+void SimpleLauncherApplet::processDirectory(LauncherItems& items, const std::string& dirname) {
+ DIR *dir = opendir(dirname.c_str());
+
+ if (dir != NULL) {
+ const std::string namePrefix = dirname + "/";
+ std::string shortName;
+ std::string desktopExtension = ".desktop";
+ const dirent *file;
+
+ while ((file = readdir(dir)) != 0) {
+ shortName = file->d_name;
+ if ((shortName == ".") || (shortName == "..")) {
+ continue;
+ }
+
+ if ((shortName.length() >= desktopExtension.length()) && (shortName.compare(shortName.length() - desktopExtension.length(), desktopExtension.length(), desktopExtension) == 0)) {
+ addItem(items, namePrefix+shortName, false);
+ }
+ }
+
+ closedir(dir);