Initial structure. New abstract levels: dataobjecst, storage
[someplayer] / src / storage.h
1 #ifndef STORAGE
2 #define STORAGE
3
4 #include "someplayer.h"
5
6 // represent abstract storage
7 // abstract class
8
9 namespace SomePlayer{
10         namespace Storage {
11
12                 class Storage {
13                 };
14
15         };
16 };
17
18 #endif