Fixed bug with order of queued tracks and prev-historied tracks
[someplayer] / src / player / player.cpp
index 10c3855..0f11f9d 100644 (file)
@@ -14,23 +14,31 @@ Player::Player(QObject *parent) :
        connect(_player, SIGNAL(tick(qint64)), this, SLOT(_tick(qint64)));
        Phonon::createPath(_player, _output);
        int seed = reinterpret_cast<int> (_player);
-       srand(seed);
+       qsrand(seed);
        _random = false;
        _repeat = false;
+       _current = -1;
 }
 
 void Player::setTrackId(int id) {
        _current = id;
-       _history.push(_current);
+       if (!_history.isEmpty() && _history.top() != _current || _history.isEmpty()) {
+               _history.push(_current);
+       }
+       _track = _playlist.tracks().at(_current);
        _set_source();
        _state = PLAYER_LOADING;
        emit stateChanged(_state);
 }
 
-void Player::play() {
-       _player->play();
-       _state = PLAYER_PLAYING;
-       emit stateChanged(_state);
+void Player::toggle() {
+       if (_state == PLAYER_PLAYING) { // pause
+               _player->pause();
+               _state = PLAYER_PAUSED;
+               emit stateChanged(_state);
+       } else { //play
+               play();
+       }
 }
 
 void Player::stop() {
@@ -39,37 +47,47 @@ void Player::stop() {
        emit stateChanged(_state);
 }
 
-void Player::pause() {
-       _player->pause();
-       _state = PLAYER_PAUSED;
-       emit stateChanged(_state);
-}
-
 void Player::next() {
-       _history.push(_current);
-       if (_random) {
-               _current = rand() % _playlist.tracks().count();
+       int count = _playlist.tracks().count();
+       if (count == 0) {
+               stop(); // empty playlist
+               return;
+       }
+       _history.push(_current % count);
+       if (!_queue.isEmpty()) {
+               _current = _queue.dequeue();
+       } else if (!_prev_history.isEmpty()) {
+               _current = _prev_history.pop();
        } else {
-               _current = (_current + 1) % _playlist.tracks().count();
+               if (_random) {
+                       _current = (count + (qrand()  + qrand() + qrand()) % count) % count;
+               } else {
+                       _current = _current + 1;
+               }
        }
-       if (_history.count()-1 == _playlist.tracks().count() && !_repeat) {
+       if (_random && _history.count() >= count && !_repeat ||
+               !_repeat && _current >= count) {
                _history.clear();
                stop();
        } else {
+               _current %= count;
+               _track = _playlist.tracks().at(_current);
                _set_source();
                play();
        }
 }
 
 void Player::_set_source() {
-       Track track = _playlist.tracks().at(_current);
-       _player->setCurrentSource(Phonon::MediaSource(track.source()));
-       emit trackChanged(track);
+       _player->setCurrentSource(Phonon::MediaSource(_track.source()));
+       emit trackChanged(_track);
 }
 
 void Player::prev() {
-       if (_history.count() > 0)
+       if (_history.count() > 0) {
+               _prev_history.push(_current);
                _current = _history.pop();
+               _track = _playlist.tracks().at(_current);
+       }
        _set_source();
        play();
 }
@@ -103,7 +121,13 @@ void Player::_stateChanged(Phonon::State newState, Phonon::State oldState) {
 }
 
 void Player::_tick(qint64 ticks) {
-       emit tick(ticks/1000, _playlist.tracks().at(_current).metadata().length());
+       int done = ticks/1000;
+       int all = _track.metadata().length();
+       emit tick(done, all);
+       if (done+2 == all) {
+               _track.setCount(_track.count()+1);
+               emit trackDone(_track);
+       }
 }
 
 void Player::setPlaylist(Playlist playlist) {
@@ -114,3 +138,18 @@ void Player::setPlaylist(Playlist playlist) {
 void Player::seek(int s) {
        _player->seek(s*1000);
 }
+
+void Player::play() {
+       _state = PLAYER_PLAYING;
+       emit stateChanged(_state);
+       if (_current == -1) {
+               _current = 0;
+               _track = _playlist.tracks().at(0);
+               _set_source();
+       }
+       _player->play();
+}
+
+void Player::enqueue(int id) {
+       _queue.enqueue(id);
+}