pannable_area = hildon.PannableArea()
- character_win = CharacterSheetUI(self.controller)
# gtk.HILDON_UI_MODE_NORMAL -> not selection in the treeview
# gtk.HILDON_UI_MODE_EDIT -> selection in the treeview
treeview = hildon.GtkTreeView(gtk.HILDON_UI_MODE_NORMAL)
- treeview.connect('row-activated', character_win.build_window)
+ treeview.connect('row-activated', self.do_charactersheet)
self.char_model = models.CharacterListModel(self.controller)
treeview.set_model(self.char_model)
hildon.hildon_gtk_window_set_progress_indicator(self.win, 0)
+ def do_charactersheet(self, treeview, path, view_column):
+
+ model = treeview.get_model()
+ miter = model.get_iter(path)
+
+ # column 0 is the portrait, column 1 is name
+ char_name = model.get_value(miter, 1)
+ uid = model.get_value(miter, 2)
+
+ if uid:
+ CharacterSheetUI(self.controller, char_name, uid)
+ else:
+ pass
+
+
class CharacterSheetUI(BaseUI):
UPDATE_INTERVAL = 1
- def __init__(self, controller):
+ def __init__(self, controller, char_name, uid):
self.controller = controller
+ self.char_name = char_name
+ self.uid = uid
self.sheet = None
self.char_id = None
self.skills_model = None
+
+ self.build_window()
- def build_window(self, treeview, path, view_column):
+ def build_window(self):
# TODO: this is a really long and ugly function, split it up somehow
self.win = hildon.StackableWindow()
pannable_area = hildon.PannableArea()
- model = treeview.get_model()
- miter = model.get_iter(path)
-
- # column 0 is the portrait, column 1 is name
- char_name = model.get_value(miter, 1)
- self.uid = model.get_value(miter, 2)
- self.char_id = self.controller.char_name2id(char_name)
+ self.char_id = self.controller.char_name2id(self.char_name)
self.sheet = self.controller.get_char_sheet(self.uid, self.char_id)
- self.win.set_title(char_name)
+ self.win.set_title(self.char_name)
hbox = gtk.HBox(False, 0)
info_vbox = gtk.VBox(False, 0)
portrait = gtk.Image()
- portrait.set_from_file(self.controller.get_portrait(char_name, 256))
+ portrait.set_from_file(self.controller.get_portrait(self.char_name, 256))
portrait.show()
hbox.pack_start(portrait, False, False, 10)