+/*
+ * SomePlayer - An alternate music player for Maemo 5
+ * Copyright (C) 2010 Nikolay (somebody) Tischenko <niktischenko@gmail.com>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
#ifndef PLAYER_H
#define PLAYER_H
#include "../playlist.h"
#include <phonon/MediaObject>
#include <phonon/AudioOutput>
-#include <phonon/VolumeSlider>
+#include <phonon/Effect>
+#include <phonon/Path>
#include <QStack>
#include <QQueue>
using SomePlayer::DataObjects::Track;
using SomePlayer::DataObjects::TrackMetadata;
using SomePlayer::DataObjects::Playlist;
+using SomePlayer::DataObjects::LastPlayed;
using SomePlayer::Storage::Config;
namespace SomePlayer {
namespace Playback {
enum PlayerState { PLAYER_STOPPED, PLAYER_PLAYING, PLAYER_PAUSED, PLAYER_LOADING, PLAYER_DONE, PLAYER_ERROR };
+ enum RepeatRule {REPEAT_NO, REPEAT_ALL, REPEAT_ONE};
class Player : public QObject
{
Q_OBJECT
public:
explicit Player(QObject *parent = 0);
-
+ ~Player();
bool random() {return _random;}
- bool repeat() {return _repeat;}
- int volume() {return (int)(_output->volume()*100 + 0.5);}
+ RepeatRule repeat() {return _repeat;}
Phonon::MediaObject* mediaObject() {return _player;}
-
+ bool equalizerEnabled() {return _equalizer_enabled;}
+ bool equalizerAvailable() {return _equalizer != NULL;}
+ Track current();
+ void setAwaitingSeek(int pos) {_awaiting_seek = true; _awaiting_seek_pos = pos;}
signals:
void stateChanged (PlayerState);
void trackChanged (Track);
void tick (int, int); // played | all (seconds)
void trackDone(Track);
+ void startPlaylist();
+ void saveLastPlayed(LastPlayed);
public slots:
void setTrackId(int id);
- void enqueue(int id);
+ void enqueue(int id); // refactor
void toggle();
void play();
+ void pause();
+ void playIfPaused();
void stop();
void next();
void prev();
void toggleRandom();
void toggleRepeat();
void seek(int);
- void setVolume(int);
+ void enableEqualizer();
+ void disableEqualizer();
+ void setEqualizerValue(int band, double value);
+ void equalizerValue(int band, double *);
+ QString artist();
+ QString album();
+ QString title();
+ PlayerState state() {return _state;}
+ QString stateText();
+ QString albumart() {return _albumart;}
+ void setAlbumart(QString albumart) {_albumart = albumart;}
private slots:
void _stateChanged(Phonon::State, Phonon::State);
void _tick(qint64);
private:
- int _current;
- Track _track; // current track (workaround)
+ Track _track; // current track
bool _random;
- bool _repeat;
- QStack<int> _history;
- QQueue<int> _queue;
- QStack<int> _prev_history;
+ RepeatRule _repeat;
+ bool _equalizer_enabled;
+ QList<Track> _history;
+ QList<Track> _queue;
Playlist _playlist;
Phonon::MediaObject *_player;
Phonon::AudioOutput *_output;
+ Phonon::Path _path;
+ Phonon::Effect *_equalizer;
PlayerState _state;
Config _config;
-
void _set_source();
-
+ void _to_history(Track t);
+ void _truncate_history();
+ int _awaiting_seek_pos;
+ bool _awaiting_seek;
+ QString _albumart;
};
};
};