Fixing bug with reseting the state machine and adding a status checker for state...
[theonering] / src / gvoice / state_machine.py
index 1d784ab..0a04e07 100644 (file)
@@ -107,6 +107,11 @@ class NTimesStateStrategy(object):
                except IndexError:
                        return self._postTimeout
 
+       def __str__(self):
+               return "NTimesStateStrategy(timeout=%r)" % (
+                       self.timeout,
+               )
+
        def __repr__(self):
                return "NTimesStateStrategy(timeouts=%r, postTimeout=%r)" % (
                        self._timeouts,
@@ -149,6 +154,11 @@ class GeometricStateStrategy(object):
                        timeout = self._init + self._current
                return timeout
 
+       def __str__(self):
+               return "GeometricStateStrategy(timeout=%r)" % (
+                       self.timeout
+               )
+
        def __repr__(self):
                return "GeometricStateStrategy(init=%r, min=%r, max=%r)" % (
                        self._init, self._min, self._max
@@ -224,6 +234,7 @@ class UpdateStateMachine(StateMachine):
                self._name = name
                self._updateItems = updateItems
                self._maxTime = maxTime
+               self._isRunning = False
 
                self._state = self.STATE_ACTIVE
                self._onTimeout = gobject_utils.Timeout(self._on_timeout)
@@ -235,6 +246,13 @@ class UpdateStateMachine(StateMachine):
                        )
                )
 
+       def __str__(self):
+               return """UpdateStateMachine(
+       name=%r,
+       strategie=%s,
+       isRunning=%r,
+)""" % (self._name, self._strategy, self._onTimeout.is_running())
+
        def __repr__(self):
                return """UpdateStateMachine(
        name=%r,
@@ -249,10 +267,12 @@ class UpdateStateMachine(StateMachine):
                        strategy.initialize_state()
                if self._strategy.timeout != self.INFINITE_PERIOD:
                        self._onTimeout.start(seconds=0)
+               self._isRunning = True
                _moduleLogger.info("%s Starting State Machine" % (self._name, ))
 
        def stop(self):
                _moduleLogger.info("%s Stopping State Machine" % (self._name, ))
+               self._isRunning = False
                self._onTimeout.cancel()
 
        def close(self):
@@ -292,7 +312,7 @@ class UpdateStateMachine(StateMachine):
                self._reset_timers()
 
        def _reset_timers(self, initialize=False):
-               if self._onTimeout.is_running():
+               if not self._isRunning:
                        return # not started yet
                _moduleLogger.info("%s Resetting State Machine" % (self._name, ))
                self._onTimeout.cancel()