#include "player.h"
#include <phonon/MediaSource>
+#include <phonon/Effect>
+#include <phonon/BackendCapabilities>
+#include <phonon/EffectParameter>
+#include "../config.h"
+#include <QTime>
using namespace SomePlayer::Playback;
using namespace SomePlayer::DataObjects;
_player = new Phonon::MediaObject(this);
_output = new Phonon::AudioOutput(Phonon::MusicCategory, this);
_player->setTickInterval(1000);
+ _equalizer == NULL;
+ _equalizer_enabled == false;
+ QList<Phonon::EffectDescription> effects = Phonon::BackendCapabilities::availableAudioEffects();
+ foreach (Phonon::EffectDescription desc, effects) {
+ if (desc.name() == "equalizer-10bands") {
+ _equalizer = new Phonon::Effect(desc, this);
+ Config config;
+ if (config.getValue("equalizer/equalizer").toString() == "enabled") {
+ for (int i = 0; i < 10; i++) {
+ QVariant var = config.getValue(QString("equalizer/band%1").arg(i));
+ setEqualizerValue(i, var.toDouble());
+ }
+ _equalizer_enabled = true;
+ } else if (config.getValue("equalizer/equalizer") == "") {
+ for (int i = 0; i < 10; i++) {
+ config.setValue(QString("equalizer/band%1").arg(i), 0);
+ }
+ }
+ }
+ }
connect(_player, SIGNAL(stateChanged(Phonon::State,Phonon::State)), this, SLOT(_stateChanged(Phonon::State,Phonon::State)));
connect(_player, SIGNAL(tick(qint64)), this, SLOT(_tick(qint64)));
- Phonon::createPath(_player, _output);
- int seed = reinterpret_cast<int> (_player);
+ _path = Phonon::createPath(_player, _output);
+ int seed = QTime::currentTime().msec();
qsrand(seed);
_random = _config.getValue("playback/random").toBool();
_repeat = _config.getValue("playback/repeat").toBool();
break;
case Phonon::ErrorState:
_state = PLAYER_ERROR;
- qDebug() << _player->errorString();
break;
}
}
void Player::setVolume(int v) {
_output->setVolume(v*0.01);
}
+
+void Player::equalizerValue(int band, double *val) {
+ if (band < 0 || band > 9) {
+ *val = -24;
+ return;
+ }
+ if (_equalizer_enabled) {
+ QList<Phonon::EffectParameter> plist = _equalizer->parameters();
+ QVariant var = _equalizer->parameterValue(plist[band]);
+ *val = var.toDouble();
+ }
+}
+
+void Player::enableEqualizer() {
+ _equalizer_enabled = true;
+ _path.insertEffect(_equalizer);
+ Config config;
+ config.setValue("equalizer/equalizer", "enabled");
+}
+
+void Player::disableEqualizer() {
+ _equalizer_enabled = false;
+ _path.removeEffect(_equalizer);
+ Config config;
+ config.setValue("equalizer/equalizer", "disabled");
+}
+
+void Player::setEqualizerValue(int band, double value) {
+ if (band < 0 || band > 9 || value < -24 || value > 12) {
+ return;
+ }
+ QList<Phonon::EffectParameter> plist = _equalizer->parameters();
+ _equalizer->setParameterValue(plist[band], QVariant::fromValue(value));
+ Config config;
+ config.setValue(QString("equalizer/band%1").arg(band), value);
+}