Initial structure. New abstract levels: dataobjecst, storage
[someplayer] / src / someplayer.h
1 #ifndef SOMEPLAYER
2 #define SOMEPLAYER
3
4 // common settings, constants and so on
5
6 namespace SomePlayer {
7         namespace DataObjects {
8         };
9         namespace Storage {
10         };
11 };
12
13 #endif