Refactor keymap code to avoid duplication ("Daniel P. Berrange")
authoraliguori <aliguori@c046a42c-6fe2-441c-8c8c-71466251a162>
Fri, 6 Mar 2009 20:27:10 +0000 (20:27 +0000)
committeraliguori <aliguori@c046a42c-6fe2-441c-8c8c-71466251a162>
Fri, 6 Mar 2009 20:27:10 +0000 (20:27 +0000)
commit0483755a4d1fd61fe9c284166f67ae08af8d858b
tree2c1e9ac8af63b982a7e0501408fbb37d0780ab93
parent1ff7df1a848044f58d0f3540f1447db4bb1d2d20
Refactor keymap code to avoid duplication ("Daniel P. Berrange")

Each of the graphical frontends #include a .c file, for keymap code
resulting in duplicated definitions & duplicated compiled code. A
couple of small changes allowed this to be sanitized, so instead of
doing a #include "keymaps.c", duplicating all code, we can have a
shared keymaps.h file, and only compile code once. This allows the
next patch to move the VncState struct out into a header file without
causing clashing definitions.

 Makefile      |    9 +++++---
 b/keymaps.h   |   60 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 curses.c      |    3 --
 curses_keys.h |    9 +++-----
 keymaps.c     |   45 ++++++++++++++++---------------------------
 sdl.c         |    3 --
 sdl_keysym.h  |    7 ++----
 vnc.c         |    5 +---
 vnc_keysym.h  |    7 ++----
 9 files changed, 97 insertions(+), 51 deletions(-)

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>

git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6721 c046a42c-6fe2-441c-8c8c-71466251a162
Makefile
curses.c
curses_keys.h
keymaps.c
sdl.c
sdl_keysym.h
vnc.c
vnc_keysym.h