#include "protocols/necprotocol.h"
BoseRadio1::BoseRadio1(
- QObject *guiObject,
unsigned int index)
: PIRKeysetMetaData(
"Wave Radio Keyset 1",
Bose_Make,
index)
{
+}
+
+
+void BoseRadio1::populateProtocol(
+ QObject *guiObject)
+{
+ if (threadableProtocol)
+ {
+ // If the pointer is not null, the keyset must already be populated.
+ return;
+ }
+
threadableProtocol = new BoseProtocol(guiObject, index);
addKey("Mute", Mute_Key, 0x01, 8);
BoseRadio2::BoseRadio2(
- QObject *guiObject,
unsigned int index)
: PIRKeysetMetaData(
"Wave Radio Keyset 2",
Bose_Make,
index)
{
+}
+
+
+void BoseRadio2::populateProtocol(
+ QObject *guiObject)
+{
+ if (threadableProtocol)
+ {
+ // If the pointer is not null, the keyset must already be populated.
+ return;
+ }
+
threadableProtocol = new BoseProtocol(guiObject, index);
addKey("on/off", Power_Key, 0x00, 8);
BoseRadio3::BoseRadio3(
- QObject *guiObject,
unsigned int index)
: PIRKeysetMetaData(
"Wave Radio Keyset 3",
Bose_Make,
index)
{
+}
+
+
+void BoseRadio3::populateProtocol(
+ QObject *guiObject)
+{
+ if (threadableProtocol)
+ {
+ // If the pointer is not null, the keyset must already be populated.
+ return;
+ }
+
threadableProtocol = new NECProtocol(guiObject, index, false, false);
setPreData(0xBA, 8);
addKey("POWER", Power_Key, 0x4C, 8); // also "enter"?
}
+
+
+BoseHomeTheater1::BoseHomeTheater1(
+ unsigned int index)
+ : PIRKeysetMetaData(
+ "Home Theater 1",
+ Bose_Make,
+ index)
+{
+}
+
+
+void BoseHomeTheater1::populateProtocol(
+ QObject *guiObject)
+{
+ if (threadableProtocol)
+ {
+ // If the pointer is not null, the keyset must already be populated.
+ return;
+ }
+
+ threadableProtocol = new NECProtocol(guiObject, index, true, false);
+
+ setPreData(0x4BBA, 16);
+
+ addKey("mute", Mute_Key, 0x01, 8);
+ addKey("vol down", VolumeDown_Key, 0x02, 8);
+ addKey("vol up", VolumeUp_Key, 0x03, 8);
+ addKey("AM", Unmapped_Key, 0x05, 8);
+ addKey("Video2", Unmapped_Key, 0x0D, 8);
+ addKey("Video1", Unmapped_Key, 0x0E, 8);
+ addKey("AUX", AuxInput_Key, 0x0F, 8);
+
+ addKey("channel down", ChannelDown_Key, 0x18, 8);
+ addKey("channel up", ChannelUp_Key, 0x19, 8);
+ addKey("stop", Stop_Key, 0x1A, 8);
+ addKey("down arrow", Down_Key, 0x20, 8);
+ addKey("pause", Pause_Key, 0x36, 8);
+
+ addKey("0", Zero_Key, 0x40, 8);
+ addKey("1", One_Key, 0x41, 8);
+ addKey("2", Two_Key, 0x42, 8);
+ addKey("3", Three_Key, 0x43, 8);
+ addKey("4", Four_Key, 0x44, 8);
+ addKey("5", Five_Key, 0x45, 8);
+ addKey("6", Six_Key, 0x46, 8);
+ addKey("7", Seven_Key, 0x47, 8);
+ addKey("8", Eight_Key, 0x48, 8);
+ addKey("9", Nine_Key, 0x49, 8);
+ addKey("power", Power_Key, 0x4C, 8);
+
+ addKey("CD/DVD", DVDInput_Key, 0x53, 8);
+ addKey("play", Play_Key, 0x55, 8);
+ addKey("rewind", Rewind_Key, 0x57, 8);
+ addKey("fast fwd", FastForward_Key, 0x58, 8);
+ addKey("FM", TunerBand_Key, 0x59, 8);
+
+ addKey("right arrow", Right_Key, 0x60, 8);
+ addKey("display/info", Info_Key, 0x80, 8);
+ addKey("menu", Menu_Key, 0x90, 8);
+ addKey("left arrow", Left_Key, 0xA0, 8);
+ addKey("up arrow", Up_Key, 0xC0, 8);
+ addKey("select", Select_Key, 0xE0, 8);
+}