qsrand(seed);
_random = false;
_repeat = false;
+ _current = -1;
}
void Player::setTrackId(int id) {
}
void Player::play() {
- _player->play();
_state = PLAYER_PLAYING;
emit stateChanged(_state);
+ if (_current == -1) {
+ _current = 0;
+ _track = _playlist.tracks().at(0);
+ _set_source();
+ }
+ _player->play();
}
void Player::enqueue(int id) {