Version 1.3.5
[someplayer] / src / mainwindow.cpp
index f704c25..f962a56 100644 (file)
@@ -41,7 +41,6 @@ MainWindow::MainWindow(QWidget *parent) :
        ui(new Ui::MainWindow)
 {
        Config config;
-       _icons_theme = config.getValue("ui/iconstheme").toString();
        _library = new Library(config.applicationDir(), config.applicationDir());
        ui->setupUi(this);
        connect(ui->actionAbout, SIGNAL(triggered()), this, SLOT(about()));
@@ -75,24 +74,32 @@ MainWindow::MainWindow(QWidget *parent) :
        connect(_library, SIGNAL(trackAdded()), _busy_widget, SLOT(tick()));
        connect(_library_form, SIGNAL(done()), this, SLOT(library()));
        connect(_library_form, SIGNAL(busy(QString)), this, SLOT(showBusyWidget(QString)));
-       connect(ui->searchButton, SIGNAL(clicked()), this, SLOT(_toggle_search_line()));
-       connect(_player_form, SIGNAL(showSearchPanel()), this, SLOT(showSearchPanel()));
-       connect(_player_form, SIGNAL(hideSearchPanel()), this, SLOT(hideSearchPanel()));
-       connect(ui->searchLine, SIGNAL(textChanged(QString)), this, SLOT(_search(QString)));
-       connect(ui->nextButton, SIGNAL(clicked()), this, SLOT(_nextItem()));
-       connect(ui->prevButton, SIGNAL(clicked()), this, SLOT(_prevItem()));
-       connect(ui->fscreenButton, SIGNAL(clicked()), this, SLOT(_toggle_full_screen()));
        connect(_timer, SIGNAL(timeout()), this, SLOT(_timeout()));
        connect(_equalizer_dialog, SIGNAL(valueChanged(int,int)), this, SLOT(_equalizer_value_changed(int, int)));
        connect(_equalizer_dialog, SIGNAL(equalizerEnabled()), _player_form, SLOT(enableEqualizer()));
        connect(_equalizer_dialog, SIGNAL(equalizerDisabled()), _player_form, SLOT(disableEqualizer()));
        connect(QApplication::desktop(), SIGNAL(resized(int)), this, SLOT(_orientation_changed()));
-       updateIcons();
-       _library_form->updateIcons();
-       _player_form->updateIcons();
-       hideSearchPanel();
+       connect(_player_form, SIGNAL(fullscreen(bool)), this, SLOT(_fullscreen(bool)));
+       connect(_library_form, SIGNAL(fullscreen(bool)), this, SLOT(_fullscreen(bool)));
        _player_form->reload(true);
        library();
+       QString mode = config.getValue("ui/orientation").toString();
+       if (mode == "landscape") {
+               setAttribute(Qt::WA_Maemo5LandscapeOrientation);
+               _player_form->landscapeMode();
+               _library_form->landscapeMode();
+               _equalizer_dialog->landscapeMode();
+       } else if (mode == "portrait") {
+               setAttribute(Qt::WA_Maemo5PortraitOrientation);
+               _player_form->portraitMode();
+               _library_form->portraitMode();
+               _equalizer_dialog->portraitMode();
+       } else if (mode == "auto") { // initialization in landscape
+               _player_form->landscapeMode();
+               _library_form->landscapeMode();
+               _equalizer_dialog->landscapeMode();
+               setAttribute(Qt::WA_Maemo5AutoOrientation);
+       }
 }
 
 MainWindow::~MainWindow()
@@ -109,19 +116,17 @@ void MainWindow::about() {
 }
 
 void MainWindow::player(bool reread) {
-       Config config;
-       setAttribute(Qt::WA_Maemo5AutoOrientation, config.getValue("ui/portraitmode").toString() != "disabled");
        ui->stackedWidget->setCurrentIndex(0);
        _player_form->reload(reread);
        setWindowTitle("SomePlayer");
+       _orientation_changed(); // workaround
 }
 
 void MainWindow::library() {
-       setAttribute(Qt::WA_Maemo5AutoOrientation, false);
        ui->menuBar->setEnabled(true);
        ui->stackedWidget->setCurrentIndex(1);
-       showSearchPanel();
        setWindowTitle("SomePlayer Library");
+       _orientation_changed(); // workaround
 }
 
 void MainWindow::_add_directory() {
@@ -175,80 +180,9 @@ void MainWindow::_clear_current_playlist() {
 void MainWindow::showBusyWidget(QString caption) {
        _busy_widget->setText(caption);
        ui->menuBar->setEnabled(false);
-       hideSearchPanel();
        ui->stackedWidget->setCurrentIndex(2);
 }
 
-void MainWindow::_toggle_search_line() {
-       if (ui->searchLine->isVisible()) {
-               ui->searchLine->setText("");
-               ui->searchLine->hide();
-               ui->nextButton->hide();
-               ui->prevButton->hide();
-               _cancelSearch();
-       } else {
-               ui->searchLine->show();
-               ui->nextButton->show();
-               ui->prevButton->show();
-               ui->searchLine->setFocus(Qt::MouseFocusReason);
-       }
-}
-
-void MainWindow::showSearchPanel() {
-       ui->searchButton->show();
-}
-
-void MainWindow::hideSearchPanel() {
-       ui->searchLine->setText("");
-       ui->searchLine->hide();
-       ui->nextButton->hide();
-       ui->prevButton->hide();
-       ui->searchButton->hide();
-       _cancelSearch();
-}
-
-void MainWindow::_search(QString pattern) {
-       if (ui->stackedWidget->currentIndex() == 0) { // player
-               _player_form->search(pattern);
-       } else if (ui->stackedWidget->currentIndex() == 1) { // library
-               _library_form->search(pattern);
-       }
-}
-
-void MainWindow::_nextItem() {
-       if (ui->stackedWidget->currentIndex() == 0) { // player
-               _player_form->nextItem();
-       } else if (ui->stackedWidget->currentIndex() == 1) { // library
-               _library_form->nextItem();
-       }
-}
-
-void MainWindow::_prevItem() {
-       if (ui->stackedWidget->currentIndex() == 0) { // player
-               _player_form->prevItem();
-       } else if (ui->stackedWidget->currentIndex() == 1) { // library
-               _library_form->prevItem();
-       }
-}
-
-void MainWindow::_cancelSearch() {
-       if (ui->stackedWidget->currentIndex() == 0) { // player
-               _player_form->cancelSearch();
-       } else if (ui->stackedWidget->currentIndex() == 1) { // library
-               _library_form->cancelSearch();
-       }
-}
-
-void MainWindow::_toggle_full_screen() {
-       if (isFullScreen()) {
-               ui->fscreenButton->setIcon(QIcon(":/icons/"+_icons_theme+"/fullscreen.png"));
-               showNormal();
-       } else {
-               ui->fscreenButton->setIcon(QIcon(":/icons/"+_icons_theme+"/window.png"));
-               showFullScreen();
-       }
-}
-
 void MainWindow::_add_files() {
        QStringList files = QFileDialog::getOpenFileNames(this, "Add file");
        if (!files.isEmpty()) _player_form->addFiles(files);
@@ -304,33 +238,32 @@ void MainWindow::_equalizer_value_changed(int band, int val) {
 void MainWindow::settings() {
        SettingsDialog dialog;
        dialog.exec();
-       updateIcons();
        Config config;
-       _player_form->updateIcons();
-       _library_form->updateIcons();
        _library_form->refresh();
-       if (ui->stackedWidget->currentIndex() == 0) { // player view
-               setAttribute(Qt::WA_Maemo5AutoOrientation, config.getValue("ui/portraitmode").toString() != "disabled");
+       QString mode = config.getValue("ui/orientation").toString();
+       if (mode == "landscape") {
+               setAttribute(Qt::WA_Maemo5LandscapeOrientation);
+       } else if (mode == "portrait") {
+               setAttribute(Qt::WA_Maemo5PortraitOrientation);
+       } else if (mode == "auto") {
+               setAttribute(Qt::WA_Maemo5AutoOrientation);
        }
 }
 
-void MainWindow::updateIcons() {
-       Config config;
-       _icons_theme = config.getValue("ui/iconstheme").toString();
-       ui->fscreenButton->setIcon(QIcon(":/icons/"+_icons_theme+"/fullscreen.png"));
-       ui->prevButton->setIcon(QIcon(":/icons/"+_icons_theme+"/back.png"));
-       ui->nextButton->setIcon(QIcon(":/icons/"+_icons_theme+"/forward.png"));
-       ui->searchButton->setIcon(QIcon(":/icons/"+_icons_theme+"/search.png"));
-
-}
-
 void MainWindow::_orientation_changed() {
        QRect screenGeometry = QApplication::desktop()->screenGeometry();
        if (screenGeometry.width() > screenGeometry.height()) {
                _player_form->landscapeMode();
-               ui->toolsWidget->setVisible(true);
+               _library_form->landscapeMode();
+               _equalizer_dialog->landscapeMode();
        } else {
                _player_form->portraitMode();
-               ui->toolsWidget->setVisible(false);
+               _library_form->portraitMode();
+               _equalizer_dialog->portraitMode();
        }
 }
+
+void MainWindow::_fullscreen(bool f) {
+       if (f) showFullScreen();
+       else showNormal();
+}