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[someplayer]
/
src
/
someplayer.h
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#ifndef SOMEPLAYER
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#define SOMEPLAYER
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// common settings, constants and so on
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namespace SomePlayer {
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namespace DataObjects {
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};
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namespace Storage {
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};
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};
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// common includes
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#include <QString>
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#include <QList>
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#include <QMap>
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#include <QUrl>
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#define _DYNAMIC_PLAYLIST_MAX_COUNT_ 50
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#endif