"Play", NULL);
g_signal_connect (play_button, "clicked", G_CALLBACK (play_game), NULL);
- gtk_box_pack_end (buttons, play_button, TRUE, TRUE, 0);
- gtk_box_pack_end (buttons, help_button, TRUE, TRUE, 0);
+ gtk_box_pack_end (GTK_BOX (buttons), play_button, TRUE, TRUE, 0);
+ gtk_box_pack_end (GTK_BOX (buttons), help_button, TRUE, TRUE, 0);
explain = gtk_label_new (explanation);
- gtk_label_set_line_wrap (explain, TRUE);
+ gtk_label_set_line_wrap (GTK_LABEL (explain), TRUE);
- gtk_box_pack_end (middle, explain, TRUE, TRUE, 0);
- gtk_box_pack_end (middle, gtk_image_new_from_pixbuf (robot_pic), FALSE, FALSE, 0);
+ gtk_box_pack_end (GTK_BOX (middle), explain, TRUE, TRUE, 0);
+ gtk_box_pack_end (GTK_BOX (middle), gtk_image_new_from_pixbuf (robot_pic), FALSE, FALSE, 0);
intro = gtk_vbox_new (FALSE, 0);
gtk_box_pack_end (GTK_BOX (intro), buttons, FALSE, FALSE, 0);