/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the Qt Components project. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor ** the names of its contributors may be used to endorse or promote ** products derived from this software without specific prior written ** permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 1.1 import "." 1.1 import "AppManager.js" as Utils Item { id: root property Item visualParent property int status: DialogStatus.Closed property int animationDuration: 500 property Item fader property bool platformInverted: false signal faderClicked function open() { if (status == DialogStatus.Open || status == DialogStatus.Opening) return var notify = false if (!fader) { fader = faderComponent.createObject(visualParent ? visualParent : Utils.rootObject()) notify = true } fader.animationDuration = root.animationDuration root.parent = fader status = DialogStatus.Opening fader.state = "Visible" if (notify) platformPopupManager.privateNotifyPopupOpen() } function close() { if (status != DialogStatus.Closed) { status = DialogStatus.Closing if (fader) fader.state = "Hidden" } } onStatusChanged: { if (status == DialogStatus.Closed && fader) { // Temporarily setting root window as parent // otherwise transition animation jams root.parent = null fader.destroy() fader = null // Prevent reuse in open() root.parent = parentCache.oldParent platformPopupManager.privateNotifyPopupClose() } } Component.onCompleted: { parentCache.oldParent = parent } //if this is not given, application may crash in some cases Component.onDestruction: { if (parentCache.oldParent != null) { parent = parentCache.oldParent } } QtObject { id: parentCache property QtObject oldParent: null } //This eats mouse events when popup area is clicked MouseArea { anchors.fill: parent } Component { id: faderComponent Fader { platformInverted: root.platformInverted onClicked: root.faderClicked() } } }