c98fb83895d10ac44af7b9a9c3e00ca54bf49 diff --git a/gst-plugins-base-subtitles0.10/gst/videoscale/vs_image.c b/gst-plugins-base-subtitles0.10/gst/videoscale/vs_image.c new file mode 100644 index 0000000..c28b0d8 --- /dev/null +++ b/gst-plugins-base-subtitles0.10/gst/videoscale/vs_image.c @@ -0,0 +1,1155 @@ +/* + * Image Scaling Functions + * Copyright (c) 2005 David A. Schleef + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR + * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, + * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING + * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGE. + */ + +#include + +#include "vs_scanline.h" +#include "vs_image.h" + +#include "gstvideoscaleorc.h" +#include + +#define ROUND_UP_2(x) (((x)+1)&~1) +#define ROUND_UP_4(x) (((x)+3)&~3) +#define ROUND_UP_8(x) (((x)+7)&~7) + +void +vs_image_scale_nearest_RGBA (const VSImage * dest, const VSImage * src, + uint8_t * tmpbuf) +{ + int acc; + int y_increment; + int x_increment; + int i; + int j; + int prev_j; + + if (dest->height == 1) + y_increment = 0; + else + y_increment = ((src->height - 1) << 16) / (dest->height - 1); + + if (dest->width == 1) + x_increment = 0; + else + x_increment = ((src->width - 1) << 16) / (dest->width - 1); + + + acc = 0; + prev_j = -1; + for (i = 0; i < dest->height; i++) { + j = acc >> 16; + + if (j == prev_j) { + memcpy (dest->pixels + i * dest->stride, + dest->pixels + (i - 1) * dest->stride, dest->width * 4); + } else { + gst_videoscale_orc_resample_nearest_u32 (dest->pixels + i * dest->stride, + src->pixels + j * src->stride, 0, x_increment, dest->width); + } + + prev_j = j; + acc += y_increment; + } +} + +void +vs_image_scale_linear_RGBA (const VSImage * dest, const VSImage * src, + uint8_t * tmpbuf) +{ + int acc; + int y_increment; + int x_increment; + int y1; + int i; + int j; + int x; + int dest_size; + + if (dest->height == 1) + y_increment = 0; + else + y_increment = ((src->height - 1) << 16) / (dest->height - 1) - 1; + + if (dest->width == 1) + x_increment = 0; + else + x_increment = ((src->width - 1) << 16) / (dest->width - 1) - 1; + + dest_size = dest->width * 4; + +#define LINE(x) ((tmpbuf) + (dest_size)*((x)&1)) + + acc = 0; + gst_videoscale_orc_resample_bilinear_u32 (LINE (0), src->pixels, + 0, x_increment, dest->width); + y1 = 0; + for (i = 0; i < dest->height; i++) { + j = acc >> 16; + x = acc & 0xffff; + + if (x == 0) { + memcpy (dest->pixels + i * dest->stride, LINE (j), dest_size); + } else { + if (j > y1) { + gst_videoscale_orc_resample_bilinear_u32 (LINE (j), + src->pixels + j * src->stride, 0, x_increment, dest->width); + y1++; + } + if (j >= y1) { + gst_videoscale_orc_resample_bilinear_u32 (LINE (j + 1), + src->pixels + (j + 1) * src->stride, 0, x_increment, dest->width); + y1++; + } + orc_merge_linear_u8 (dest->pixels + i * dest->stride, + LINE (j), LINE (j + 1), (x >> 8), dest->width * 4); + } + + acc += y_increment; + } +} + + +void +vs_image_scale_nearest_RGB (const VSImage * dest, const VSImage * src, + uint8_t * tmpbuf) +{ + int acc; + int y_increment; + int x_increment; + int i; + int j; + int xacc; + + if (dest->height == 1) + y_increment = 0; + else + y_increment = ((src->height - 1) << 16) / (dest->height - 1); + + if (dest->width == 1) + x_increment = 0; + else + x_increment = ((src->width - 1) << 16) / (dest->width - 1); + + acc = 0; + for (i = 0; i < dest->height; i++) { + j = acc >> 16; + + xacc = 0; + vs_scanline_resample_nearest_RGB (dest->pixels + i * dest->stride, + src->pixels + j * src->stride, src->width, dest->width, &xacc, + x_increment); + + acc += y_increment; + } +} + +void +vs_image_scale_linear_RGB (const VSImage * dest, const VSImage * src, + uint8_t * tmpbuf) +{ + int acc; + int y_increment; + int x_increment; + uint8_t *tmp1; + uint8_t *tmp2; + int y1; + int y2; + int i; + int j; + int x; + int dest_size; + int xacc; + + if (dest->height == 1) + y_increment = 0; + else + y_increment = ((src->height - 1) << 16) / (dest->height - 1) - 1; + + if (dest->width == 1) + x_increment = 0; + else + x_increment = ((src->width - 1) << 16) / (dest->width - 1) - 1; + + dest_size = dest->width * 3; + + tmp1 = tmpbuf; + tmp2 = tmpbuf + dest_size; + + acc = 0; + xacc = 0; + y2 = -1; + vs_scanline_resample_linear_RGB (tmp1, src->pixels, src->width, dest->width, + &xacc, x_increment); + y1 = 0; + for (i = 0; i < dest->height; i++) { + j = acc >> 16; + x = acc & 0xffff; + + if (x == 0) { + if (j == y1) { + memcpy (dest->pixels + i * dest->stride, tmp1, dest_size); + } else if (j == y2) { + memcpy (dest->pixels + i * dest->stride, tmp2, dest_size); + } else { + xacc = 0; + vs_scanline_resample_linear_RGB (tmp1, src->pixels + j * src->stride, + src->width, dest->width, &xacc, x_increment); + y1 = j; + memcpy (dest->pixels + i * dest->stride, tmp1, dest_size); + } + } else { + if (j == y1) { + if (j + 1 != y2) { + xacc = 0; + vs_scanline_resample_linear_RGB (tmp2, + src->pixels + (j + 1) * src->stride, src->width, dest->width, + &xacc, x_increment); + y2 = j + 1; + } + vs_scanline_merge_linear_RGB (dest->pixels + i * dest->stride, + tmp1, tmp2, dest->width, x); + } else if (j == y2) { + if (j + 1 != y1) { + xacc = 0; + vs_scanline_resample_linear_RGB (tmp1, + src->pixels + (j + 1) * src->stride, src->width, dest->width, + &xacc, x_increment); + y1 = j + 1; + } + vs_scanline_merge_linear_RGB (dest->pixels + i * dest->stride, + tmp2, tmp1, dest->width, x); + } else { + xacc = 0; + vs_scanline_resample_linear_RGB (tmp1, src->pixels + j * src->stride, + src->width, dest->width, &xacc, x_increment); + y1 = j; + xacc = 0; + vs_scanline_resample_linear_RGB (tmp2, + src->pixels + (j + 1) * src->stride, src->width, dest->width, &xacc, + x_increment); + y2 = (j + 1); + vs_scanline_merge_linear_RGB (dest->pixels + i * dest->stride, + tmp1, tmp2, dest->width, x); + } + } + + acc += y_increment; + } +} + +/* YUYV */ + +void +vs_image_scale_nearest_YUYV (const VSImage * dest, const VSImage * src, + uint8_t * tmpbuf) +{ + int acc; + int y_increment; + int x_increment; + int i; + int j; + int xacc; + + if (dest->height == 1) + y_increment = 0; + else + y_increment = ((src->height - 1) << 16) / (dest->height - 1); + + if (dest->width == 1) + x_increment = 0; + else + x_increment = ((src->width - 1) << 16) / (dest->width - 1); + + acc = 0; + for (i = 0; i < dest->height; i++) { + j = acc >> 16; + + xacc = 0; + vs_scanline_resample_nearest_YUYV (dest->pixels + i * dest->stride, + src->pixels + j * src->stride, src->width, dest->width, &xacc, + x_increment); + + acc += y_increment; + } +} + +void +vs_image_scale_linear_YUYV (const VSImage * dest, const VSImage * src, + uint8_t * tmpbuf) +{ + int acc; + int y_increment; + int x_increment; + uint8_t *tmp1; + uint8_t *tmp2; + int y1; + int y2; + int i; + int j; + int x; + int dest_size; + int xacc; + + if (dest->height == 1) + y_increment = 0; + else + y_increment = ((src->height - 1) << 16) / (dest->height - 1) - 1; + + if (dest->width == 1) + x_increment = 0; + else + x_increment = ((src->width - 1) << 16) / (dest->width - 1) - 1; + + dest_size = ROUND_UP_4 (dest->width * 2); + + tmp1 = tmpbuf; + tmp2 = tmpbuf + dest_size; + + acc = 0; + xacc = 0; + y2 = -1; + vs_scanline_resample_linear_YUYV (tmp1, src->pixels, src->width, dest->width, + &xacc, x_increment); + y1 = 0; + for (i = 0; i < dest->height; i++) { + j = acc >> 16; + x = acc & 0xffff; + + if (x == 0) { + if (j == y1) { + memcpy (dest->pixels + i * dest->stride, tmp1, dest_size); + } else if (j == y2) { + memcpy (dest->pixels + i * dest->stride, tmp2, dest_size); + } else { + xacc = 0; + vs_scanline_resample_linear_YUYV (tmp1, src->pixels + j * src->stride, + src->width, dest->width, &xacc, x_increment); + y1 = j; + memcpy (dest->pixels + i * dest->stride, tmp1, dest_size); + } + } else { + if (j == y1) { + if (j + 1 != y2) { + xacc = 0; + vs_scanline_resample_linear_YUYV (tmp2, + src->pixels + (j + 1) * src->stride, src->width, dest->width, + &xacc, x_increment); + y2 = j + 1; + } + vs_scanline_merge_linear_YUYV (dest->pixels + i * dest->stride, + tmp1, tmp2, dest->width, x); + } else if (j == y2) { + if (j + 1 != y1) { + xacc = 0; + vs_scanline_resample_linear_YUYV (tmp1, + src->pixels + (j + 1) * src->stride, src->width, dest->width, + &xacc, x_increment); + y1 = j + 1; + } + vs_scanline_merge_linear_YUYV (dest->pixels + i * dest->stride, + tmp2, tmp1, dest->width, x); + } else { + xacc = 0; + vs_scanline_resample_linear_YUYV (tmp1, src->pixels + j * src->stride, + src->width, dest->width, &xacc, x_increment); + y1 = j; + xacc = 0; + vs_scanline_resample_linear_YUYV (tmp2, + src->pixels + (j + 1) * src->stride, src->width, dest->width, + &xacc, x_increment); + y2 = (j + 1); + vs_scanline_merge_linear_YUYV (dest->pixels + i * dest->stride, + tmp1, tmp2, dest->width, x); + } + } + + acc += y_increment; + } +} + +/* UYVY */ + +void +vs_image_scale_nearest_UYVY (const VSImage * dest, const VSImage * src, + uint8_t * tmpbuf) +{ + int acc; + int y_increment; + int x_increment; + int i; + int j; + int xacc; + + if (dest->height == 1) + y_increment = 0; + else + y_increment = ((src->height - 1) << 16) / (dest->height - 1); + + if (dest->width == 1) + x_increment = 0; + else + x_increment = ((src->width - 1) << 16) / (dest->width - 1); + + acc = 0; + for (i = 0; i < dest->height; i++) { + j = acc >> 16; + + xacc = 0; + vs_scanline_resample_nearest_UYVY (dest->pixels + i * dest->stride, + src->pixels + j * src->stride, src->width, dest->width, &xacc, + x_increment); + + acc += y_increment; + } +} + +void +vs_image_scale_linear_UYVY (const VSImage * dest, const VSImage * src, + uint8_t * tmpbuf) +{ + int acc; + int y_increment; + int x_increment; + uint8_t *tmp1; + uint8_t *tmp2; + int y1; + int y2; + int i; + int j; + int x; + int dest_size; + int xacc; + + if (dest->height == 1) + y_increment = 0; + else + y_increment = ((src->height - 1) << 16) / (dest->height - 1) - 1; + + if (dest->width == 1) + x_increment = 0; + else + x_increment = ((src->width - 1) << 16) / (dest->width - 1) - 1; + + dest_size = ROUND_UP_4 (dest->width * 2); + + tmp1 = tmpbuf; + tmp2 = tmpbuf + dest_size; + + acc = 0; + xacc = 0; + y2 = -1; + vs_scanline_resample_linear_UYVY (tmp1, src->pixels, src->width, dest->width, + &xacc, x_increment); + y1 = 0; + for (i = 0; i < dest->height; i++) { + j = acc >> 16; + x = acc & 0xffff; + + if (x == 0) { + if (j == y1) { + memcpy (dest->pixels + i * dest->stride, tmp1, dest_size); + } else if (j == y2) { + memcpy (dest->pixels + i * dest->stride, tmp2, dest_size); + } else { + xacc = 0; + vs_scanline_resample_linear_UYVY (tmp1, src->pixels + j * src->stride, + src->width, dest->width, &xacc, x_increment); + y1 = j; + memcpy (dest->pixels + i * dest->stride, tmp1, dest_size); + } + } else { + if (j == y1) { + if (j + 1 != y2) { + xacc = 0; + vs_scanline_resample_linear_UYVY (tmp2, + src->pixels + (j + 1) * src->stride, src->width, dest->width, + &xacc, x_increment); + y2 = j + 1; + } + vs_scanline_merge_linear_UYVY (dest->pixels + i * dest->stride, + tmp1, tmp2, dest->width, x); + } else if (j == y2) { + if (j + 1 != y1) { + xacc = 0; + vs_scanline_resample_linear_UYVY (tmp1, + src->pixels + (j + 1) * src->stride, src->width, dest->width, + &xacc, x_increment); + y1 = j + 1; + } + vs_scanline_merge_linear_UYVY (dest->pixels + i * dest->stride, + tmp2, tmp1, dest->width, x); + } else { + xacc = 0; + vs_scanline_resample_linear_UYVY (tmp1, src->pixels + j * src->stride, + src->width, dest->width, &xacc, x_increment); + y1 = j; + xacc = 0; + vs_scanline_resample_linear_UYVY (tmp2, + src->pixels + (j + 1) * src->stride, src->width, dest->width, + &xacc, x_increment); + y2 = (j + 1); + vs_scanline_merge_linear_UYVY (dest->pixels + i * dest->stride, + tmp1, tmp2, dest->width, x); + } + } + + acc += y_increment; + } +} + +/* greyscale */ + +void +vs_image_scale_nearest_Y (const VSImage * dest, const VSImage * src, + uint8_t * tmpbuf) +{ + int acc; + int y_increment; + int x_increment; + int i; + int j; + + if (dest->height == 1) + y_increment = 0; + else + y_increment = ((src->height - 1) << 16) / (dest->height - 1); + + if (dest->width == 1) + x_increment = 0; + else + x_increment = ((src->width - 1) << 16) / (dest->width - 1); + + acc = 0; + for (i = 0; i < dest->height; i++) { + j = acc >> 16; + + gst_videoscale_orc_resample_nearest_u8 (dest->pixels + i * dest->stride, + src->pixels + j * src->stride, 0, x_increment, dest->width); + acc += y_increment; + } +} + +void +vs_image_scale_linear_Y (const VSImage * dest, const VSImage * src, + uint8_t * tmpbuf) +{ + int acc; + int y_increment; + int x_increment; + uint8_t *tmp1; + uint8_t *tmp2; + int y1; + int y2; + int i; + int j; + int x; + int dest_size; + + if (dest->height == 1) + y_increment = 0; + else + y_increment = ((src->height - 1) << 16) / (dest->height - 1) - 1; + + if (dest->width == 1) + x_increment = 0; + else + x_increment = ((src->width - 1) << 16) / (dest->width - 1) - 1; + + dest_size = dest->width; + + tmp1 = tmpbuf; + tmp2 = tmpbuf + dest_size; + + acc = 0; + y2 = -1; + gst_videoscale_orc_resample_bilinear_u8 (tmp1, src->pixels, + 0, x_increment, dest->width); + y1 = 0; + for (i = 0; i < dest->height; i++) { + j = acc >> 16; + x = acc & 0xffff; + + if (x == 0) { + if (j == y1) { + memcpy (dest->pixels + i * dest->stride, tmp1, dest_size); + } else if (j == y2) { + memcpy (dest->pixels + i * dest->stride, tmp2, dest_size); + } else { + gst_videoscale_orc_resample_bilinear_u8 (tmp1, + src->pixels + j * src->stride, 0, x_increment, dest->width); + y1 = j; + memcpy (dest->pixels + i * dest->stride, tmp1, dest_size); + } + } else { + if (j == y1) { + if (j + 1 != y2) { + gst_videoscale_orc_resample_bilinear_u8 (tmp2, + src->pixels + (j + 1) * src->stride, 0, x_increment, dest->width); + y2 = j + 1; + } + if ((x >> 8) == 0) { + memcpy (dest->pixels + i * dest->stride, tmp1, dest->width); + } else { + orc_merge_linear_u8 (dest->pixels + i * dest->stride, + tmp1, tmp2, (x >> 8), dest->width); + } + } else if (j == y2) { + if (j + 1 != y1) { + gst_videoscale_orc_resample_bilinear_u8 (tmp1, + src->pixels + (j + 1) * src->stride, 0, x_increment, dest->width); + y1 = j + 1; + } + if ((x >> 8) == 0) { + memcpy (dest->pixels + i * dest->stride, tmp2, dest->width); + } else { + orc_merge_linear_u8 (dest->pixels + i * dest->stride, + tmp2, tmp1, (x >> 8), dest->width); + } + } else { + gst_videoscale_orc_resample_bilinear_u8 (tmp1, + src->pixels + j * src->stride, 0, x_increment, dest->width); + y1 = j; + gst_videoscale_orc_resample_bilinear_u8 (tmp2, + src->pixels + (j + 1) * src->stride, 0, x_increment, dest->width); + y2 = (j + 1); + if ((x >> 8) == 0) { + memcpy (dest->pixels + i * dest->stride, tmp1, dest->width); + } else { + orc_merge_linear_u8 (dest->pixels + i * dest->stride, + tmp1, tmp2, (x >> 8), dest->width); + } + } + } + + acc += y_increment; + } +} + +void +vs_image_scale_nearest_Y16 (const VSImage * dest, const VSImage * src, + uint8_t * tmpbuf) +{ + int acc; + int y_increment; + int x_increment; + int i; + int j; + int xacc; + + if (dest->height == 1) + y_increment = 0; + else + y_increment = ((src->height - 1) << 16) / (dest->height - 1); + + if (dest->width == 1) + x_increment = 0; + else + x_increment = ((src->width - 1) << 16) / (dest->width - 1); + + acc = 0; + for (i = 0; i < dest->height; i++) { + j = acc >> 16; + + xacc = 0; + vs_scanline_resample_nearest_Y16 (dest->pixels + i * dest->stride, + src->pixels + j * src->stride, src->width, dest->width, &xacc, + x_increment); + + acc += y_increment; + } +} + +void +vs_image_scale_linear_Y16 (const VSImage * dest, const VSImage * src, + uint8_t * tmpbuf) +{ + int acc; + int y_increment; + int x_increment; + uint8_t *tmp1; + uint8_t *tmp2; + int y1; + int y2; + int i; + int j; + int x; + int dest_size; + int xacc; + + if (dest->height == 1) + y_increment = 0; + else + y_increment = ((src->height - 1) << 16) / (dest->height - 1) - 1; + + if (dest->width == 1) + x_increment = 0; + else + x_increment = ((src->width - 1) << 16) / (dest->width - 1) - 1; + + dest_size = 2 * dest->width; + + tmp1 = tmpbuf; + tmp2 = tmpbuf + dest_size; + + acc = 0; + xacc = 0; + y2 = -1; + vs_scanline_resample_linear_Y16 (tmp1, src->pixels, src->width, dest->width, + &xacc, x_increment); + y1 = 0; + for (i = 0; i < dest->height; i++) { + j = acc >> 16; + x = acc & 0xffff; + + if (x == 0) { + if (j == y1) { + memcpy (dest->pixels + i * dest->stride, tmp1, dest_size); + } else if (j == y2) { + memcpy (dest->pixels + i * dest->stride, tmp2, dest_size); + } else { + xacc = 0; + vs_scanline_resample_linear_Y16 (tmp1, src->pixels + j * src->stride, + src->width, dest->width, &xacc, x_increment); + y1 = j; + memcpy (dest->pixels + i * dest->stride, tmp1, dest_size); + } + } else { + if (j == y1) { + if (j + 1 != y2) { + xacc = 0; + vs_scanline_resample_linear_Y16 (tmp2, + src->pixels + (j + 1) * src->stride, src->width, dest->width, + &xacc, x_increment); + y2 = j + 1; + } + vs_scanline_merge_linear_Y16 (dest->pixels + i * dest->stride, + tmp1, tmp2, dest->width, x); + } else if (j == y2) { + if (j + 1 != y1) { + xacc = 0; + vs_scanline_resample_linear_Y16 (tmp1, + src->pixels + (j + 1) * src->stride, src->width, dest->width, + &xacc, x_increment); + y1 = j + 1; + } + vs_scanline_merge_linear_Y16 (dest->pixels + i * dest->stride, + tmp2, tmp1, dest->width, x); + } else { + xacc = 0; + vs_scanline_resample_linear_Y16 (tmp1, src->pixels + j * src->stride, + src->width, dest->width, &xacc, x_increment); + y1 = j; + xacc = 0; + vs_scanline_resample_linear_Y16 (tmp2, + src->pixels + (j + 1) * src->stride, src->width, dest->width, &xacc, + x_increment); + y2 = (j + 1); + vs_scanline_merge_linear_Y16 (dest->pixels + i * dest->stride, + tmp1, tmp2, dest->width, x); + } + } + + acc += y_increment; + } +} + +/* RGB565 */ + +void +vs_image_scale_nearest_RGB565 (const VSImage * dest, const VSImage * src, + uint8_t * tmpbuf) +{ + int acc; + int y_increment; + int x_increment; + int i; + int j; + int xacc; + + if (dest->height == 1) + y_increment = 0; + else + y_increment = ((src->height - 1) << 16) / (dest->height - 1); + + if (dest->width == 1) + x_increment = 0; + else + x_increment = ((src->width - 1) << 16) / (dest->width - 1); + + acc = 0; + for (i = 0; i < dest->height; i++) { + j = acc >> 16; + + xacc = 0; + vs_scanline_resample_nearest_RGB565 (dest->pixels + i * dest->stride, + src->pixels + j * src->stride, src->width, dest->width, &xacc, + x_increment); + + acc += y_increment; + } +} + +void +vs_image_scale_linear_RGB565 (const VSImage * dest, const VSImage * src, + uint8_t * tmpbuf) +{ + int acc; + int y_increment; + int x_increment; + uint8_t *tmp1; + uint8_t *tmp2; + int y1; + int y2; + int i; + int j; + int x; + int dest_size; + int xacc; + + if (dest->height == 1) + y_increment = 0; + else + y_increment = ((src->height - 1) << 16) / (dest->height - 1) - 1; + + if (dest->width == 1) + x_increment = 0; + else + x_increment = ((src->width - 1) << 16) / (dest->width - 1) - 1; + + dest_size = dest->width * 2; + + tmp1 = tmpbuf; + tmp2 = tmpbuf + dest_size; + + acc = 0; + xacc = 0; + y2 = -1; + vs_scanline_resample_linear_RGB565 (tmp1, src->pixels, src->width, + dest->width, &xacc, x_increment); + y1 = 0; + for (i = 0; i < dest->height; i++) { + j = acc >> 16; + x = acc & 0xffff; + + if (x == 0) { + if (j == y1) { + memcpy (dest->pixels + i * dest->stride, tmp1, dest_size); + } else if (j == y2) { + memcpy (dest->pixels + i * dest->stride, tmp2, dest_size); + } else { + xacc = 0; + vs_scanline_resample_linear_RGB565 (tmp1, src->pixels + j * src->stride, + src->width, dest->width, &xacc, x_increment); + y1 = j; + memcpy (dest->pixels + i * dest->stride, tmp1, dest_size); + } + } else { + if (j == y1) { + if (j + 1 != y2) { + xacc = 0; + vs_scanline_resample_linear_RGB565 (tmp2, + src->pixels + (j + 1) * src->stride, src->width, dest->width, + &xacc, x_increment); + y2 = j + 1; + } + vs_scanline_merge_linear_RGB565 (dest->pixels + i * dest->stride, + tmp1, tmp2, dest->width, x); + } else if (j == y2) { + if (j + 1 != y1) { + xacc = 0; + vs_scanline_resample_linear_RGB565 (tmp1, + src->pixels + (j + 1) * src->stride, src->width, dest->width, + &xacc, x_increment); + y1 = j + 1; + } + vs_scanline_merge_linear_RGB565 (dest->pixels + i * dest->stride, + tmp2, tmp1, dest->width, x); + } else { + xacc = 0; + vs_scanline_resample_linear_RGB565 (tmp1, src->pixels + j * src->stride, + src->width, dest->width, &xacc, x_increment); + y1 = j; + xacc = 0; + vs_scanline_resample_linear_RGB565 (tmp2, + src->pixels + (j + 1) * src->stride, src->width, dest->width, &xacc, + x_increment); + y2 = (j + 1); + vs_scanline_merge_linear_RGB565 (dest->pixels + i * dest->stride, + tmp1, tmp2, dest->width, x); + } + } + + acc += y_increment; + } +} + +/* RGB555 */ + +void +vs_image_scale_nearest_RGB555 (const VSImage * dest, const VSImage * src, + uint8_t * tmpbuf) +{ + int acc; + int y_increment; + int x_increment; + int i; + int j; + int xacc; + + if (dest->height == 1) + y_increment = 0; + else + y_increment = ((src->height - 1) << 16) / (dest->height - 1); + + if (dest->width == 1) + x_increment = 0; + else + x_increment = ((src->width - 1) << 16) / (dest->width - 1); + + acc = 0; + for (i = 0; i < dest->height; i++) { + j = acc >> 16; + + xacc = 0; + vs_scanline_resample_nearest_RGB555 (dest->pixels + i * dest->stride, + src->pixels + j * src->stride, src->width, dest->width, &xacc, + x_increment); + + acc += y_increment; + } +} + +void +vs_image_scale_linear_RGB555 (const VSImage * dest, const VSImage * src, + uint8_t * tmpbuf) +{ + int acc; + int y_increment; + int x_increment; + uint8_t *tmp1; + uint8_t *tmp2; + int y1; + int y2; + int i; + int j; + int x; + int dest_size; + int xacc; + + if (dest->height == 1) + y_increment = 0; + else + y_increment = ((src->height - 1) << 16) / (dest->height - 1) - 1; + + if (dest->width == 1) + x_increment = 0; + else + x_increment = ((src->width - 1) << 16) / (dest->width - 1) - 1; + + dest_size = dest->width * 2; + + tmp1 = tmpbuf; + tmp2 = tmpbuf + dest_size; + + acc = 0; + xacc = 0; + y2 = -1; + vs_scanline_resample_linear_RGB555 (tmp1, src->pixels, src->width, + dest->width, &xacc, x_increment); + y1 = 0; + for (i = 0; i < dest->height; i++) { + j = acc >> 16; + x = acc & 0xffff; + + if (x == 0) { + if (j == y1) { + memcpy (dest->pixels + i * dest->stride, tmp1, dest_size); + } else if (j == y2) { + memcpy (dest->pixels + i * dest->stride, tmp2, dest_size); + } else { + xacc = 0; + vs_scanline_resample_linear_RGB555 (tmp1, src->pixels + j * src->stride, + src->width, dest->width, &xacc, x_increment); + y1 = j; + memcpy (dest->pixels + i * dest->stride, tmp1, dest_size); + } + } else { + if (j == y1) { + if (j + 1 != y2) { + xacc = 0; + vs_scanline_resample_linear_RGB555 (tmp2, + src->pixels + (j + 1) * src->stride, src->width, dest->width, + &xacc, x_increment); + y2 = j + 1; + } + vs_scanline_merge_linear_RGB555 (dest->pixels + i * dest->stride, + tmp1, tmp2, dest->width, x); + } else if (j == y2) { + if (j + 1 != y1) { + xacc = 0; + vs_scanline_resample_linear_RGB555 (tmp1, + src->pixels + (j + 1) * src->stride, src->width, dest->width, + &xacc, x_increment); + y1 = j + 1; + } + vs_scanline_merge_linear_RGB555 (dest->pixels + i * dest->stride, + tmp2, tmp1, dest->width, x); + } else { + xacc = 0; + vs_scanline_resample_linear_RGB555 (tmp1, src->pixels + j * src->stride, + src->width, dest->width, &xacc, x_increment); + y1 = j; + xacc = 0; + vs_scanline_resample_linear_RGB555 (tmp2, + src->pixels + (j + 1) * src->stride, src->width, dest->width, &xacc, + x_increment); + y2 = (j + 1); + vs_scanline_merge_linear_RGB555 (dest->pixels + i * dest->stride, + tmp1, tmp2, dest->width, x); + } + } + + acc += y_increment; + } +} + +void +vs_image_scale_nearest_AYUV64 (const VSImage * dest, const VSImage * src, + uint8_t * tmpbuf8) +{ + int acc; + int y_increment; + int x_increment; + int i; + int j; + int prev_j; + + if (dest->height == 1) + y_increment = 0; + else + y_increment = ((src->height - 1) << 16) / (dest->height - 1); + + if (dest->width == 1) + x_increment = 0; + else + x_increment = ((src->width - 1) << 16) / (dest->width - 1); + + + acc = 0; + prev_j = -1; + for (i = 0; i < dest->height; i++) { + j = acc >> 16; + + if (j == prev_j) { + memcpy (dest->pixels + i * dest->stride, + dest->pixels + (i - 1) * dest->stride, dest->width * 8); + } else { + int xacc = 0; + vs_scanline_resample_nearest_AYUV64 (dest->pixels + i * dest->stride, + src->pixels + j * src->stride, src->width, dest->width, &xacc, + x_increment); + } + + prev_j = j; + acc += y_increment; + } +} + +void +vs_image_scale_linear_AYUV64 (const VSImage * dest, const VSImage * src, + uint8_t * tmpbuf) +{ + int acc; + int y_increment; + int x_increment; + int y1; + int i; + int j; + int x; + int dest_size; + int xacc; + + if (dest->height == 1) + y_increment = 0; + else + y_increment = ((src->height - 1) << 16) / (dest->height - 1) - 1; + + if (dest->width == 1) + x_increment = 0; + else + x_increment = ((src->width - 1) << 16) / (dest->width - 1) - 1; + + dest_size = dest->width * 8; + +#undef LINE +#define LINE(x) ((guint16 *)((tmpbuf) + (dest_size)*((x)&1))) + + acc = 0; + //gst_videoscale_orc_resample_bilinear_u64 (LINE (0), src->pixels, + // 0, x_increment, dest->width); + xacc = 0; + vs_scanline_resample_linear_AYUV64 ((guint8 *) LINE (0), + src->pixels, src->width, dest->width, &xacc, x_increment); + y1 = 0; + for (i = 0; i < dest->height; i++) { + j = acc >> 16; + x = acc & 0xffff; + + if (x == 0) { + memcpy (dest->pixels + i * dest->stride, LINE (j), dest_size); + } else { + if (j > y1) { + xacc = 0; + vs_scanline_resample_linear_AYUV64 ((guint8 *) LINE (j), + src->pixels + j * src->stride, src->width, dest->width, &xacc, + x_increment); + //gst_videoscale_orc_resample_bilinear_u64 (LINE (j), + // src->pixels + j * src->stride, 0, x_increment, dest->width); + y1++; + } + if (j >= y1) { + xacc = 0; + vs_scanline_resample_linear_AYUV64 ((guint8 *) LINE (j + 1), + src->pixels + (j + 1) * src->stride, src->width, dest->width, &xacc, + x_increment); + orc_merge_linear_u16 ((guint16 *) (dest->pixels + i * dest->stride), + LINE (j), LINE (j + 1), 65536 - x, x, dest->width * 4); + //gst_videoscale_orc_resample_merge_bilinear_u64 (dest->pixels + + // i * dest->stride, LINE (j + 1), LINE (j), + // src->pixels + (j + 1) * src->stride, (x >> 8), 0, x_increment, + // dest->width); + y1++; + } else { + orc_merge_linear_u16 ((guint16 *) (dest->pixels + i * dest->stride), + LINE (j), LINE (j + 1), 65536 - x, x, dest->width * 4); + } + } + + acc += y_increment; + } +}