added android components
[mardrone] / mardrone / imports / com / nokia / android.1.1 / CheckBox.qml
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40
41 import QtQuick 1.1
42 import "." 1.1
43
44 Item {
45     id: root
46
47     // Common Public API
48     property bool checked: false
49     property bool pressed: stateGroup.state == "Pressed" || stateGroup.state == "KeyPressed"
50
51     signal clicked
52
53     property alias text: label.text
54
55     // Symbian specific API
56     property bool platformInverted: false
57
58     // Performance optimization:
59     // Use value assignment when property changes instead of binding to js function
60     onCheckedChanged: { contentIcon.source = internal.iconSource() }
61     onPressedChanged: { contentIcon.source = internal.iconSource() }
62     onEnabledChanged: { contentIcon.source = internal.iconSource() }
63     onPlatformInvertedChanged: { contentIcon.source = internal.iconSource() }
64
65     QtObject {
66         id: internal
67         objectName: "internal"
68         property color disabledColor: root.platformInverted ? platformStyle.colorDisabledLightInverted
69                                                             : platformStyle.colorDisabledLight
70         property color pressedColor: root.platformInverted ? platformStyle.colorPressedInverted
71                                                            : platformStyle.colorPressed
72         property color normalColor: root.platformInverted ? platformStyle.colorNormalLightInverted
73                                                           : platformStyle.colorNormalLight
74
75         function iconSource() {
76             var id
77             if (!root.enabled) {
78                 if (root.checked)
79                     id = "disabled_selected"
80                 else
81                     id = "disabled_unselected"
82             } else {
83                 if (root.pressed)
84                     id = "pressed"
85                 else if (root.checked)
86                     id = "normal_selected"
87                 else
88                     id = "normal_unselected"
89             }
90             return privateStyle.imagePath("qtg_graf_checkbox_" + id, root.platformInverted)
91         }
92
93         function toggle() {
94             clickedEffect.restart()
95             root.checked = !root.checked
96             root.clicked()
97         }
98     }
99
100     StateGroup {
101         id: stateGroup
102
103         states: [
104             State { name: "Pressed" },
105             State { name: "KeyPressed" },
106             State { name: "Canceled" }
107         ]
108
109         transitions: [
110             Transition {
111                 to: "Pressed"
112                 ScriptAction { script:  privateStyle.play(Android.BasicItem) }
113             },
114             Transition {
115                 from: "Pressed"
116                 to: ""
117                 ScriptAction { script: privateStyle.play(Android.CheckBox) }
118                 ScriptAction { script: internal.toggle() }
119             },
120             Transition {
121                 from: "KeyPressed"
122                 to: ""
123                 ScriptAction { script: internal.toggle() }
124             }
125
126         ]
127     }
128
129     implicitWidth: label.text ? privateStyle.buttonSize + platformStyle.paddingMedium + privateStyle.textWidth(label.text, label.font)
130                               : privateStyle.buttonSize
131     implicitHeight: privateStyle.buttonSize
132
133     Image {
134         id: contentIcon
135         source: privateStyle.imagePath("qtg_graf_checkbox_normal_unselected", root.platformInverted);
136         anchors.left: parent.left
137         anchors.verticalCenter: parent.verticalCenter
138         sourceSize.width: privateStyle.buttonSize
139         sourceSize.height: privateStyle.buttonSize
140         smooth: true
141
142         MouseArea {
143             id: mouseArea
144             anchors.fill: parent
145
146             onPressed: stateGroup.state = "Pressed"
147             onReleased: stateGroup.state = ""
148             onClicked: stateGroup.state = ""
149             onExited: stateGroup.state = "Canceled"
150             onCanceled: {
151                 // Mark as canceled
152                 stateGroup.state = "Canceled"
153                 // Reset state. Can't expect a release since mouse was ungrabbed
154                 stateGroup.state = ""
155             }
156         }
157     }
158
159     Text {
160         id: label
161         anchors.left: contentIcon.right
162         anchors.leftMargin: text ? platformStyle.paddingMedium : 0
163         anchors.right: parent.right
164         anchors.verticalCenter: parent.verticalCenter
165         elide: Text.ElideRight
166         horizontalAlignment: Text.AlignLeft
167         font { family: platformStyle.fontFamilyRegular; pixelSize: platformStyle.fontSizeMedium }
168         color: root.enabled ? (root.pressed ? internal.pressedColor : internal.normalColor)
169                             : internal.disabledColor
170     }
171
172     SequentialAnimation {
173         id: clickedEffect
174         PropertyAnimation {
175             target: contentIcon
176             property: "scale"
177             from: 1.0
178             to: 0.8
179             easing.type: Easing.Linear
180             duration: 50
181         }
182         PropertyAnimation {
183             target: contentIcon
184             property: "scale"
185             from: 0.8
186             to: 1.0
187             easing.type: Easing.OutQuad
188             duration: 170
189         }
190     }
191
192     Keys.onPressed: {
193         if (!event.isAutoRepeat && (event.key == Qt.Key_Select
194                                     || event.key == Qt.Key_Return
195                                     || event.key == Qt.Key_Enter)) {
196             stateGroup.state = "KeyPressed"
197             event.accepted = true
198         }
199     }
200
201     Keys.onReleased: {
202         if (!event.isAutoRepeat && (event.key == Qt.Key_Select
203                                     || event.key == Qt.Key_Return
204                                     || event.key == Qt.Key_Enter)) {
205             stateGroup.state = ""
206             event.accepted = true
207         }
208     }
209 }