13 class MainWindow : public QMainWindow
18 explicit MainWindow(QWidget *parent = 0);
21 // save the current game state, i.e. -- current level
28 QList<QString> packNames;
30 void changeEvent(QEvent *e);
34 void about(){About().exec();}
35 void openPreferences();
36 void loadPack(const QString& packName,int levelToLoad);
38 void solved(int moves);
51 void movesChanged(int moves);
56 #endif // MAINWINDOW_H