/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the Qt Components project. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor ** the names of its contributors may be used to endorse or promote ** products derived from this software without specific prior written ** permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 1.1 import "." 1.0 Item { id: root // api property alias visualParent: fader.visualParent // possible states: Opening, Open, Closing, Closed // Opening and Closing are used during animation (when the dialog fades/moves/pops/whatever in) property int status: DialogStatus.Closed // private api property double __dim: 0.9 property int __fadeInDuration property int __fadeOutDuration property int __fadeInDelay property int __fadeOutDelay property int __fadeInEasingType property int __fadeOutEasingType property string __faderBackground function open() { if (status == DialogStatus.Closed) status = DialogStatus.Opening; } function close() { if (status == DialogStatus.Open) status = DialogStatus.Closing; } signal privateClicked //Deprecated, TODO Remove the following two lines on w13 signal clicked onClicked: privateClicked() QtObject { id: parentCache property QtObject oldParent: null } Component.onCompleted: { parentCache.oldParent = parent; fader.parent = parent; parent = fader; } //if this is not given, application may crash in some cases Component.onDestruction: { if (parentCache.oldParent != null) { parent = parentCache.oldParent fader.parent = root } } Fader { id: fader dim: root.__dim fadeInDuration: root.__fadeInDuration fadeOutDuration: root.__fadeOutDuration fadeInDelay: root.__fadeInDelay fadeOutDelay: root.__fadeOutDelay fadeInEasingType: root.__fadeInEasingType fadeOutEasingType: root.__fadeOutEasingType background: root.__faderBackground onPrivateClicked: root.privateClicked(); MouseArea { anchors.fill: parent enabled: root.status == DialogStatus.Opening || root.status == DialogStatus.Closing z: Number.MAX_VALUE } } function __fader() { return fader; } }