Merge branch 'gles'
[neverball] / share / solid_draw.c
2011-07-06 parastiMerge branch 'gles'
2011-03-13 parastiClip shadow above ball with a texture
2011-03-13 parastiTweak shadow code to keep the transforms in one place
2011-03-13 parastiMove lines around
2011-03-11 parastiGenerate texture coordinates for ball shadow
2011-02-12 parastiFix crash on attemp to render missing background
2011-02-10 parastiMove reflective flag to SOL draw structure
2011-02-10 parastiSplit SOL data structures into base, varying and render...