public slots:
void setValue(int, int);
void setEqualizerEnabled(bool);
+ void reloadPresets();
+ void landscapeMode();
+ void portraitMode();
+ void updateTranslations();
private slots:
void _value0_changed(int v) { emit valueChanged(0, v);}
void _value7_changed(int v) { emit valueChanged(7, v);}
void _value8_changed(int v) { emit valueChanged(8, v);}
void _value9_changed(int v) { emit valueChanged(9, v);}
-
+ void _value_master_changed(int v);
void _state_changed();
+ void _save_preset();
+ void _load_preset(QString);
+
private:
Ui::EqualizerDialog *ui;
};