13 class MainWindow : public QMainWindow
18 explicit MainWindow(QWidget *parent = 0);
21 // save the current game state, i.e. -- current level
29 QList<QString> packNames;
31 void changeEvent(QEvent *e);
35 void about(){About().exec();}
36 void openPreferences();
37 void loadPack(const QString& packName,int levelToLoad);
39 void solved(int moves);
52 void movesChanged(int moves);
57 #endif // MAINWINDOW_H