/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the Qt Components project. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor ** the names of its contributors may be used to endorse or promote ** products derived from this software without specific prior written ** permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 1.1 import Qt.labs.components 1.1 import "." 1.1 Item { id: root // Common Public API property alias checked: checkable.checked property bool pressed: stateGroup.state == "Pressed" || stateGroup.state == "KeyPressed" signal clicked property alias text: label.text // Symbian specific API property alias platformExclusiveGroup: checkable.exclusiveGroup property bool platformInverted: false QtObject { id: internal objectName: "internal" property color disabledColor: root.platformInverted ? platformStyle.colorDisabledLightInverted : platformStyle.colorDisabledLight property color pressedColor: root.platformInverted ? platformStyle.colorPressedInverted : platformStyle.colorPressed property color normalColor: root.platformInverted ? platformStyle.colorNormalLightInverted : platformStyle.colorNormalLight function toggle() { clickedEffect.restart() checkable.toggle() root.clicked() } function icon_postfix() { if (pressed) return "pressed" else if (root.checked) { if (!root.enabled) return "disabled_selected" else return "normal_selected" } else { if (!root.enabled) return "disabled_unselected" else return "normal_unselected" } } } StateGroup { id: stateGroup states: [ State { name: "Pressed" }, State { name: "KeyPressed" }, State { name: "Canceled" } ] transitions: [ Transition { to: "Pressed" ScriptAction { script: privateStyle.play(Android.BasicItem) } }, Transition { from: "Pressed" to: "" ScriptAction { script: privateStyle.play(Android.CheckBox) } ScriptAction { script: internal.toggle() } }, Transition { from: "KeyPressed" to: "" ScriptAction { script: internal.toggle() } } ] } implicitWidth: privateStyle.textWidth(label.text, label.font) + platformStyle.paddingMedium + privateStyle.buttonSize implicitHeight: privateStyle.buttonSize Image { id: image source: privateStyle.imagePath("qtg_graf_radiobutton_" + internal.icon_postfix(), root.platformInverted) anchors.left: parent.left anchors.verticalCenter: parent.verticalCenter sourceSize.width: privateStyle.buttonSize sourceSize.height: privateStyle.buttonSize MouseArea { id: mouseArea anchors.fill: parent onPressed: stateGroup.state = "Pressed" onReleased: stateGroup.state = "" onClicked: stateGroup.state = "" onExited: stateGroup.state = "Canceled" onCanceled: { // Mark as canceled stateGroup.state = "Canceled" // Reset state. Can't expect a release since mouse was ungrabbed stateGroup.state = "" } } } Text { id: label elide: Text.ElideRight anchors.left: image.right anchors.leftMargin: platformStyle.paddingMedium anchors.verticalCenter: parent.verticalCenter anchors.right: parent.right horizontalAlignment: Text.AlignLeft font { family: platformStyle.fontFamilyRegular; pixelSize: platformStyle.fontSizeMedium } color: root.enabled ? (root.pressed ? internal.pressedColor : internal.normalColor) : internal.disabledColor } ParallelAnimation { id: clickedEffect SequentialAnimation { PropertyAnimation { target: image property: "scale" from: 1.0 to: 0.8 easing.type: Easing.Linear duration: 50 } PropertyAnimation { target: image property: "scale" from: 0.8 to: 1.0 easing.type: Easing.OutQuad duration: 170 } } } Keys.onPressed: { if (!event.isAutoRepeat && (event.key == Qt.Key_Select || event.key == Qt.Key_Return || event.key == Qt.Key_Enter)) { stateGroup.state = "KeyPressed" event.accepted = true } } Keys.onReleased: { if (!event.isAutoRepeat && (event.key == Qt.Key_Select || event.key == Qt.Key_Return || event.key == Qt.Key_Enter)) { stateGroup.state = "" event.accepted = true } } Checkable { id: checkable value: root.text enabled: true } }