Bump to 0.8.24
[theonering] / src / gvoice / session.py
index 270cac4..d024ea9 100644 (file)
@@ -4,21 +4,23 @@ import os
 import time
 import logging
 
-import backend
 import addressbook
 import conversations
 import state_machine
 
+import util.go_utils as gobject_utils
+import util.misc as misc_utils
 
-_moduleLogger = logging.getLogger("gvoice.session")
+
+_moduleLogger = logging.getLogger(__name__)
 
 
 class Session(object):
 
        _DEFAULTS = {
-               "contacts": (3, "hours"),
-               "voicemail": (30, "minutes"),
-               "texts": (5, "minutes"),
+               "contacts": (12, "hours"),
+               "voicemail": (120, "minutes"),
+               "texts": (10, "minutes"),
        }
 
        _MINIMUM_MESSAGE_PERIOD = state_machine.to_seconds(minutes=30)
@@ -29,18 +31,27 @@ class Session(object):
                else:
                        for key, (quant, unit) in defaults.iteritems():
                                if quant == 0:
-                                       defaults[key] = self._DEFAULTS[key]
+                                       defaults[key] = (self._DEFAULTS[key], unit)
                                elif quant < 0:
-                                       defaults[key] = state_machine.INFINITE_PERIOD
+                                       defaults[key] = (state_machine.UpdateStateMachine.INFINITE_PERIOD, unit)
                self._username = None
                self._password = None
+               self._cookiePath = cookiePath
 
-               self._backend = backend.GVoiceBackend(cookiePath)
+               self._lastDndCheck = 0
+               self._cachedIsDnd = False
 
-               contactsPeriodInSeconds = state_machine.to_seconds(
-                       **{defaults["contacts"][1]: defaults["contacts"][0],}
-               )
-               self._addressbook = addressbook.Addressbook(self._backend)
+               self._asyncPool = gobject_utils.AsyncPool()
+               import backend
+               self._backend = backend.GVoiceBackend(self._cookiePath)
+
+               if defaults["contacts"][0] == state_machine.UpdateStateMachine.INFINITE_PERIOD:
+                       contactsPeriodInSeconds = state_machine.UpdateStateMachine.INFINITE_PERIOD
+               else:
+                       contactsPeriodInSeconds = state_machine.to_seconds(
+                               **{defaults["contacts"][1]: defaults["contacts"][0],}
+                       )
+               self._addressbook = addressbook.Addressbook(self._backend, self._asyncPool)
                self._addressbookStateMachine = state_machine.UpdateStateMachine([self.addressbook], "Addressbook")
                self._addressbookStateMachine.set_state_strategy(
                        state_machine.StateMachine.STATE_DND,
@@ -55,10 +66,15 @@ class Session(object):
                        state_machine.ConstantStateStrategy(contactsPeriodInSeconds)
                )
 
-               voicemailPeriodInSeconds = state_machine.to_seconds(
-                       **{defaults["voicemail"][1]: defaults["voicemail"][0],}
-               )
-               self._voicemails = conversations.Conversations(self._backend.get_voicemails)
+               if defaults["voicemail"][0] == state_machine.UpdateStateMachine.INFINITE_PERIOD:
+                       voicemailPeriodInSeconds = state_machine.UpdateStateMachine.INFINITE_PERIOD
+                       idleVoicemailPeriodInSeconds = state_machine.UpdateStateMachine.INFINITE_PERIOD
+               else:
+                       voicemailPeriodInSeconds = state_machine.to_seconds(
+                               **{defaults["voicemail"][1]: defaults["voicemail"][0],}
+                       )
+                       idleVoicemailPeriodInSeconds = max(voicemailPeriodInSeconds * 4, self._MINIMUM_MESSAGE_PERIOD)
+               self._voicemails = conversations.Conversations(self._backend.get_voicemails, self._asyncPool)
                self._voicemailsStateMachine = state_machine.UpdateStateMachine([self.voicemails], "Voicemail")
                self._voicemailsStateMachine.set_state_strategy(
                        state_machine.StateMachine.STATE_DND,
@@ -66,22 +82,31 @@ class Session(object):
                )
                self._voicemailsStateMachine.set_state_strategy(
                        state_machine.StateMachine.STATE_IDLE,
-                       state_machine.ConstantStateStrategy(
-                               min(voicemailPeriodInSeconds * 4, self._MINIMUM_MESSAGE_PERIOD)
-                       )
+                       state_machine.ConstantStateStrategy(idleVoicemailPeriodInSeconds)
                )
                self._voicemailsStateMachine.set_state_strategy(
                        state_machine.StateMachine.STATE_ACTIVE,
-                       state_machine.ConstantStateStrategy(voicemailPeriodInSeconds)
+                       state_machine.NTimesStateStrategy(
+                               3 * [state_machine.to_seconds(minutes=1)], voicemailPeriodInSeconds
+                       )
                )
                self._voicemails.updateSignalHandler.register_sink(
                        self._voicemailsStateMachine.request_reset_timers
                )
 
-               textsPeriodInSeconds = state_machine.to_seconds(
-                       **{defaults["texts"][1]: defaults["texts"][0],}
-               )
-               self._texts = conversations.Conversations(self._backend.get_texts)
+               if defaults["texts"][0] == state_machine.UpdateStateMachine.INFINITE_PERIOD:
+                       initTextsPeriodInSeconds = state_machine.UpdateStateMachine.INFINITE_PERIOD
+                       minTextsPeriodInSeconds = state_machine.UpdateStateMachine.INFINITE_PERIOD
+                       textsPeriodInSeconds = state_machine.UpdateStateMachine.INFINITE_PERIOD
+                       idleTextsPeriodInSeconds = state_machine.UpdateStateMachine.INFINITE_PERIOD
+               else:
+                       initTextsPeriodInSeconds = state_machine.to_seconds(seconds=20)
+                       minTextsPeriodInSeconds = state_machine.to_seconds(seconds=1)
+                       textsPeriodInSeconds = state_machine.to_seconds(
+                               **{defaults["texts"][1]: defaults["texts"][0],}
+                       )
+                       idleTextsPeriodInSeconds = max(textsPeriodInSeconds * 4, self._MINIMUM_MESSAGE_PERIOD)
+               self._texts = conversations.Conversations(self._backend.get_texts, self._asyncPool)
                self._textsStateMachine = state_machine.UpdateStateMachine([self.texts], "Texting")
                self._textsStateMachine.set_state_strategy(
                        state_machine.StateMachine.STATE_DND,
@@ -89,15 +114,13 @@ class Session(object):
                )
                self._textsStateMachine.set_state_strategy(
                        state_machine.StateMachine.STATE_IDLE,
-                       state_machine.ConstantStateStrategy(
-                               min(textsPeriodInSeconds * 4, self._MINIMUM_MESSAGE_PERIOD)
-                       )
+                       state_machine.ConstantStateStrategy(idleTextsPeriodInSeconds)
                )
                self._textsStateMachine.set_state_strategy(
                        state_machine.StateMachine.STATE_ACTIVE,
                        state_machine.GeometricStateStrategy(
-                               state_machine.to_seconds(seconds=20),
-                               state_machine.to_seconds(seconds=1),
+                               initTextsPeriodInSeconds,
+                               minTextsPeriodInSeconds,
                                textsPeriodInSeconds,
                        )
                )
@@ -110,9 +133,6 @@ class Session(object):
                self._masterStateMachine.append_machine(self._voicemailsStateMachine)
                self._masterStateMachine.append_machine(self._textsStateMachine)
 
-               self._lastDndCheck = 0
-               self._cachedIsDnd = False
-
        def load(self, path):
                self._texts.load(os.sep.join((path, "texts.cache")))
                self._voicemails.load(os.sep.join((path, "voicemails.cache")))
@@ -130,14 +150,58 @@ class Session(object):
                )
                self._masterStateMachine.close()
 
-       def login(self, username, password):
+       def login(self, username, password, on_success, on_error):
+               self._asyncPool.start()
+
+               le = gobject_utils.AsyncLinearExecution(self._asyncPool, self._login)
+               le.start(username, password, on_success, on_error)
+
+       @misc_utils.log_exception(_moduleLogger)
+       def _login(self, username, password, on_success, on_error):
                self._username = username
                self._password = password
-               self._backend.login(self._username, self._password)
+
+               isLoggedIn = False
+
+               if not isLoggedIn and self._backend.is_quick_login_possible():
+                       try:
+                               isLoggedIn = yield (
+                                       self._backend.is_authed,
+                                       (),
+                                       {},
+                               )
+                       except Exception, e:
+                               on_error(e)
+                               return
+                       if isLoggedIn:
+                               _moduleLogger.info("Logged in through cookies")
+
+               if not isLoggedIn:
+                       try:
+                               isLoggedIn = yield (
+                                       self._backend.login,
+                                       (self._username, self._password),
+                                       {},
+                               )
+                       except Exception, e:
+                               on_error(e)
+                               return
+                       if isLoggedIn:
+                               _moduleLogger.info("Logged in through credentials")
 
                self._masterStateMachine.start()
+               on_success(isLoggedIn)
+
+       def shutdown(self):
+               self._asyncPool.stop()
+               self._masterStateMachine.stop()
+               self._backend.shutdown()
+
+               self._username = None
+               self._password = None
 
        def logout(self):
+               self._asyncPool.stop()
                self._masterStateMachine.stop()
                self._backend.logout()
 
@@ -148,42 +212,35 @@ class Session(object):
                if self._username is None and self._password is None:
                        _moduleLogger.info("Hasn't even attempted to login yet")
                        return False
-               elif self._backend.is_authed():
-                       return True
                else:
-                       try:
-                               loggedIn = self._backend.login(self._username, self._password)
-                       except RuntimeError, e:
-                               _moduleLogger.exception("Re-authenticating and erroring")
-                               loggedIn = False
-                       if loggedIn:
-                               return True
-                       else:
-                               _moduleLogger.info("Login failed")
-                               self.logout()
-                               return False
+                       isLoggedIn = self._backend.is_authed()
+                       if not isLoggedIn:
+                               _moduleLogger.error("Not logged in anymore")
+                       return isLoggedIn
 
        def set_dnd(self, doNotDisturb):
-               self._backend.set_dnd(doNotDisturb)
-               self._cachedIsDnd = doNotDisturb
+               if self._cachedIsDnd != doNotDisturb:
+                       self._backend.set_dnd(doNotDisturb)
+                       self._cachedIsDnd = doNotDisturb
 
        def is_dnd(self):
                # To throttle checking with the server, use a 30s cache
                newTime = time.time()
                if self._lastDndCheck + 30 < newTime:
-                       self._lasDndCheck = newTime
+                       self._lastDndCheck = newTime
                        self._cachedIsDnd = self._backend.is_dnd()
                return self._cachedIsDnd
 
        @property
        def backend(self):
-               """
-               Login enforcing backend
-               """
-               assert self.is_logged_in(), "User not logged in"
+               assert self.is_logged_in()
                return self._backend
 
        @property
+       def pool(self):
+               return self._asyncPool
+
+       @property
        def addressbook(self):
                return self._addressbook