#include <QResource>
#include "playlistdialog.h"
#include "edittagsdialog.h"
+#include "config.h"
using namespace SomePlayer::DataObjects;
using namespace SomePlayer::Playback;
+using namespace SomePlayer::Storage;
inline void __fill_list(QStandardItemModel *_model, Playlist playlist) {
_model->clear();
_lib = lib;
_player = new Player(this);
_time = new QTime();
+ Config config;
+ _icons_theme = config.getValue("ui/iconstheme").toString();
ui->setupUi(this);
if (_player->random()) {
- ui->randomButton->setIcon(QIcon(":/icons/random_active.png"));
+ ui->randomButton->setIcon(QIcon(":/icons/"+_icons_theme+"/random_active.png"));
} else {
- ui->randomButton->setIcon(QIcon(":/icons/random_inactive.png"));
+ ui->randomButton->setIcon(QIcon(":/icons/"+_icons_theme+"/random_inactive.png"));
}
if (_player->repeat()) {
- ui->repeatButton->setIcon(QIcon(":/icons/repeat_active.png"));
+ ui->repeatButton->setIcon(QIcon(":/icons/"+_icons_theme+"/repeat_active.png"));
} else {
- ui->repeatButton->setIcon(QIcon(":/icons/repeat_inactive.png"));
+ ui->repeatButton->setIcon(QIcon(":/icons/"+_icons_theme+"/repeat_inactive.png"));
}
ui->volumeSlider->setMinimum(0);
ui->volumeSlider->setMaximum(100);
connect(_player, SIGNAL(tick(int,int)), this, SLOT(_tick(int,int)));
connect(ui->randomButton, SIGNAL(clicked()), this, SLOT(_toggle_random()));
connect(ui->repeatButton, SIGNAL(clicked()), this, SLOT(_toggle_repeat()));
- connect(_seek_slider, SIGNAL(sliderReleased()), this, SLOT(_slider_released()));
+ connect(_seek_slider, SIGNAL(sliderMoved(int)), _player, SLOT(seek(int)));
+ //connect(_seek_slider, SIGNAL(sliderReleased()), this, SLOT(_slider_released()));
connect(ui->volumeSlider, SIGNAL(sliderMoved(int)), _player, SLOT(setVolume(int)));
connect(ui->playlistView, SIGNAL(customContextMenuRequested(QPoint)), this, SLOT(_custom_context_venu_requested(QPoint)));
connect(delete_action, SIGNAL(triggered()), this, SLOT(_delete_track()));
emit library();
}
-void PlayerForm::reload() {
+void PlayerForm::reload(bool reread) {
if (ui->stackedWidget->currentIndex() == 1) {
emit hideSearchPanel();
}
- _current_playlist = _lib->getCurrentPlaylist();
- _player->setPlaylist(_current_playlist);
- __fill_list(_model, _current_playlist);
+ if (reread) {
+ _current_playlist = _lib->getCurrentPlaylist();
+ _player->setPlaylist(_current_playlist);
+ __fill_list(_model, _current_playlist);
+ }
}
void PlayerForm::_toggle_view() {
int index = ui->stackedWidget->currentIndex();
index = (!index % 2);
if (index) {
- ui->viewButton->setIcon(QIcon(":/icons/playlist.png"));
+ ui->viewButton->setIcon(QIcon(":/icons/"+_icons_theme+"/playlist.png"));
emit hideSearchPanel();
} else {
- ui->viewButton->setIcon(QIcon(":/icons/playback.png"));
+ ui->viewButton->setIcon(QIcon(":/icons/"+_icons_theme+"/playback.png"));
emit showSearchPanel();
}
ui->stackedWidget->setCurrentIndex(index);
int id = idx.first().row();
_current_playlist.removeTrackAt(id);
_lib->saveCurrentPlaylist(_current_playlist);
- reload();
+ reload(true);
}
void PlayerForm::_enqueue_track() {
void PlayerForm::_state_changed(PlayerState state) {
if (state == PLAYER_PLAYING) {
- ui->playpauseButton->setIcon(QIcon(":/icons/pause.png"));
+ ui->playpauseButton->setIcon(QIcon(":/icons/"+_icons_theme+"/pause.png"));
_seek_slider->setEnabled(true);
} else {
if (state == PLAYER_STOPPED) {
ui->doneTimeLabel->setText("00:00");
_seek_slider->setEnabled(false);
}
- ui->playpauseButton->setIcon(QIcon(":/icons/play.png"));
+ ui->playpauseButton->setIcon(QIcon(":/icons/"+_icons_theme+"/play.png"));
}
}
void PlayerForm::_toggle_random() {
_player->toggleRandom();
if (_player->random()) {
- ui->randomButton->setIcon(QIcon(":/icons/random_active.png"));
+ ui->randomButton->setIcon(QIcon(":/icons/"+_icons_theme+"/random_active.png"));
} else {
- ui->randomButton->setIcon(QIcon(":/icons/random_inactive.png"));
+ ui->randomButton->setIcon(QIcon(":/icons/"+_icons_theme+"/random_inactive.png"));
}
}
void PlayerForm::_toggle_repeat() {
_player->toggleRepeat();
if (_player->repeat()) {
- ui->repeatButton->setIcon(QIcon(":/icons/repeat_active.png"));
+ ui->repeatButton->setIcon(QIcon(":/icons/"+_icons_theme+"/repeat_active.png"));
} else {
- ui->repeatButton->setIcon(QIcon(":/icons/repeat_inactive.png"));
+ ui->repeatButton->setIcon(QIcon(":/icons/"+_icons_theme+"/repeat_inactive.png"));
}
}
if (dialog.exec() == QDialog::Accepted) {
track.setMetadata(dialog.meta());
_lib->updateTrackMetadata(track);
- reload();
+ reload(true);
}
}
int value = ui->volumeSlider->value();
_player->setVolume(value);
}
+
+void PlayerForm::updateIcons() {
+ Config config;
+ _icons_theme = config.getValue("ui/iconstheme").toString();
+ ui->libraryButton->setIcon(QIcon(":/icons/"+_icons_theme+"/library.png"));
+ if (ui->stackedWidget->currentIndex())
+ ui->viewButton->setIcon(QIcon(":/icons/"+_icons_theme+"/playlist.png"));
+ else
+ ui->viewButton->setIcon(QIcon(":/icons/"+_icons_theme+"/playback.png"));
+ if (_player->random())
+ ui->randomButton->setIcon(QIcon(":/icons/"+_icons_theme+"/random_active.png"));
+ else
+ ui->randomButton->setIcon(QIcon(":/icons/"+_icons_theme+"/random_inactive.png"));
+ if (_player->repeat())
+ ui->repeatButton->setIcon(QIcon(":/icons/"+_icons_theme+"/repeat_active.png"));
+ else
+ ui->repeatButton->setIcon(QIcon(":/icons/"+_icons_theme+"/repeat_inactive.png"));
+ ui->prevButton->setIcon(QIcon(":/icons/"+_icons_theme+"/prev.png"));
+ if (_player->state() == PLAYER_PLAYING)
+ ui->playpauseButton->setIcon(QIcon(":/icons/"+_icons_theme+"/pause.png"));
+ else
+ ui->playpauseButton->setIcon(QIcon(":/icons/"+_icons_theme+"/play.png"));
+ ui->stopButton->setIcon(QIcon(":/icons/"+_icons_theme+"/stop.png"));
+ ui->nextButton->setIcon(QIcon(":/icons/"+_icons_theme+"/next.png"));
+ ui->volumeButton->setIcon(QIcon(":/icons/"+_icons_theme+"/volume.png"));
+}
+
+void PlayerForm::landscapeMode() {
+ ui->libraryButton->setVisible(true);
+ ui->repeatButton->setVisible(true);
+ ui->randomButton->setVisible(true);
+ ui->volumeButton->setVisible(true);
+}
+
+void PlayerForm::portraitMode() {
+ ui->libraryButton->setVisible(false);
+ ui->repeatButton->setVisible(false);
+ ui->randomButton->setVisible(false);
+ ui->volumeButton->setVisible(false);
+}