+ connect(ui->actionAbout_Qt, SIGNAL(triggered()), this, SLOT(aboutQt()));
+ connect(ui->actionAbout, SIGNAL(triggered()), this, SLOT(about()));
+ connect(ui->actionPlayer, SIGNAL(triggered()), this, SLOT(player()));
+ connect(ui->actionLibrary, SIGNAL(triggered()), this, SLOT(library()));
+ setAnimated(true);
+ _playerForm = new PlayerForm(_library, ui->stackedWidget);
+ _libraryForm = new LibraryForm(_library, ui->stackedWidget);
+ ui->stackedWidget->insertWidget(0, _playerForm);
+ ui->stackedWidget->insertWidget(1, _libraryForm);
+ connect(_playerForm, SIGNAL(library()), this, SLOT(library()));
+ connect(_libraryForm, SIGNAL(player()), this, SLOT(player()));
+ library();