+/*
+ * SomePlayer - An alternate music player for Maemo 5
+ * Copyright (C) 2010 Nikolay (somebody) Tischenko <niktischenko@gmail.com>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
#include "player.h"
#include <phonon/MediaSource>
using namespace SomePlayer::Playback;
using namespace SomePlayer::DataObjects;
+using namespace SomePlayer::Storage;
Player::Player(QObject *parent) :
QObject(parent)
Phonon::createPath(_player, _output);
int seed = reinterpret_cast<int> (_player);
qsrand(seed);
- _random = false;
- _repeat = false;
+ _random = _config.getValue("playback/random").toBool();
+ _repeat = _config.getValue("playback/repeat").toBool();
_current = -1;
}
_history.push(_current % count);
if (!_queue.isEmpty()) {
_current = _queue.dequeue();
+ } else if (!_prev_history.isEmpty()) {
+ _current = _prev_history.pop();
} else {
if (_random) {
_current = (count + (qrand() + qrand() + qrand()) % count) % count;
void Player::prev() {
if (_history.count() > 0) {
- _queue.push_front(_current);
+ _prev_history.push(_current);
_current = _history.pop();
_track = _playlist.tracks().at(_current);
}
play();
}
-void Player::_stateChanged(Phonon::State newState, Phonon::State oldState) {
+void Player::_stateChanged(Phonon::State newState, Phonon::State /*oldState*/) {
switch (newState) {
case Phonon::PlayingState:
if (_state == PLAYER_LOADING) {
void Player::setPlaylist(Playlist playlist) {
_playlist = playlist;
_history.clear();
+ _prev_history.clear();
+ _queue.clear();
}
void Player::seek(int s) {
}
void Player::play() {
+ if (_playlist.tracks().isEmpty())
+ return;
_state = PLAYER_PLAYING;
emit stateChanged(_state);
if (_current == -1) {
void Player::enqueue(int id) {
_queue.enqueue(id);
}
+
+void Player::toggleRandom() {
+ _random = !_random;
+ _config.setValue("playback/random", _random);
+}
+
+void Player::toggleRepeat() {
+ _repeat = !_repeat;
+ _config.setValue("playback/repeat", _repeat);
+}
+