Implemented new features:
[someplayer] / src / player / player.cpp
index 6f8ebb2..05d37cd 100644 (file)
@@ -22,6 +22,7 @@
 
 using namespace SomePlayer::Playback;
 using namespace SomePlayer::DataObjects;
+using namespace SomePlayer::Storage;
 
 Player::Player(QObject *parent) :
     QObject(parent)
@@ -34,8 +35,8 @@ Player::Player(QObject *parent) :
        Phonon::createPath(_player, _output);
        int seed = reinterpret_cast<int> (_player);
        qsrand(seed);
-       _random = false;
-       _repeat = false;
+       _random = _config.getValue("playback/random").toBool();
+       _repeat = _config.getValue("playback/repeat").toBool();
        _current = -1;
 }
 
@@ -111,7 +112,7 @@ void Player::prev() {
        play();
 }
 
-void Player::_stateChanged(Phonon::State newState, Phonon::State oldState) {
+void Player::_stateChanged(Phonon::State newState, Phonon::State /*oldState*/) {
        switch (newState) {
        case Phonon::PlayingState:
                if (_state == PLAYER_LOADING) {
@@ -161,6 +162,8 @@ void Player::seek(int s) {
 }
 
 void Player::play() {
+       if (_playlist.tracks().isEmpty())
+               return;
        _state = PLAYER_PLAYING;
        emit stateChanged(_state);
        if (_current == -1) {
@@ -174,3 +177,17 @@ void Player::play() {
 void Player::enqueue(int id) {
        _queue.enqueue(id);
 }
+
+void Player::toggleRandom() {
+       _random = !_random;
+       _config.setValue("playback/random", _random);
+}
+
+void Player::toggleRepeat() {
+       _repeat = !_repeat;
+       _config.setValue("playback/repeat", _repeat);
+}
+
+void Player::setVolume(int v) {
+       _output->setVolume(v*0.01);
+}