4 // The generic remote controller.
8 #include "pirkeynames.h"
9 //#include "pirdevice.h"
14 // We'll define a maximum number of repetitions, regardless of how long the
15 // user presses the button. (This is just in case we miss the point at which
16 // he stops pressing it...) 500 should be plenty.
17 #define MAX_REPEAT_COUNT 500
19 typedef std::deque<bool> CommandSequence;
21 // I'll go ahead and use associative arrays to build up lists of keycodes.
22 typedef std::map<int, CommandSequence> KeycodeCollection;
25 // Right now, the only reason for this object to inherit from QObject is
26 // so it can participate in Qt-style threading. Note that it has no
27 // event loop, and no access to the GUI, so don't go trying to communicate
28 // with the user here...
29 class PIRProtocol: public QObject
45 void setCarrierFrequency(
51 void setMinimumRepetitions(
63 virtual void startSendingCommand(
64 unsigned int threadableID,
65 PIRKeyName command) = 0;
69 const char *errString);
72 bool isCommandSupported(
75 void clearRepeatFlag();
76 bool checkRepeatFlag();
78 unsigned int carrierFrequency;
79 unsigned int dutyCycle;
81 // "appendToBitSeq" really doesn't belong in this class...
83 CommandSequence &sequence,
87 KeycodeCollection keycodes;
89 // A sleep function for all protocols:
90 void sleepUntilRepeat(
93 // The "gap" parameter from LIRC. If the commands are "variable-length",
94 // this indicates the amount of time between the last pulse of one
95 // command and the first pulse of the next. If "constant-length", it is
96 // the time between the _first_ pulse of one command and the first pulse
99 bool isConstantLength;
102 // More administrative data wrapped around the actual command:
103 CommandSequence preData;
104 CommandSequence postData;
106 // Some remotes require a minimum number of repetitions:
107 // Note: thinking about removing this -- don't know if it is needed
108 int minimumRepetitions;
113 #endif // PIRPROTOCOL_H