12 class MainWindow : public QMainWindow
17 explicit MainWindow(QWidget *parent = 0);
20 // save the current game state, i.e. -- current level
27 QList<QString> packNames;
29 void changeEvent(QEvent *e);
34 void openPreferences();
35 void loadPack(const QString& packName,int levelToLoad);
37 void solved(int moves);
49 void movesChanged(int moves);
54 #endif // MAINWINDOW_H