~PlayerForm();
bool isEqualizerEnabled() { return _player->equalizerEnabled(); }
bool isEqualizerAvailable() { return _player->equalizerAvailable(); }
+ QString playerCaption();
signals:
void library();
void clearPlaylist();
void refreshLibrary();
void dirView();
+ void trackChanged();
public slots:
void reload(bool);
void updateIcons();
void checkGradient();
void play(Track);
+ void next();
+ void prev();
void showCountdown(QString);
void hideCountdown();
void updateTranslations();
+ void updateTrackColor();
private slots:
void _library();
void _tools_widget_toggle();
void _display_cover(QImage);
void _toggle_extra_buttons();
+ void _start_playlist();
private:
Ui::PlayerForm *ui;