import hildon
import gobject
+import glib
+
+import validation
+
from ui import models
class BaseUI():
about_name = 'mEveMon'
about_text = ('Mobile character monitor for EVE Online')
- about_authors = ['Ryan Campbell', 'Danny Campbell']
+ about_authors = ['Ryan Campbell <campbellr@gmail.com>',
+ 'Danny Campbell <danny.campbell@gmail.com>']
+
about_website = 'http://mevemon.garage.maemo.org'
- app_version = '0.2'
+ app_version = '0.4'
menu_items = ("Settings", "About", "Refresh")
# Add entry to the view menu
menu.append(button)
-
+
menu.show_all()
return menu
vbox = gtk.VBox(False, 1)
- acctsLabel = gtk.Label("Accounts:")
- acctsLabel.set_justify(gtk.JUSTIFY_LEFT)
+ #acctsLabel = gtk.Label("Accounts:")
+ #acctsLabel.set_justify(gtk.JUSTIFY_LEFT)
- vbox.pack_start(acctsLabel, False, False, 1)
+ #vbox.pack_start(acctsLabel, False, False, 1)
self.accounts_model = models.AccountsModel(self.controller)
accounts_treeview = hildon.GtkTreeView(gtk.HILDON_UI_MODE_NORMAL)
accounts_treeview.set_model(self.accounts_model)
+ accounts_treeview.set_headers_visible(True)
self.add_columns_to_accounts(accounts_treeview)
vbox.pack_start(accounts_treeview, False, False, 1)
while(result != gtk.RESPONSE_DELETE_EVENT):
if result == RESPONSE_NEW:
self.new_account_clicked(window)
- elif result == RESPONSE_EDIT:
- # get the selected treeview item and pop up the account_box
- self.edit_account(accounts_treeview)
+ #elif result == RESPONSE_EDIT:
+ # # get the selected treeview item and pop up the account_box
+ # self.edit_account(accounts_treeview)
elif result == RESPONSE_DELETE:
# get the selected treeview item, and delete the gconf keys
self.delete_account(accounts_treeview)
def add_columns_to_accounts(self, treeview):
#Column 0 for the treeview
renderer = gtk.CellRendererText()
- column = gtk.TreeViewColumn('Account ID', renderer, text=0)
+ column = gtk.TreeViewColumn('User ID', renderer,
+ text=models.AccountsModel.C_UID)
column.set_property("expand", True)
treeview.append_column(column)
+ #Column 2 (characters) for the treeview
+ column = gtk.TreeViewColumn('Characters', renderer,
+ markup=models.AccountsModel.C_CHARS)
+ column.set_property("expand", True)
+ treeview.append_column(column)
def new_account_clicked(self, window):
dialog = gtk.Dialog()
ok_button = dialog.add_button(gtk.STOCK_OK, gtk.RESPONSE_OK)
dialog.show_all()
+
result = dialog.run()
- if result == gtk.RESPONSE_OK:
- self.controller.add_account(uidEntry.get_text(), apiEntry.get_text())
- self.accounts_model.get_accounts()
-
+ valid_credentials = False
+
+ while not valid_credentials:
+ if result == gtk.RESPONSE_OK:
+ uid = uidEntry.get_text()
+ api_key = apiEntry.get_text()
+
+ try:
+ validation.uid(uid)
+ validation.api_key(api_key)
+ except validation.ValidationError, e:
+ self.report_error(e.message)
+ result = dialog.run()
+ else:
+ valid_credentials = True
+ self.controller.add_account(uid, api_key)
+ self.accounts_model.get_accounts()
+ else:
+ break
+
dialog.destroy()
- return result
+
+ def report_error(self, error):
+ hildon.hildon_banner_show_information(self.win, '', error)
-
def about_clicked(self, button):
dialog = gtk.AboutDialog()
dialog.set_website(self.about_website)
box.pack_start(label, False, False, padding)
+ return label
+
class mEveMonUI(BaseUI):
gtk.set_application_name("mEveMon")
#create the main window
- win = hildon.StackableWindow()
- win.connect("destroy", self.controller.quit)
- win.show_all()
- hildon.hildon_gtk_window_set_progress_indicator(win, 1)
+ self.win = hildon.StackableWindow()
+ self.win.connect("destroy", self.controller.quit)
+ self.win.show_all()
+ hildon.hildon_gtk_window_set_progress_indicator(self.win, 1)
# Create menu
- menu = self.create_menu(win)
+ menu = self.create_menu(self.win)
# Attach menu to the window
- win.set_app_menu(menu)
+ self.win.set_app_menu(menu)
pannable_area = hildon.PannableArea()
pannable_area.add(treeview)
- win.add(pannable_area);
+ self.win.add(pannable_area);
- win.show_all()
+ self.win.show_all()
- hildon.hildon_gtk_window_set_progress_indicator(win, 0)
+ hildon.hildon_gtk_window_set_progress_indicator(self.win, 0)
def add_columns_to_treeview(self, treeview):
renderer = gtk.CellRendererPixbuf()
column = gtk.TreeViewColumn()
column.pack_start(renderer, True)
- column.add_attribute(renderer, "pixbuf", 0)
+ column.add_attribute(renderer, "pixbuf",
+ models.CharacterListModel.C_PORTRAIT)
treeview.append_column(column)
#Column 1 for the treeview
renderer = gtk.CellRendererText()
- column = gtk.TreeViewColumn('Character Name', renderer, text=1)
+ column = gtk.TreeViewColumn('Character Name', renderer,
+ text=models.CharacterListModel.C_NAME)
column.set_property("expand", True)
treeview.append_column(column)
class CharacterSheetUI(BaseUI):
-
+ UPDATE_INTERVAL = 1
+
def __init__(self, controller):
self.controller = controller
self.sheet = None
def build_window(self, treeview, path, view_column):
# TODO: this is a really long and ugly function, split it up somehow
- win = hildon.StackableWindow()
- win.show_all()
- hildon.hildon_gtk_window_set_progress_indicator(win, 1)
+ self.win = hildon.StackableWindow()
+ #win.show_all()
+ hildon.hildon_gtk_window_set_progress_indicator(self.win, 1)
# Create menu
# NOTE: we probably want a window-specific menu for this page, but the
# main appmenu works for now
- menu = self.create_menu(win)
+ menu = self.create_menu(self.win)
# Attach menu to the window
- win.set_app_menu(menu)
+ self.win.set_app_menu(menu)
pannable_area = hildon.PannableArea()
# column 0 is the portrait, column 1 is name
char_name = model.get_value(miter, 1)
- uid = model.get_value(miter, 2)
+ self.uid = model.get_value(miter, 2)
self.char_id = self.controller.char_name2id(char_name)
- self.sheet = self.controller.get_char_sheet(uid, self.char_id)
+ self.sheet = self.controller.get_char_sheet(self.uid, self.char_id)
- win.set_title(char_name)
+ self.win.set_title(char_name)
hbox = gtk.HBox(False, 0)
info_vbox = gtk.VBox(False, 0)
- stats_vbox = gtk.VBox(False, 0)
portrait = gtk.Image()
portrait.set_from_file(self.controller.get_portrait(char_name, 256))
- portrait.show()
hbox.pack_start(portrait, False, False, 10)
hbox.pack_start(info_vbox, False, False, 5)
- hbox.pack_start(stats_vbox, False, False, 15)
vbox = gtk.VBox(False, 0)
pannable_area.add_with_viewport(vbox)
self.fill_info(info_vbox)
- self.fill_stats(stats_vbox)
+ self.fill_stats(info_vbox)
+
+ separator = gtk.HSeparator()
+ vbox.pack_start(separator, False, False, 5)
self.add_label("<big>Skill in Training:</big>", vbox, align="normal")
- skill = self.controller.get_skill_in_training(uid, self.char_id)
+
+ self.display_skill_in_training(vbox)
+
+ separator = gtk.HSeparator()
+ vbox.pack_start(separator, False, False, 0)
+
+ self.add_label("<big>Skills:</big>", vbox, align="normal")
+
+ skills_treeview = hildon.GtkTreeView(gtk.HILDON_UI_MODE_NORMAL)
+ self.skills_model = models.CharacterSkillsModel(self.controller, self.char_id)
+ skills_treeview.set_model(self.skills_model)
+ self.add_columns_to_skills_view(skills_treeview)
+ vbox.pack_start(skills_treeview, False, False, 1)
+
+ self.win.add(pannable_area)
+ self.win.show_all()
+
+ hildon.hildon_gtk_window_set_progress_indicator(self.win, 0)
+
+ def display_skill_in_training(self, vbox):
+ skill = self.controller.get_skill_in_training(self.uid, self.char_id)
if skill.skillInTraining:
self.add_label("%s <small>(Level %d)</small>" % (skill_name, skill.trainingToLevel),
vbox, align="normal")
- self.add_label("<small>start time: %s\t\tend time: %s</small>" %(time.ctime(skill.trainingStartTime),
+ self.add_label("<small>start time: %s\t\tend time: %s</small>"
+ %(time.ctime(skill.trainingStartTime),
time.ctime(skill.trainingEndTime)), vbox, align="normal")
+ progressbar = gtk.ProgressBar()
+ fraction_completed = (time.time() - skill.trainingStartTime) / \
+ (skill.trainingEndTime - skill.trainingStartTime)
+ progressbar.set_fraction(fraction_completed)
+ align = gtk.Alignment(0.5, 0.5, 0.5, 0)
+ vbox.pack_start(align, False, False, 5)
+ align.add(progressbar)
else:
- self.add_label("<small>No skills are currently being trained</small>", vbox, align="normal")
-
- self.add_label("<big>Skills:</big>", vbox, align="normal")
-
- win.show_all()
-
- skills_treeview = hildon.GtkTreeView(gtk.HILDON_UI_MODE_NORMAL)
- self.skills_model = models.CharacterSkillsModel(self.controller, self.char_id)
- skills_treeview.set_model(self.skills_model)
- self.add_columns_to_skills_view(skills_treeview)
- vbox.pack_start(skills_treeview, False, False, 1)
+ self.add_label("<small>No skills are currently being trained</small>",
+ vbox, align="normal")
- win.add(pannable_area)
- win.show_all()
- hildon.hildon_gtk_window_set_progress_indicator(win, 0)
def fill_info(self, box):
self.add_label("<big><big>%s</big></big>" % self.sheet.name, box)
- self.add_label("<small>%s %s %s</small>" % (self.sheet.gender, self.sheet.race, self.sheet.bloodLine), box)
+ self.add_label("<small>%s %s %s</small>" % (self.sheet.gender,
+ self.sheet.race, self.sheet.bloodLine), box)
self.add_label("", box, markup=False)
self.add_label("<small><b>Corp:</b> %s</small>" % self.sheet.corporationName, box)
self.add_label("<small><b>Balance:</b> %s ISK</small>" % self.sheet.balance, box)
+ self.live_sp_val = self.controller.get_sp(self.uid, self.char_id)
+ self.live_sp = self.add_label("<small><b>Total SP:</b> %s</small>" %
+ self.live_sp_val, box)
+
+ self.spps = self.controller.get_spps(self.uid, self.char_id)[0]
+ glib.timeout_add_seconds(self.UPDATE_INTERVAL, self.update_live_sp)
def fill_stats(self, box):
- self.add_label("", box, markup=False)
- self.add_label("", box, markup=False)
- self.add_label("", box, markup=False)
- self.add_label("<small><b>Intelligence: </b>%d</small>" % self.sheet.attributes.intelligence, box)
- self.add_label("<small><b>Memory:</b>\t%d</small>" % self.sheet.attributes.memory, box)
- self.add_label("<small><b>Charisma:</b>\t%d</small>" % self.sheet.attributes.charisma, box)
- self.add_label("<small><b>Perception:</b>\t%d</small>" % self.sheet.attributes.perception, box)
- self.add_label("<small><b>Willpower:</b>\t%d</small>" % self.sheet.attributes.willpower, box)
+
+ atr = self.sheet.attributes
+
+ self.add_label("<small><b>I: </b>%d <b>M: </b>%d <b>C: </b>%d " \
+ "<b>P: </b>%d <b>W: </b>%d</small>" % (atr.intelligence,
+ atr.memory, atr.charisma, atr.perception, atr.willpower), box)
def add_columns_to_skills_view(self, treeview):
#Column 0 for the treeview
renderer = gtk.CellRendererText()
- column = gtk.TreeViewColumn('Skill Name', renderer, markup=0)
+ column = gtk.TreeViewColumn('Skill Name', renderer,
+ markup=models.CharacterSkillsModel.C_NAME)
column.set_property("expand", True)
treeview.append_column(column)
#Column 1 for the treeview
- column = gtk.TreeViewColumn('Rank', renderer, markup=1)
+ column = gtk.TreeViewColumn('Rank', renderer,
+ markup=models.CharacterSkillsModel.C_RANK)
column.set_property("expand", True)
treeview.append_column(column)
- column = gtk.TreeViewColumn('Points', renderer, markup=2)
+ column = gtk.TreeViewColumn('Points', renderer,
+ markup=models.CharacterSkillsModel.C_SKILLPOINTS)
column.set_property("expand", True)
treeview.append_column(column)
-
- column = gtk.TreeViewColumn('Level', renderer, markup=3)
+ column = gtk.TreeViewColumn('Level', renderer,
+ markup=models.CharacterSkillsModel.C_LEVEL)
column.set_property("expand", True)
treeview.append_column(column)
- def refresh_clicked(self, button, window):
- hildon.hildon_gtk_window_set_progress_indicator(window, 1)
+ def refresh_clicked(self, button):
+ hildon.hildon_gtk_window_set_progress_indicator(self.win, 1)
self.skills_model.get_skills()
- hildon.hildon_gtk_window_set_progress_indicator(window, 0)
+ hildon.hildon_gtk_window_set_progress_indicator(self.win, 0)
+
+
+ def update_live_sp(self):
+ # we don't want to keep the timer running in the background
+ # when this callback returns False, the timer destorys itself
+ if not self.win.get_is_topmost():
+ return False
+
+ self.live_sp_val = self.live_sp_val + self.spps * self.UPDATE_INTERVAL
+ self.live_sp.set_label("<small><b>Total SP:</b> %d</small>" %
+ self.live_sp_val)
+
+ return True
+
if __name__ == "__main__":
main()
+