1 # Microsoft Developer Studio Project File - Name="highgui" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
5 # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
7 CFG=highgui - Win32 Release
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
9 !MESSAGE use the Export Makefile command and run
11 !MESSAGE NMAKE /f "highgui.mak".
13 !MESSAGE You can specify a configuration when running NMAKE
14 !MESSAGE by defining the macro CFG on the command line. For example:
16 !MESSAGE NMAKE /f "highgui.mak" CFG="highgui - Win32 Release"
18 !MESSAGE Possible choices for configuration are:
20 !MESSAGE "highgui - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
21 !MESSAGE "highgui - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
25 # PROP AllowPerConfigDependencies 0
26 # PROP Scc_ProjName ""
27 # PROP Scc_LocalPath ""
32 !IF "$(CFG)" == "highgui - Win32 Release"
35 # PROP BASE Use_Debug_Libraries 0
36 # PROP BASE Output_Dir "Release"
37 # PROP BASE Intermediate_Dir "Release"
38 # PROP BASE Target_Dir ""
40 # PROP Use_Debug_Libraries 0
41 # PROP Output_Dir "..\..\_temp\highgui_Release"
42 # PROP Intermediate_Dir "..\..\_temp\highgui_Release"
43 # PROP Ignore_Export_Lib 0
46 # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "HIGHGUI_EXPORTS" /YX /FD /c
47 # ADD CPP /nologo /MD /W4 /Zi /O2 /I "..\..\cxcore\include" /I "..\..\cv\include" /I ".\\" /I "..\_graphics\include" /D "NDEBUG" /D "HAVE_JPEG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "CVAPI_EXPORTS" /D "HAVE_PNG" /D "HAVE_TIFF" /D "HAVE_JASPER" /FR /Yu"_highgui.h" /FD /c
48 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
49 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
50 # ADD BASE RSC /l 0x419 /d "NDEBUG"
51 # ADD RSC /l 0x419 /d "NDEBUG"
53 # ADD BASE BSC32 /nologo
56 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
57 # ADD LINK32 cxcore.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib comctl32.lib vfw32.lib /nologo /dll /pdb:"..\..\bin/highgui100.pdb" /debug /machine:I386 /nodefaultlib:"libmmd.lib" /out:"..\..\bin/highgui100.dll" /implib:"..\..\lib/highgui.lib" /libpath:"..\..\lib" /libpath:"..\_graphics\lib"
58 # SUBTRACT LINK32 /pdb:none
60 !ELSEIF "$(CFG)" == "highgui - Win32 Debug"
63 # PROP BASE Use_Debug_Libraries 1
64 # PROP BASE Output_Dir "Debug"
65 # PROP BASE Intermediate_Dir "Debug"
66 # PROP BASE Target_Dir ""
68 # PROP Use_Debug_Libraries 1
69 # PROP Output_Dir "..\..\_temp\highgui_Debug"
70 # PROP Intermediate_Dir "..\..\_temp\highgui_Debug"
71 # PROP Ignore_Export_Lib 0
74 # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "HIGHGUI_EXPORTS" /YX /FD /GZ /c
75 # ADD CPP /nologo /MDd /W4 /Gm /Zi /Od /I "..\..\cxcore\include" /I "..\..\cv\include" /I ".\\" /I "..\_graphics\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "CVAPI_EXPORTS" /D "HAVE_PNG" /D "HAVE_TIFF" /D "HAVE_JASPER" /FR /Yu"_highgui.h" /FD /GZ /c
76 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
77 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
78 # ADD BASE RSC /l 0x419 /d "_DEBUG"
79 # ADD RSC /l 0x419 /d "_DEBUG"
81 # ADD BASE BSC32 /nologo
84 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
85 # ADD LINK32 cxcored.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib comctl32.lib vfw32.lib /nologo /dll /pdb:"..\..\bin/highgui100d.pdb" /debug /machine:I386 /nodefaultlib:"libmmdd.lib" /out:"..\..\bin/highgui100d.dll" /implib:"..\..\lib/highguid.lib" /pdbtype:sept /libpath:"..\..\lib" /libpath:"..\_graphics\lib"
86 # SUBTRACT LINK32 /pdb:none /nodefaultlib
92 # Name "highgui - Win32 Release"
93 # Name "highgui - Win32 Debug"
94 # Begin Group "Source Files"
96 # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
97 # Begin Group "grfmts"
99 # PROP Default_Filter ""
103 # ADD CPP /Yu"_highgui.h"
111 SOURCE=.\grfmt_base.cpp
112 # ADD CPP /Yu"_highgui.h"
116 SOURCE=.\grfmt_base.h
120 SOURCE=.\grfmt_bmp.cpp
121 # ADD CPP /Yu"_highgui.h"
129 SOURCE=.\grfmt_exr.cpp
137 SOURCE=.\grfmt_jpeg.cpp
138 # ADD CPP /Yu"_highgui.h"
142 SOURCE=.\grfmt_jpeg.h
146 SOURCE=.\grfmt_jpeg2000.cpp
150 SOURCE=.\grfmt_jpeg2000.h
154 SOURCE=.\grfmt_png.cpp
162 SOURCE=.\grfmt_pxm.cpp
163 # ADD CPP /Yu"_highgui.h"
171 SOURCE=.\grfmt_sunras.cpp
172 # ADD CPP /Yu"_highgui.h"
176 SOURCE=.\grfmt_sunras.h
180 SOURCE=.\grfmt_tiff.cpp
181 # ADD CPP /Yu"_highgui.h"
185 SOURCE=.\grfmt_tiff.h
194 SOURCE=.\cvcap_cmu.cpp
198 SOURCE=.\cvcap_images.cpp
202 SOURCE=.\cvcap_vfw.cpp
206 SOURCE=.\cvcap_w32.cpp
218 SOURCE=.\loadsave.cpp
219 # ADD CPP /Yu"_highgui.h"
224 # ADD CPP /Yc"_highgui.h"
229 # ADD CPP /Yu"_highgui.h"
233 SOURCE=.\window_w32.cpp
235 !IF "$(CFG)" == "highgui - Win32 Release"
237 !ELSEIF "$(CFG)" == "highgui - Win32 Debug"
245 # Begin Group "Header Files"
247 # PROP Default_Filter "h;hpp;hxx;hm;inl"
258 SOURCE=.\cvcap_tyzx.h
273 # Begin Group "Resource Files"
275 # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"