QSize framebufferSize();
QSize sizeHint() const;
QSize minimumSizeHint() const;
- void startQuitting();
bool isQuitting();
+ qreal getZoomFactor() { return m_horizontalFactor;} //assumes fixed aspect ratio
void reloadSettings();
bool start();
bool supportsScaling() const;
void showDotCursor(DotCursorState state);
public slots:
- void enableScaling(bool scale); //TODO: i may want to remove this
void setZoomLevel(int level = -1); //'level' doesn't correspond to actual magnification, though mapping is done here
void sendKey(Qt::Key key);
void sendKeySequence(QKeySequence keys);
+ void startQuitting();
void forceFullRepaint();
protected: