Inserimento suoni
[qmemory] / mainwindow.cpp
index abad199..a508562 100644 (file)
@@ -2,6 +2,7 @@
 #include "ui_mainwindow.h"
 #include <QMessageBox>
 #include <QDebug>
+#include <QSound>
 
 MainWindow::MainWindow(QWidget *parent) :
     QMainWindow(parent),
@@ -95,30 +96,48 @@ void MainWindow::cliccaBottone(int id)
 {
     switch(id){
         case 0:
+                if(ui->pushButton->getStateColor())
+                    QSound::play("sounds/dog.wav");
                 ui->pushButton->changeColor();
                 break;
         case 1:
+                if(ui->pushButton_2->getStateColor())
+                    QSound::play("sounds/cat.wav");
                 ui->pushButton_2->changeColor();
                 break;
         case 2:
+                if(ui->pushButton_3->getStateColor())
+                    QSound::play("sounds/cow.wav");
                 ui->pushButton_3->changeColor();
                 break;
         case 3:
+                if(ui->pushButton_4->getStateColor())
+                    QSound::play("sounds/duck.wav");
                 ui->pushButton_4->changeColor();
                 break;
         case 4:
+                if(ui->pushButton_5->getStateColor())
+                    QSound::play("sounds/goat.wav");
                 ui->pushButton_5->changeColor();
                 break;
         case 5:
+                if(ui->pushButton_6->getStateColor())
+                    QSound::play("sounds/donkey.wav");
                 ui->pushButton_6->changeColor();
                 break;
         case 6:
+                if(ui->pushButton_7->getStateColor())
+                    QSound::play("sounds/crow.wav");
                 ui->pushButton_7->changeColor();
                 break;
         case 7:
+                if(ui->pushButton_8->getStateColor())
+                    QSound::play("sounds/rosteer.wav");
                 ui->pushButton_8->changeColor();
                 break;
         case 8:
+                if(ui->pushButton_9->getStateColor())
+                    QSound::play("sounds/bleeeh.wav");
                 ui->pushButton_9->changeColor();
                 break;
     }
@@ -129,39 +148,48 @@ MainWindow::~MainWindow()
     delete ui;
 }
 void MainWindow::clickA(){
+    QSound::play("sounds/dog.wav");
     emit cliccatoIlBottone(0);
 
 }
 
 void MainWindow::clickB(){
+    QSound::play("sounds/cat.wav");
     emit cliccatoIlBottone(1);
 
 }
 void MainWindow::clickC(){
+    QSound::play("sounds/cow.wav");
     emit cliccatoIlBottone(2);
 
 }
 void MainWindow::clickD(){
+    QSound::play("sounds/duck.wav");
     emit cliccatoIlBottone(3);
 
 }
 void MainWindow::clickE(){
+    QSound::play("sounds/goat.wav");
     emit cliccatoIlBottone(4);
 
 }
 void MainWindow::clickF(){
+    QSound::play("sounds/donkey.wav");
     emit cliccatoIlBottone(5);
 
 }
 void MainWindow::clickG(){
+    QSound::play("sounds/crow.wav");
     emit cliccatoIlBottone(6);
 
 }
 void MainWindow::clickH(){
+    QSound::play("sounds/rosteer.wav");
     emit cliccatoIlBottone(7);
 
 }
 void MainWindow::clickI(){
+    QSound::play("sounds/bleeeh.wav");
     emit cliccatoIlBottone(8);
 
 }