#include "ui_mainwindow.h"
#include <QMessageBox>
#include <QDebug>
+#include <QSound>
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui->setupUi(this);
statusLed = new QLed(ui->verticalLayoutWidget);
- statusLed->setLayout(ui->horizontalLayout_4);
+ ui->horizontalLayout_4->insertWidget(0,statusLed);
+
statusLed->setOnColor(QLed::Red);
statusLed->setOffColor(QLed::Green);
- statusLed->setGeometry(QRect(0,0,100,100));
+ //statusLed->setGeometry(QRect(0,0,100,100));
+ statusLed->setShape(QLed::Rounded);
setCentralWidget(ui->verticalLayoutWidget);
connect(&tread,SIGNAL(generate(int)),this,SLOT(cliccaBottone(int)));
connect(&tread,SIGNAL(score(int)),ui->lcdNumber,SLOT(display(int)));
{
switch(id){
case 0:
+ if(ui->pushButton->getStateColor())
+ QSound::play("sounds/dog.wav");
ui->pushButton->changeColor();
break;
case 1:
+ if(ui->pushButton_2->getStateColor())
+ QSound::play("sounds/cat.wav");
ui->pushButton_2->changeColor();
break;
case 2:
+ if(ui->pushButton_3->getStateColor())
+ QSound::play("sounds/cow.wav");
ui->pushButton_3->changeColor();
break;
case 3:
+ if(ui->pushButton_4->getStateColor())
+ QSound::play("sounds/duck.wav");
ui->pushButton_4->changeColor();
break;
case 4:
+ if(ui->pushButton_5->getStateColor())
+ QSound::play("sounds/goat.wav");
ui->pushButton_5->changeColor();
break;
case 5:
+ if(ui->pushButton_6->getStateColor())
+ QSound::play("sounds/donkey.wav");
ui->pushButton_6->changeColor();
break;
case 6:
+ if(ui->pushButton_7->getStateColor())
+ QSound::play("sounds/crow.wav");
ui->pushButton_7->changeColor();
break;
case 7:
+ if(ui->pushButton_8->getStateColor())
+ QSound::play("sounds/rosteer.wav");
ui->pushButton_8->changeColor();
break;
case 8:
+ if(ui->pushButton_9->getStateColor())
+ QSound::play("sounds/bleeeh.wav");
ui->pushButton_9->changeColor();
break;
}
delete ui;
}
void MainWindow::clickA(){
+ QSound::play("sounds/dog.wav");
emit cliccatoIlBottone(0);
- qDebug()<< "Click 1";
+
}
void MainWindow::clickB(){
+ QSound::play("sounds/cat.wav");
emit cliccatoIlBottone(1);
- qDebug()<< "Click 2";
+
}
void MainWindow::clickC(){
+ QSound::play("sounds/cow.wav");
emit cliccatoIlBottone(2);
- qDebug()<< "Click 3";
+
}
void MainWindow::clickD(){
+ QSound::play("sounds/duck.wav");
emit cliccatoIlBottone(3);
- qDebug()<< "Click 4";
+
}
void MainWindow::clickE(){
+ QSound::play("sounds/goat.wav");
emit cliccatoIlBottone(4);
- qDebug()<< "Click 5";
+
}
void MainWindow::clickF(){
+ QSound::play("sounds/donkey.wav");
emit cliccatoIlBottone(5);
- qDebug()<< "Click 6";
+
}
void MainWindow::clickG(){
+ QSound::play("sounds/crow.wav");
emit cliccatoIlBottone(6);
- qDebug()<< "Click 7";
+
}
void MainWindow::clickH(){
+ QSound::play("sounds/rosteer.wav");
emit cliccatoIlBottone(7);
- qDebug()<< "Click 8";
+
}
void MainWindow::clickI(){
+ QSound::play("sounds/bleeeh.wav");
emit cliccatoIlBottone(8);
- qDebug()<< "Click 9";
+
}