6 #define DEFAULT_HAWTHORNE 2
7 #define DEFAULT_BDWELLER 2
9 #define BOTTOM_SCALE 30
11 #define NUMBOTTOMIMAGES 3
13 /* Number of plants, stones and none moving bottom things */
14 /* Only change if you add new graphics. */
15 #define NUMOFBOTTOMITEMS 18
17 #define DEFAULT_BOTTOM_ANIMALS 1
27 int num_bottom_animals;
37 Bottom_settings *bottom_get_settings_ptr(void);
38 void bottom_init(void);
39 void bottom_exit(void);