}
}
+// {{{ Configuration file managment
static const gchar *getConfigFileName() {
static gchar *configFileName = NULL;
}
}
+// }}}
+
void SimpleLauncherApplet::updateItems(LauncherItems& items) {
for (int i = 0 ; ourDirs[i] != NULL ; ++i) {
processDirectory(items, ourDirs[i]);