struct _ModestWindowMgrClass {
GObjectClass parent_class;
+
+ /* Signals */
+ void (*window_list_empty) (ModestWindowMgr *self);
};
* application hibernation.
**/
void modest_window_mgr_save_state_for_all_windows (ModestWindowMgr *self);
+
+/**
+ * modest_window_mgr_num_windows:
+ * @self: a #ModestWindowMgr
+ *
+ * Gets the number of already registered windows
+ *
+ * Returns: the number of already registered windows
+ **/
+gint modest_window_mgr_num_windows (ModestWindowMgr *self);
G_END_DECLS