2 #include "protocols/necprotocol.h"
3 #include "protocols/rc5protocol.h"
15 void CrownTV1::populateProtocol(
18 if (threadableProtocol)
20 // Keyset already populated.
24 threadableProtocol = new RC5Protocol(guiObject, index);
26 addKey("POWER", Power_Key, 0x100C, 13);
27 addKey("mute", Mute_Key, 0x100D, 13);
28 addKey("1", One_Key, 0x1001, 13);
29 addKey("2", Two_Key, 0x1002, 13);
30 addKey("3", Three_Key, 0x1003, 13);
31 addKey("4", Four_Key, 0x1004, 13);
32 addKey("5", Five_Key, 0x1005, 13);
33 addKey("6", Six_Key, 0x1006, 13);
34 addKey("7", Seven_Key, 0x1007, 13);
35 addKey("8", Eight_Key, 0x1008, 13);
36 addKey("9", Nine_Key, 0x1009, 13);
37 addKey("0", Zero_Key, 0x1000, 13);
38 addKey("AV", AuxInput_Key, 0x1038, 13);
39 addKey("-/--", DoubleDigit_Key, 0x100A, 13);
40 addKey("TX", Unmapped_Key, 0x103C, 13); // teletext?
41 addKey("TV", Input_Key, 0x103F, 13); // ?
42 addKey("ProgUp", ChannelUp_Key, 0x1020, 13);
43 addKey("ProgDown", ChannelDown_Key, 0x1021, 13);
44 addKey("VolUp", VolumeUp_Key, 0x1010, 13);
45 addKey("VolDown", VolumeDown_Key, 0x1011, 13);
46 addKey("Sel", Unmapped_Key, 0x103B, 13);
47 addKey(">|<", PrevChannel_Key, 0x100E, 13); // Dunno about this one
48 addKey("INFO", Info_Key, 0x100F, 13);
49 addKey("TIMER", Sleep_Key, 0x1026, 13);
50 addKey("SYST", Unmapped_Key, 0x103D, 13);
51 addKey("STORE", Unmapped_Key, 0x1027, 13);
52 addKey("MENU", Menu_Key, 0x100B, 13);
53 addKey("P100", PlusOneHundred_Key, 0x1035, 13);
54 addKey("red", Red_Key, 0x1037, 13);
55 addKey("green", Green_Key, 0x1036, 13);
56 addKey("yellow", Yellow_Key, 0x1032, 13);
57 addKey("blue", Blue_Key, 0x1034, 13);
58 addKey("CLOCK", Unmapped_Key, 0x102A, 13);
59 addKey("UPDATE", Unmapped_Key, 0x102E, 13);
60 addKey("MIX", Unmapped_Key, 0x102E, 13);
61 addKey("DOUBLE", Unmapped_Key, 0x102B, 13);
62 addKey("REVEAL", Unmapped_Key, 0x102C, 13);
63 addKey("HOLD", Unmapped_Key, 0x1029, 13);
64 addKey("STEREO", Unmapped_Key, 0x102F, 13);
65 addKey("MONO", Unmapped_Key, 0x1023, 13);
66 addKey("PS", Unmapped_Key, 0x1024, 13);
70 CrownAudio1::CrownAudio1(
80 void CrownAudio1::populateProtocol(
83 if (threadableProtocol)
85 // Keyset already populated.
89 threadableProtocol = new NECProtocol(guiObject, index, true, true);
91 setPreData(0x14CA, 16);
93 addKey("1", One_Key, 0x09, 8);
94 addKey("2", Two_Key, 0x1D, 8);
95 addKey("3", Three_Key, 0x1F, 8);
96 addKey("4", Four_Key, 0x0D, 8);
97 addKey("5", Five_Key, 0x19, 8);
98 addKey("6", Six_Key, 0x1B, 8);
99 addKey("7", Seven_Key, 0x11, 8);
100 addKey("8", Eight_Key, 0x15, 8);
101 addKey("9", Nine_Key, 0x17, 8);
102 addKey("10", Zero_Key, 0x12, 8);
103 addKey("+10", DoubleDigit_Key, 0x16, 8);
104 addKey("STOP", Stop_Key, 0x0F, 8);
105 addKey("REWIND", Rewind_Key, 0x0E, 8);
106 addKey("FFWD", FastForward_Key, 0x1A, 8);
107 addKey("PAUSE", Pause_Key, 0x0B, 8);
108 addKey("PLAY", Play_Key, 0x13, 8);