peakPower = 0;
currentPower = 0;
currentSpeed = 0;
+ maxSpeed = 0;
distanceTraveled = 0;
lastAcceleration = 0;
lastDistance = 0;
lastSpeed = 0;
numOfIterations = 0;
totalTime = 0;
- //count = 0;
+ count = 0;
speedCheckPoints.append(10);
speedCheckPoints.append(20);
// First integration of acceleration provides speed
currentSpeed = (lastSpeed + (((currentAcceleration + lastAcceleration) * seconds) / 2));
+ // Update maximum speed
+ if (currentSpeed > maxSpeed)
+ maxSpeed = currentSpeed;
+
// Second integration: distance.
distanceTraveled = (lastDistance + (((currentSpeed + lastSpeed) * seconds) / 2));
}
// Check for movement
- //accelStoppedCheck(currentAcceleration);
+ accelStoppedCheck(currentAcceleration);
lastSpeed = currentSpeed;
lastAcceleration = currentAcceleration;
* a short period of time. Velocity is set to zero to avoid
* distance errors.
*/
-/*
void Calculate::accelStoppedCheck(double currentAcceleration)
{
-
// counting number of acceleration samples that equals zero
if (currentAcceleration==0) {
count++;
count = 0;
}
- // if count exceeds 15, we assume that velocity is zero
- if (count >= 15)
+ // if count exceeds 25, we assume that velocity is zero
+ if (count >= 25)
{
currentSpeed=0;
}
}
-*/
+
// Getters and setters
double Calculate::getAverageSpeed()
averagePower = value;
}
+double Calculate::getMaxSpeed()
+{
+ return maxSpeed;
+}
+
+void Calculate::setMaxSpeed(double value)
+{
+ maxSpeed = value;
+}