anchors{top: headerItem.bottom; bottom: parent.bottom; left: parent.left; right: parent.right}
contentHeight: contentColumn.height
- Column{
- id: contentColumn
- spacing: 10
- anchors{top: parent.top; left: parent.left; right: parent.right; topMargin: 10}
+ Column{
+ id: contentColumn
+ spacing: 10
+ anchors{top: parent.top; left: parent.left; right: parent.right; topMargin: 10}
Button{
id: scanButton
mainPage.state = "disconnected"
}
-// onStickMoved: {
-// console.log("Stick moved. x: " + x + " y: " + y)
-// }
+ // onStickMoved: {
+ // console.log("Stick moved. x: " + x + " y: " + y)
+ // }
-// onButtonsChanged: {
-// console.log("Buttons changed. A: " + a + " B: " + b + " C: " + c + " D: " + d)
-// }
+ // onButtonsChanged: {
+ // console.log("Buttons changed. A: " + a + " B: " + b + " C: " + c + " D: " + d)
+ // }
onAChanged: {
-// console.log("A changed to: " + val)
+ // console.log("A changed to: " + val)
xtstAdapter.sendKey(keyBindingA, val);
}
onBChanged: {
-// console.log("B changed to: " + val)
+ // console.log("B changed to: " + val)
xtstAdapter.sendKey(keyBindingB, val);
}
onCChanged: {
-// console.log("C changed to: " + val)
+ // console.log("C changed to: " + val)
xtstAdapter.sendKey(keyBindingC, val);
}
onDChanged: {
-// console.log("D changed to: " + val)
+ // console.log("D changed to: " + val)
xtstAdapter.sendKey(keyBindingD, val);
}
onLeftChanged: xtstAdapter.sendKey(keyBindingLeft, val)
onRightChanged: xtstAdapter.sendKey(keyBindingRight, val)
-// onXChanged: {
-// if(val > joystickThreshold){
-// xtstAdapter.sendKey("Right", true);
-// }else if(val < -joystickThreshold){
-// xtstAdapter.sendKey("Left", true);
-// }else{
-// xtstAdapter.sendKey("Right", false);
-// xtstAdapter.sendKey("Left", false);
-// }
-// }
-
-// onYChanged: {
-// if(val > joystickThreshold){
-// xtstAdapter.sendKey("Down", true);
-// }else if(val < -joystickThreshold){
-// xtstAdapter.sendKey("Up", true);
-// }else{
-// xtstAdapter.sendKey("Down", false);
-// xtstAdapter.sendKey("Up", false);
-// }
-// }
+ // onXChanged: {
+ // if(val > joystickThreshold){
+ // xtstAdapter.sendKey("Right", true);
+ // }else if(val < -joystickThreshold){
+ // xtstAdapter.sendKey("Left", true);
+ // }else{
+ // xtstAdapter.sendKey("Right", false);
+ // xtstAdapter.sendKey("Left", false);
+ // }
+ // }
+
+ // onYChanged: {
+ // if(val > joystickThreshold){
+ // xtstAdapter.sendKey("Down", true);
+ // }else if(val < -joystickThreshold){
+ // xtstAdapter.sendKey("Up", true);
+ // }else{
+ // xtstAdapter.sendKey("Down", false);
+ // xtstAdapter.sendKey("Up", false);
+ // }
+ // }
}
XtstAdapter{