import state_machine
-_moduleLogger = logging.getLogger("gvoice.session")
+_moduleLogger = logging.getLogger(__name__)
class Session(object):
- def __init__(self, cookiePath = None):
+ _DEFAULTS = {
+ "contacts": (12, "hours"),
+ "voicemail": (120, "minutes"),
+ "texts": (10, "minutes"),
+ }
+
+ _MINIMUM_MESSAGE_PERIOD = state_machine.to_seconds(minutes=30)
+
+ def __init__(self, cookiePath = None, defaults = None):
+ if defaults is None:
+ defaults = self._DEFAULTS
+ else:
+ for key, (quant, unit) in defaults.iteritems():
+ if quant == 0:
+ defaults[key] = (self._DEFAULTS[key], unit)
+ elif quant < 0:
+ defaults[key] = (state_machine.UpdateStateMachine.INFINITE_PERIOD, unit)
self._username = None
self._password = None
self._backend = backend.GVoiceBackend(cookiePath)
+ if defaults["contacts"][0] == state_machine.UpdateStateMachine.INFINITE_PERIOD:
+ contactsPeriodInSeconds = state_machine.UpdateStateMachine.INFINITE_PERIOD
+ else:
+ contactsPeriodInSeconds = state_machine.to_seconds(
+ **{defaults["contacts"][1]: defaults["contacts"][0],}
+ )
self._addressbook = addressbook.Addressbook(self._backend)
self._addressbookStateMachine = state_machine.UpdateStateMachine([self.addressbook], "Addressbook")
self._addressbookStateMachine.set_state_strategy(
)
self._addressbookStateMachine.set_state_strategy(
state_machine.StateMachine.STATE_ACTIVE,
- state_machine.ConstantStateStrategy(state_machine.to_seconds(hours=3))
+ state_machine.ConstantStateStrategy(contactsPeriodInSeconds)
)
+ if defaults["voicemail"][0] == state_machine.UpdateStateMachine.INFINITE_PERIOD:
+ voicemailPeriodInSeconds = state_machine.UpdateStateMachine.INFINITE_PERIOD
+ idleVoicemailPeriodInSeconds = state_machine.UpdateStateMachine.INFINITE_PERIOD
+ else:
+ voicemailPeriodInSeconds = state_machine.to_seconds(
+ **{defaults["voicemail"][1]: defaults["voicemail"][0],}
+ )
+ idleVoicemailPeriodInSeconds = max(voicemailPeriodInSeconds * 4, self._MINIMUM_MESSAGE_PERIOD)
self._voicemails = conversations.Conversations(self._backend.get_voicemails)
self._voicemailsStateMachine = state_machine.UpdateStateMachine([self.voicemails], "Voicemail")
self._voicemailsStateMachine.set_state_strategy(
)
self._voicemailsStateMachine.set_state_strategy(
state_machine.StateMachine.STATE_IDLE,
- state_machine.ConstantStateStrategy(state_machine.to_seconds(hours=2))
+ state_machine.ConstantStateStrategy(idleVoicemailPeriodInSeconds)
)
self._voicemailsStateMachine.set_state_strategy(
state_machine.StateMachine.STATE_ACTIVE,
- state_machine.ConstantStateStrategy(state_machine.to_seconds(minutes=30))
+ state_machine.NTimesStateStrategy(
+ 3 * [state_machine.to_seconds(minutes=1)], voicemailPeriodInSeconds
+ )
)
self._voicemails.updateSignalHandler.register_sink(
self._voicemailsStateMachine.request_reset_timers
)
+ if defaults["texts"][0] == state_machine.UpdateStateMachine.INFINITE_PERIOD:
+ initTextsPeriodInSeconds = state_machine.UpdateStateMachine.INFINITE_PERIOD
+ minTextsPeriodInSeconds = state_machine.UpdateStateMachine.INFINITE_PERIOD
+ textsPeriodInSeconds = state_machine.UpdateStateMachine.INFINITE_PERIOD
+ idleTextsPeriodInSeconds = state_machine.UpdateStateMachine.INFINITE_PERIOD
+ else:
+ initTextsPeriodInSeconds = state_machine.to_seconds(seconds=20)
+ minTextsPeriodInSeconds = state_machine.to_seconds(seconds=1)
+ textsPeriodInSeconds = state_machine.to_seconds(
+ **{defaults["texts"][1]: defaults["texts"][0],}
+ )
+ idleTextsPeriodInSeconds = max(textsPeriodInSeconds * 4, self._MINIMUM_MESSAGE_PERIOD)
self._texts = conversations.Conversations(self._backend.get_texts)
self._textsStateMachine = state_machine.UpdateStateMachine([self.texts], "Texting")
self._textsStateMachine.set_state_strategy(
)
self._textsStateMachine.set_state_strategy(
state_machine.StateMachine.STATE_IDLE,
- state_machine.ConstantStateStrategy(state_machine.to_seconds(minutes=30))
+ state_machine.ConstantStateStrategy(idleTextsPeriodInSeconds)
)
self._textsStateMachine.set_state_strategy(
state_machine.StateMachine.STATE_ACTIVE,
state_machine.GeometricStateStrategy(
- state_machine.to_seconds(seconds=20),
- state_machine.to_seconds(seconds=1),
- state_machine.to_seconds(minutes=30),
+ initTextsPeriodInSeconds,
+ minTextsPeriodInSeconds,
+ textsPeriodInSeconds,
)
)
self._texts.updateSignalHandler.register_sink(
# To throttle checking with the server, use a 30s cache
newTime = time.time()
if self._lastDndCheck + 30 < newTime:
- self._lasDndCheck = newTime
+ self._lastDndCheck = newTime
self._cachedIsDnd = self._backend.is_dnd()
return self._cachedIsDnd