connect(_player, SIGNAL(tick(qint64)), this, SLOT(_tick(qint64)));
Phonon::createPath(_player, _output);
int seed = reinterpret_cast<int> (_player);
- srand(seed);
+ qsrand(seed);
_random = false;
_repeat = false;
+ _current = -1;
}
void Player::setTrackId(int id) {
_current = id;
- _history.push(_current);
+ if (!_history.isEmpty() && _history.top() != _current || _history.isEmpty()) {
+ _history.push(_current);
+ }
+ _track = _playlist.tracks().at(_current);
_set_source();
_state = PLAYER_LOADING;
emit stateChanged(_state);
}
-void Player::play() {
- _player->play();
- _state = PLAYER_PLAYING;
- emit stateChanged(_state);
+void Player::toggle() {
+ if (_state == PLAYER_PLAYING) { // pause
+ _player->pause();
+ _state = PLAYER_PAUSED;
+ emit stateChanged(_state);
+ } else { //play
+ play();
+ }
}
void Player::stop() {
emit stateChanged(_state);
}
-void Player::pause() {
- _player->pause();
- _state = PLAYER_PAUSED;
- emit stateChanged(_state);
-}
-
void Player::next() {
- _history.push(_current);
- if (_random) {
- _current = rand() % _playlist.tracks().count();
+ int count = _playlist.tracks().count();
+ if (count == 0) {
+ stop(); // empty playlist
+ return;
+ }
+ _history.push(_current % count);
+ if (!_queue.isEmpty()) {
+ _current = _queue.dequeue();
+ } else if (!_prev_history.isEmpty()) {
+ _current = _prev_history.pop();
} else {
- _current = (_current + 1) % _playlist.tracks().count();
+ if (_random) {
+ _current = (count + (qrand() + qrand() + qrand()) % count) % count;
+ } else {
+ _current = _current + 1;
+ }
}
- if (_history.count()-1 == _playlist.tracks().count() && !_repeat) {
+ if (_random && _history.count() >= count && !_repeat ||
+ !_repeat && _current >= count) {
_history.clear();
stop();
} else {
+ _current %= count;
+ _track = _playlist.tracks().at(_current);
_set_source();
play();
}
}
void Player::_set_source() {
- Track track = _playlist.tracks().at(_current);
- _player->setCurrentSource(Phonon::MediaSource(track.source()));
- emit trackChanged(track);
+ _player->setCurrentSource(Phonon::MediaSource(_track.source()));
+ emit trackChanged(_track);
}
void Player::prev() {
- if (_history.count() > 0)
+ if (_history.count() > 0) {
+ _prev_history.push(_current);
_current = _history.pop();
+ _track = _playlist.tracks().at(_current);
+ }
_set_source();
play();
}
}
void Player::_tick(qint64 ticks) {
- emit tick(ticks/1000, _playlist.tracks().at(_current).metadata().length());
+ int done = ticks/1000;
+ int all = _track.metadata().length();
+ emit tick(done, all);
+ if (done+2 == all) {
+ _track.setCount(_track.count()+1);
+ emit trackDone(_track);
+ }
}
void Player::setPlaylist(Playlist playlist) {
void Player::seek(int s) {
_player->seek(s*1000);
}
+
+void Player::play() {
+ _state = PLAYER_PLAYING;
+ emit stateChanged(_state);
+ if (_current == -1) {
+ _current = 0;
+ _track = _playlist.tracks().at(0);
+ _set_source();
+ }
+ _player->play();
+}
+
+void Player::enqueue(int id) {
+ _queue.enqueue(id);
+}